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3de255aad0
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Started using new control code + bugfixes
The program is loaded and its init part is run. Many bugs were fixed in
the process, including various new bugs in the shaders manager.
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2017-11-14 22:04:00 +01:00 |
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c05ab54ca7
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Finished implementation of the emulator
It's probably full of bugs so meh
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2017-11-14 17:35:13 +01:00 |
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c093ba2213
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Adaptations to changes in corelib
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2017-11-08 09:09:21 +01:00 |
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69d80c910a
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Progress on de-std::-ifying the code
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2017-11-03 09:08:19 +01:00 |
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792c09b06f
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Some EBCL use, mostly for testing
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2017-11-01 23:45:09 +01:00 |
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3dd641c8c1
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Cleaning up #include's
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2017-10-02 09:40:36 +02:00 |
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b2be3dcb8c
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Depth of field!!!
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2017-10-01 18:51:02 +02:00 |
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96122a6487
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Less traces in textures/RT
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2017-10-01 15:00:59 +02:00 |
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f1628c0cd5
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Partial bloom (missing highpass filter)
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2017-09-30 17:58:48 +02:00 |
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7e223ff2f4
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
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