.vim.local
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Fixed C++ syntax plugin config
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2017-10-02 09:29:05 +02:00 |
glm
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Init repository
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2017-09-30 10:26:30 +02:00 |
imgui
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Init repository
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2017-09-30 10:26:30 +02:00 |
screenies
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Screeshits^H^H^Hots
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2017-10-06 10:30:49 +02:00 |
shaders
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Output debugger
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2017-10-06 14:29:01 +02:00 |
.gitignore
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Build in separate directory
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2017-10-02 10:00:39 +02:00 |
.gitmodules
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Init repository
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2017-09-30 10:26:30 +02:00 |
bloom.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
bloom.hh
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Bloom ported to new shader stuff
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2017-10-04 17:48:25 +02:00 |
camera.cc
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Faster camera movement on Shift+DnD
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2017-10-05 13:16:50 +02:00 |
camera.hh
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Moved camera to separate file
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2017-10-02 10:12:27 +02:00 |
combine.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
combine.hh
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FXAA
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2017-10-05 18:35:35 +02:00 |
demo.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
demo.hh
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FXAA
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2017-10-05 18:35:35 +02:00 |
dof.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
dof.hh
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DoF ported to new shader management
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2017-10-04 17:37:55 +02:00 |
externals.hh
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Hopefully almost finish shader management
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2017-10-04 16:29:39 +02:00 |
filewatcher.cc
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
filewatcher.hh
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
fxaa.cc
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Fixed FXAA input
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2017-10-06 10:52:33 +02:00 |
fxaa.hh
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FXAA
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2017-10-05 18:35:35 +02:00 |
globals.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
globals.hh
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Output debugger
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2017-10-06 14:29:01 +02:00 |
imgui_impl_sdl.cc
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
imgui_impl_sdl.h
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
main.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
Makefile
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Output debugger
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2017-10-06 14:29:01 +02:00 |
odbg.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
odbg.hh
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Output debugger
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2017-10-06 14:29:01 +02:00 |
profiling.cc
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Display durations in profiler list
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2017-10-05 08:32:43 +02:00 |
profiling.hh
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Removed old instance of profiler
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2017-10-04 18:09:01 +02:00 |
raymarcher.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
raymarcher.hh
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More tweaking + UI for the correction stuff
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2017-10-05 17:13:58 +02:00 |
rendertarget.cc
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Cleaning up #include's
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2017-10-02 09:40:36 +02:00 |
rendertarget.hh
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Cleaning up #include's
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2017-10-02 09:40:36 +02:00 |
shaders.cc
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Shader manager "test" on raymarcher + fixes
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2017-10-04 17:29:48 +02:00 |
shaders.hh
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Shader manager "test" on raymarcher + fixes
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2017-10-04 17:29:48 +02:00 |
texture.cc
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Output debugger
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2017-10-06 14:29:01 +02:00 |
texture.hh
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Output debugger
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2017-10-06 14:29:01 +02:00 |
TODO
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Output debugger
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2017-10-06 14:29:01 +02:00 |
utilities.cc
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
utilities.hh
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
window.cc
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
window.hh
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |