A failed attempt at a Linux demotool
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2017-10-06 14:42:51 +02:00
.vim.local Fixed C++ syntax plugin config 2017-10-02 09:29:05 +02:00
glm Init repository 2017-09-30 10:26:30 +02:00
imgui Init repository 2017-09-30 10:26:30 +02:00
screenies Screeshits^H^H^Hots 2017-10-06 10:30:49 +02:00
shaders Output debugger 2017-10-06 14:29:01 +02:00
.gitignore Build in separate directory 2017-10-02 10:00:39 +02:00
.gitmodules Init repository 2017-09-30 10:26:30 +02:00
bloom.cc Output debugger 2017-10-06 14:29:01 +02:00
bloom.hh Bloom ported to new shader stuff 2017-10-04 17:48:25 +02:00
camera.cc Faster camera movement on Shift+DnD 2017-10-05 13:16:50 +02:00
camera.hh Moved camera to separate file 2017-10-02 10:12:27 +02:00
combine.cc Output debugger 2017-10-06 14:29:01 +02:00
combine.hh FXAA 2017-10-05 18:35:35 +02:00
demo.cc Output debugger 2017-10-06 14:29:01 +02:00
demo.hh FXAA 2017-10-05 18:35:35 +02:00
dof.cc Output debugger 2017-10-06 14:29:01 +02:00
dof.hh DoF ported to new shader management 2017-10-04 17:37:55 +02:00
externals.hh Hopefully almost finish shader management 2017-10-04 16:29:39 +02:00
filewatcher.cc Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
filewatcher.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
fxaa.cc Fixed FXAA input 2017-10-06 10:52:33 +02:00
fxaa.hh FXAA 2017-10-05 18:35:35 +02:00
globals.cc Output debugger 2017-10-06 14:29:01 +02:00
globals.hh Output debugger 2017-10-06 14:29:01 +02:00
imgui_impl_sdl.cc "Blank" window 2017-09-30 10:37:45 +02:00
imgui_impl_sdl.h "Blank" window 2017-09-30 10:37:45 +02:00
main.cc Output debugger 2017-10-06 14:29:01 +02:00
Makefile Output debugger 2017-10-06 14:29:01 +02:00
odbg.cc Output debugger 2017-10-06 14:29:01 +02:00
odbg.hh Output debugger 2017-10-06 14:29:01 +02:00
profiling.cc Profiler display one line/level 2017-10-06 14:42:51 +02:00
profiling.hh Removed old instance of profiler 2017-10-04 18:09:01 +02:00
raymarcher.cc Output debugger 2017-10-06 14:29:01 +02:00
raymarcher.hh More tweaking + UI for the correction stuff 2017-10-05 17:13:58 +02:00
rendertarget.cc Cleaning up #include's 2017-10-02 09:40:36 +02:00
rendertarget.hh Cleaning up #include's 2017-10-02 09:40:36 +02:00
shaders.cc Shader manager "test" on raymarcher + fixes 2017-10-04 17:29:48 +02:00
shaders.hh Shader manager "test" on raymarcher + fixes 2017-10-04 17:29:48 +02:00
texture.cc Output debugger 2017-10-06 14:29:01 +02:00
texture.hh Output debugger 2017-10-06 14:29:01 +02:00
TODO Output debugger 2017-10-06 14:29:01 +02:00
utilities.cc Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
utilities.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
window.cc Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
window.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00