79 lines
2.1 KiB
PHP
79 lines
2.1 KiB
PHP
<?
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//-----------------------------------------------------------------------
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// LegacyWorlds Beta 5
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// Game actions
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//
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// beta5/actions/removeTrustingAllies.inc
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//
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// This action removes a player from other players' trusted allies
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// lists.
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//
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// Parameters:
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// $player The player to remove from others' lists.
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// $removeList An array of the player IDs from whose lists
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// the player must be removed
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//
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// Possible return values:
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// an array The trusted allies data for the player; see
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// documentation for getTrustedAllies
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// an integer Error; check the error codes.
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//
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// Copyright(C) 2004-2008, DeepClone Development
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//-----------------------------------------------------------------------
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class beta5_removeTrustingAllies
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extends game_action {
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/* ERROR CODES */
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const playerNotFound = 0; // Player not found
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const playerOnVacation = 1; // Player is on vacation
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const trustingPlayerNotFound = 2; // One of the allies to remove wasn't found
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/***************/
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public function __construct($game) {
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parent::__construct($game, array(
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"players" => "beta5/player"
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));
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}
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public function run($player, $removeList) {
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// Check if the player ID is not null
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if (is_null($player)) {
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return self::playerNotFound;
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}
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$player = (int) $player;
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// Check if the player is valid
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$playerRecord = $this->players->call('get', $player);
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if (is_null($playerRecord)) {
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return self::playerNotFound;
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}
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if ($this->players->call('isOnVacation', $player)) {
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return self::playerOnVacation;
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}
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// Check if the player is listed as an ally for these players
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$trustedBy = $this->players->call('isAllyOf', $player);
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$removeList = array_unique($removeList);
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foreach ($removeList as $removePlayer) {
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if (!array_key_exists((int) $removePlayer, $trustedBy)) {
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return self::trustingPlayerNotFound;
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}
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}
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// Remove the player from their lists and reorder
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foreach ($removeList as $removePlayer) {
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$this->players->call('removeAlly', (int) $removePlayer,
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$trustedBy[(int) $removePlayer]['level']);
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$this->players->call('reorderAllies', $removePlayer);
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}
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return $this->game->action("getTrustedAllies", $player);
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}
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}
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?>
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