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942b6f239a
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UI - Refactoring progress
(see previous log message)
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2017-11-23 22:44:20 +01:00 |
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6ac2511ce7
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UI - Refactoring progress
(see previous log message)
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2017-11-23 14:43:15 +01:00 |
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69d80c910a
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Progress on de-std::-ifying the code
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2017-11-03 09:08:19 +01:00 |
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c4218efc64
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Output debugger
(can display intermediary buffers)
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2017-10-06 14:29:01 +02:00 |
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eb122b598e
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
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aabf8949a8
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Got rid of old texture binding code
Also this fixes the DoF texture wrapping bullshit
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2017-10-02 14:48:16 +02:00 |
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72acd42782
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Resizing works
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2017-10-02 13:51:08 +02:00 |
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00f9187d74
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Texture binding manager
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2017-10-02 10:57:51 +02:00 |
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456affe784
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Texture sampler abstraction
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2017-10-02 10:42:06 +02:00 |
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b2be3dcb8c
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Depth of field!!!
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2017-10-01 18:51:02 +02:00 |
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96122a6487
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Less traces in textures/RT
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2017-10-01 15:00:59 +02:00 |
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f1628c0cd5
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Partial bloom (missing highpass filter)
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2017-09-30 17:58:48 +02:00 |
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83f885fa52
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Fixed texture size bug
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2017-09-30 15:28:24 +02:00 |
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8cd18913aa
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Texture / texture binding abstraction
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2017-09-30 12:59:04 +02:00 |
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