|
49663217e2
|
Combine ported
|
2017-10-04 18:06:39 +02:00 |
|
|
7e6b558f27
|
Bloom ported to new shader stuff
|
2017-10-04 17:48:25 +02:00 |
|
|
2bd15c41ab
|
DoF ported to new shader management
|
2017-10-04 17:37:55 +02:00 |
|
|
61d6027a42
|
Shader manager "test" on raymarcher + fixes
|
2017-10-04 17:29:48 +02:00 |
|
|
ca7589da62
|
Played with settings
|
2017-10-03 09:29:04 +02:00 |
|
|
6263999644
|
"Enhanced sphere tracing" by Mercury /et al./
|
2017-10-03 09:12:21 +02:00 |
|
|
32a8eb68a7
|
Fixed bug in old PBR shader
|
2017-10-03 09:12:09 +02:00 |
|
|
c248e66fc2
|
Fixed normal computation in RM
|
2017-10-03 09:11:47 +02:00 |
|
|
be460bce83
|
Raymarcher data updated
|
2017-10-03 10:06:26 +02:00 |
|
|
e66b107e73
|
Implemented the full Disney PBR shader
|
2017-10-03 10:06:04 +02:00 |
|
|
df06cf16ad
|
PBR-ish stuff
Subsurface scattering doesn't work, though
|
2017-10-02 16:34:08 +02:00 |
|
|
f79cc70d44
|
Moved shaders to subdir
|
2017-10-02 09:31:50 +02:00 |
|