.vim.local
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Better abstraction for shader programs
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2017-09-30 12:08:18 +02:00 |
glm
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Init repository
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2017-09-30 10:26:30 +02:00 |
imgui
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Init repository
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2017-09-30 10:26:30 +02:00 |
.gitignore
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
.gitmodules
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Init repository
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2017-09-30 10:26:30 +02:00 |
copy.glsl
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
externals.hh
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
imgui_impl_sdl.cc
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
imgui_impl_sdl.h
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
main.cc
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
Makefile
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
map.glsl
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Better abstraction for shader programs
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2017-09-30 12:08:18 +02:00 |
raymarch-header.glsl
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Imported basic raymarcher code
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2017-09-30 10:46:01 +02:00 |
raymarcher.glsl
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Raymarcher + automatic load
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2017-09-30 11:23:14 +02:00 |
rendertarget.cc
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
rendertarget.hh
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
texture.cc
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Fixed texture size bug
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2017-09-30 15:28:24 +02:00 |
texture.hh
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Texture / texture binding abstraction
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2017-09-30 12:59:04 +02:00 |
utilities.cc
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Better abstraction for shader programs
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2017-09-30 12:08:18 +02:00 |
utilities.hh
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Better abstraction for shader programs
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2017-09-30 12:08:18 +02:00 |