.vim.local
|
Fixed C++ syntax plugin config
|
2017-10-02 09:29:05 +02:00 |
glm
|
Init repository
|
2017-09-30 10:26:30 +02:00 |
imgui
|
Init repository
|
2017-09-30 10:26:30 +02:00 |
screenies
|
Screeshits^H^H^Hots
|
2017-10-06 10:30:49 +02:00 |
shaders
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
.gitignore
|
Build in separate directory
|
2017-10-02 10:00:39 +02:00 |
.gitmodules
|
Init repository
|
2017-09-30 10:26:30 +02:00 |
bloom.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
bloom.hh
|
Bloom ported to new shader stuff
|
2017-10-04 17:48:25 +02:00 |
camera.cc
|
Faster camera movement on Shift+DnD
|
2017-10-05 13:16:50 +02:00 |
camera.hh
|
Moved camera to separate file
|
2017-10-02 10:12:27 +02:00 |
combine.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
combine.hh
|
FXAA
|
2017-10-05 18:35:35 +02:00 |
demo.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
demo.hh
|
FXAA
|
2017-10-05 18:35:35 +02:00 |
dof.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
dof.hh
|
DoF ported to new shader management
|
2017-10-04 17:37:55 +02:00 |
externals.hh
|
Hopefully almost finish shader management
|
2017-10-04 16:29:39 +02:00 |
filewatcher.cc
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |
filewatcher.hh
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |
fxaa.cc
|
Fixed FXAA input
|
2017-10-06 10:52:33 +02:00 |
fxaa.hh
|
FXAA
|
2017-10-05 18:35:35 +02:00 |
globals.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
globals.hh
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
imgui_impl_sdl.cc
|
"Blank" window
|
2017-09-30 10:37:45 +02:00 |
imgui_impl_sdl.h
|
"Blank" window
|
2017-09-30 10:37:45 +02:00 |
main.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
Makefile
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
odbg.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
odbg.hh
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
profiling.cc
|
Profiler display one line/level
|
2017-10-06 14:42:51 +02:00 |
profiling.hh
|
Removed old instance of profiler
|
2017-10-04 18:09:01 +02:00 |
raymarcher.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
raymarcher.hh
|
More tweaking + UI for the correction stuff
|
2017-10-05 17:13:58 +02:00 |
rendertarget.cc
|
Cleaning up #include's
|
2017-10-02 09:40:36 +02:00 |
rendertarget.hh
|
Cleaning up #include's
|
2017-10-02 09:40:36 +02:00 |
shaders.cc
|
Shader manager "test" on raymarcher + fixes
|
2017-10-04 17:29:48 +02:00 |
shaders.hh
|
Shader manager "test" on raymarcher + fixes
|
2017-10-04 17:29:48 +02:00 |
texture.cc
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
texture.hh
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
TODO
|
Output debugger
|
2017-10-06 14:29:01 +02:00 |
utilities.cc
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |
utilities.hh
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |
window.cc
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |
window.hh
|
Structure overhaul + shader stuff progress
|
2017-10-04 11:20:27 +02:00 |