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1e55dbb4d9
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Moved prototype FS stuff to ebcl
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2017-12-27 11:32:49 +01:00 |
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e13d0c3638
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UI improvements
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2017-11-21 17:32:52 +01:00 |
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0c9ca6c04e
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Parser/compiler - Some refactoring
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2017-11-15 18:44:34 +01:00 |
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bc5128c632
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Fuck off, JSON.
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2017-11-05 21:09:40 +01:00 |
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0ed49a30b0
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More ebcl stuff
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2017-11-04 21:23:50 +01:00 |
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69d80c910a
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Progress on de-std::-ifying the code
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2017-11-03 09:08:19 +01:00 |
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699e409e64
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PicoJSON + utilities added
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2017-10-31 09:22:38 +01:00 |
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ab4416ed58
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Data structures for uniforms
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2017-10-09 10:58:03 +02:00 |
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d61158fa9e
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Definitions for sync data
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2017-10-07 16:56:20 +02:00 |
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40e6911209
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Hopefully almost finish shader management
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2017-10-04 16:29:39 +02:00 |
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952aad1e02
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Shader loader - recreate shader code
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2017-10-03 16:09:12 +02:00 |
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88cd5c97dc
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Shader preprocessor - input
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2017-10-03 13:53:50 +02:00 |
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72acd42782
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Resizing works
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2017-10-02 13:51:08 +02:00 |
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b5d7d3775b
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Profiler (dumps to stdout for now)
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2017-10-01 11:37:04 +02:00 |
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28088760b9
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
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