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6bb35ae40e
demotool
/
shaders
/
lib
History
Emmanuel BENOîT
6bb35ae40e
Discontinuity reduction by Mercury et al.
2017-10-05 17:03:31 +02:00
..
dof.glsl
Re-organising shaders
2017-10-04 18:40:15 +02:00
fog.glsl
Fog
2017-10-05 09:07:37 +02:00
raymarching.glsl
Discontinuity reduction by Mercury et al.
2017-10-05 17:03:31 +02:00
shading-blinnphong.glsl
Reorganised shaders
2017-10-04 19:06:50 +02:00
shading-pbr.glsl
PBR precomputations
2017-10-05 15:28:33 +02:00
utils.glsl
Discontinuity reduction by Mercury et al.
2017-10-05 17:03:31 +02:00