0.9.9 API documenation
Functions

Generate random number from various distribution methods. More...

Functions

template<typename T >
GLM_FUNC_DECL tvec3< T, defaultp > ballRand (T Radius)
 Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius. More...
 
template<typename T >
GLM_FUNC_DECL tvec2< T, defaultp > circularRand (T Radius)
 Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius. More...
 
template<typename T >
GLM_FUNC_DECL tvec2< T, defaultp > diskRand (T Radius)
 Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius. More...
 
template<typename genType >
GLM_FUNC_DECL genType gaussRand (genType Mean, genType Deviation)
 Generate random numbers in the interval [Min, Max], according a gaussian distribution. More...
 
template<typename genTYpe >
GLM_FUNC_DECL genTYpe linearRand (genTYpe Min, genTYpe Max)
 Generate random numbers in the interval [Min, Max], according a linear distribution. More...
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< T, P > linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max)
 Generate random numbers in the interval [Min, Max], according a linear distribution. More...
 
template<typename T >
GLM_FUNC_DECL tvec3< T, defaultp > sphericalRand (T Radius)
 Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius. More...
 

Detailed Description

Generate random number from various distribution methods.

<glm/gtc/random.hpp> need to be included to use these functionalities.

Function Documentation

GLM_FUNC_DECL tvec3<T, defaultp> glm::ballRand ( Radius)

Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius.

Parameters
Radius
See also
GLM_GTC_random
GLM_FUNC_DECL tvec2<T, defaultp> glm::circularRand ( Radius)

Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius.

Parameters
Radius
See also
GLM_GTC_random
GLM_FUNC_DECL tvec2<T, defaultp> glm::diskRand ( Radius)

Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius.

Parameters
Radius
See also
GLM_GTC_random
GLM_FUNC_DECL genType glm::gaussRand ( genType  Mean,
genType  Deviation 
)

Generate random numbers in the interval [Min, Max], according a gaussian distribution.

Parameters
Mean
Deviation
See also
GLM_GTC_random
GLM_FUNC_DECL genTYpe glm::linearRand ( genTYpe  Min,
genTYpe  Max 
)

Generate random numbers in the interval [Min, Max], according a linear distribution.

Parameters
Min
Max
Template Parameters
genTypeValue type. Currently supported: float or double scalars.
See also
GLM_GTC_random
GLM_FUNC_DECL vecType<T, P> glm::linearRand ( vecType< T, P > const &  Min,
vecType< T, P > const &  Max 
)

Generate random numbers in the interval [Min, Max], according a linear distribution.

Parameters
Min
Max
Template Parameters
TValue type. Currently supported: float or double.
vecTypeA vertor type: tvec1, tvec2, tvec3, tvec4 or compatible
See also
GLM_GTC_random
GLM_FUNC_DECL tvec3<T, defaultp> glm::sphericalRand ( Radius)

Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius.

Parameters
Radius
See also
GLM_GTC_random