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lwb5/scripts/game/beta5/actions/removeTrustingAllies.inc

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2016-01-10 11:01:49 +01:00
<?
//-----------------------------------------------------------------------
// LegacyWorlds Beta 5
// Game actions
//
// beta5/actions/removeTrustingAllies.inc
//
// This action removes a player from other players' trusted allies
// lists.
//
// Parameters:
// $player The player to remove from others' lists.
// $removeList An array of the player IDs from whose lists
// the player must be removed
//
// Possible return values:
// an array The trusted allies data for the player; see
// documentation for getTrustedAllies
// an integer Error; check the error codes.
//
// Copyright(C) 2004-2008, DeepClone Development
//-----------------------------------------------------------------------
class beta5_removeTrustingAllies
extends game_action {
/* ERROR CODES */
const playerNotFound = 0; // Player not found
const playerOnVacation = 1; // Player is on vacation
const trustingPlayerNotFound = 2; // One of the allies to remove wasn't found
/***************/
public function __construct($game) {
parent::__construct($game, array(
"players" => "beta5/player"
));
}
public function run($player, $removeList) {
// Check if the player ID is not null
if (is_null($player)) {
return self::playerNotFound;
}
$player = (int) $player;
// Check if the player is valid
$playerRecord = $this->players->call('get', $player);
if (is_null($playerRecord)) {
return self::playerNotFound;
}
if ($this->players->call('isOnVacation', $player)) {
return self::playerOnVacation;
}
// Check if the player is listed as an ally for these players
$trustedBy = $this->players->call('isAllyOf', $player);
$removeList = array_unique($removeList);
foreach ($removeList as $removePlayer) {
if (!array_key_exists((int) $removePlayer, $trustedBy)) {
return self::trustingPlayerNotFound;
}
}
// Remove the player from their lists and reorder
foreach ($removeList as $removePlayer) {
$this->players->call('removeAlly', (int) $removePlayer,
$trustedBy[(int) $removePlayer]['level']);
$this->players->call('reorderAllies', $removePlayer);
}
return $this->game->action("getTrustedAllies", $player);
}
}
?>