Commit graph

67 commits

Author SHA1 Message Date
fac625eaf9 UI - Refactoring progress
(see previous log message)
2017-11-24 09:51:05 +01:00
c465a38306 UI - Refactoring progress
(see previous log message)
2017-11-23 23:38:05 +01:00
05472b1c3a UI - Refactoring progress
(see previous log message)
2017-11-23 23:31:24 +01:00
8fc496b15a UI - Refactoring progress
(see previous log message)
2017-11-23 23:05:14 +01:00
c8b673c51a UI - Refactoring progress
(see previous log message)
2017-11-23 22:51:50 +01:00
942b6f239a UI - Refactoring progress
(see previous log message)
2017-11-23 22:44:20 +01:00
b5a5a5298c UI - Refactoring progress
(see previous log message)
2017-11-23 14:47:25 +01:00
6ac2511ce7 UI - Refactoring progress
(see previous log message)
2017-11-23 14:43:15 +01:00
743af1d0d7 UI - Refactoring progress
(see previous log message)
2017-11-23 14:21:54 +01:00
88e5724fe9 UI - Started working on actions
+ Can be registered
+ Can be used to draw menu items and toolbar buttons
2017-11-23 13:54:39 +01:00
da570c14bf UI - Better modal dialogs
+ Buttons can be configured
+ Message box implementation
+ Added confirmation dialogs for some of the stuff that needed them.
2017-11-23 12:24:40 +01:00
7105b7e7d1 Sync - Saving curve data 2017-11-23 09:31:23 +01:00
7ef4bedfa6 Sync - Curves file also stores duration 2017-11-22 15:02:54 +01:00
bd8eb2ff02 Sequencer - Edit demo duration 2017-11-22 14:14:49 +01:00
d9b82db5d4 Window - Modal dialogs 2017-11-22 14:13:02 +01:00
3fd377699f Sequencer - Some work towards having a zoomable thing
Display areas for the header and the sequencer itself; writes lewd text
in the header with the appropriate font; computes some of the data for
proper zooming, and prints it to stdout because fuck you, that's why.
2017-11-20 21:54:46 +01:00
037fea3101 Sequencer - Moved existing view to separate file 2017-11-20 17:01:09 +01:00
afe7c43351 Overrides - Functionality implemented
... with a few leftover bugs and a few missing features. Still, it works
nicely.
2017-11-20 14:33:57 +01:00
7a4595e8e8 Overrides - Various color grading bugs fixed 2017-11-19 23:03:50 +01:00
761b9fca1c Overrides - Color grading overrides
Still a big bug in the widget.
2017-11-19 21:54:13 +01:00
def4f9e9ea Overrides - Color grading - Moved UI to separate files 2017-11-19 21:19:11 +01:00
17aecb3693 Overrides - Color grading - UI prototype finished
... And it mostly works!
2017-11-19 21:06:03 +01:00
04ebfad3e3 Overrides - Color grading - Color wheel 2017-11-19 18:49:01 +01:00
78aa60fcc7 Overrides - Color grading widget - Component mode 2017-11-19 16:13:41 +01:00
2c97f3a52e UI overhaul
* Use menus instead of a silly window with checkboxes
* Windows can be closed, cannot be collapsed
* Left side windows have more vertical space
* Specific window for the sequencer
2017-11-19 10:21:08 +01:00
422ab564f3 Overrides - Started work
+ Basic structures
+ Partial implementation in the sync manager
+ Partial implementation of the single float override
+ Silly hardcoded tests in the demo/main files
2017-11-16 12:20:21 +01:00
e0e7ab5441 Ops - Auto-reload + resize support 2017-11-15 23:12:09 +01:00
f1d7935421 Removed some now-unused code 2017-11-15 17:16:12 +01:00
3de255aad0 Started using new control code + bugfixes
The program is loaded and its init part is run. Many bugs were fixed in
the process, including various new bugs in the shaders manager.
2017-11-14 22:04:00 +01:00
c093ba2213 Adaptations to changes in corelib 2017-11-08 09:09:21 +01:00
69d80c910a Progress on de-std::-ifying the code 2017-11-03 09:08:19 +01:00
ffe0fd8337 Sync - load curves from JSON file 2017-10-31 14:21:42 +01:00
59128de38f Use the new sync code 2017-10-30 18:29:52 +01:00
58e3c35ea4 Time value, play button, playing 2017-10-07 17:39:38 +02:00
ee023c7fe8 Shader status window 2017-10-06 18:42:51 +02:00
c4218efc64 Output debugger
(can display intermediary buffers)
2017-10-06 14:29:01 +02:00
7483769714 FXAA 2017-10-05 18:35:35 +02:00
d5d56b094c Todo list updated 2017-10-05 08:50:02 +02:00
2bbf14d827 Delay before resetting the demo when resizing
Maybe it will prevent the laptop from crashing.
2017-10-05 08:45:40 +02:00
5b3d883488 Removed unused copy program from main 2017-10-04 17:49:02 +02:00
2bd15c41ab DoF ported to new shader management 2017-10-04 17:37:55 +02:00
61d6027a42 Shader manager "test" on raymarcher + fixes 2017-10-04 17:29:48 +02:00
40e6911209 Hopefully almost finish shader management 2017-10-04 16:29:39 +02:00
eb122b598e Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
5aee824bb0 Fixed profiler 2017-10-03 09:56:37 +02:00
aabf8949a8 Got rid of old texture binding code
Also this fixes the DoF texture wrapping bullshit
2017-10-02 14:48:16 +02:00
72acd42782 Resizing works 2017-10-02 13:51:08 +02:00
080eb3b29b Moved camera to separate file 2017-10-02 10:12:27 +02:00
8264663ec8 Moved GLSL handling to separate file 2017-10-01 19:40:38 +02:00
b2be3dcb8c Depth of field!!! 2017-10-01 18:51:02 +02:00