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b2be3dcb8c
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Depth of field!!!
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2017-10-01 18:51:02 +02:00 |
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df1b51781e
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Finished profiler
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2017-10-01 14:10:00 +02:00 |
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22a5a9b836
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Profiler: hierarchy (+start values)
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2017-10-01 12:48:55 +02:00 |
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b5d7d3775b
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Profiler (dumps to stdout for now)
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2017-10-01 11:37:04 +02:00 |
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b15b0097b2
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Moved raymarcher to separate file
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2017-09-30 21:53:45 +02:00 |
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07b1960d5a
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Raymarcher controls
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2017-09-30 21:37:35 +02:00 |
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8b0e6e2143
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Removed useless parameters
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2017-09-30 21:30:31 +02:00 |
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f3d709a48d
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Bloom controls
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2017-09-30 19:41:45 +02:00 |
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802418219b
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Bloom pass moved to separate file
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2017-09-30 19:13:06 +02:00 |
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4249691406
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Bloom highpass filter
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2017-09-30 18:30:26 +02:00 |
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f1628c0cd5
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Partial bloom (missing highpass filter)
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2017-09-30 17:58:48 +02:00 |
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7e223ff2f4
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Render-fucking-targets, motherfuckers!
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2017-09-30 14:59:15 +02:00 |
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8cd18913aa
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Texture / texture binding abstraction
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2017-09-30 12:59:04 +02:00 |
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1c63e8f417
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UI added
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2017-09-30 12:25:24 +02:00 |
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7d16b704b5
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Better abstraction for shader programs
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2017-09-30 12:08:18 +02:00 |
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4ff19bffa6
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Camera control
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2017-09-30 11:47:28 +02:00 |
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f0b4f2d46e
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Raymarcher + automatic load
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2017-09-30 11:23:14 +02:00 |
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28088760b9
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"Blank" window
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2017-09-30 10:37:45 +02:00 |
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