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a28fc34394
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Even more de-std::-ifying
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2017-11-03 11:55:26 +01:00 |
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c4218efc64
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Output debugger
(can display intermediary buffers)
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2017-10-06 14:29:01 +02:00 |
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7483769714
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FXAA
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2017-10-05 18:35:35 +02:00 |
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63561039c8
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Primitive color grading controls
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2017-10-05 12:56:52 +02:00 |
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942a4fea21
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Vignette effect
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2017-10-05 10:09:34 +02:00 |
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32dd23abf1
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Fixed profiler
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2017-10-04 18:08:37 +02:00 |
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49663217e2
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Combine ported
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2017-10-04 18:06:39 +02:00 |
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eb122b598e
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Structure overhaul + shader stuff progress
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2017-10-04 11:20:27 +02:00 |
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aabf8949a8
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Got rid of old texture binding code
Also this fixes the DoF texture wrapping bullshit
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2017-10-02 14:48:16 +02:00 |
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3dd641c8c1
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Cleaning up #include's
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2017-10-02 09:40:36 +02:00 |
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8264663ec8
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Moved GLSL handling to separate file
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2017-10-01 19:40:38 +02:00 |
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b2be3dcb8c
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Depth of field!!!
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2017-10-01 18:51:02 +02:00 |
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