demotool/m-tool.cc

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#include "externals.hh"
#include "common.hh"
#include "c-sync.hh"
#include "c-undo.hh"
#include "ui.hh"
#include "ui-app.hh"
#include "ui-demo.hh"
#include "ui-imgui-sdl.hh"
#include "ui-odbg.hh"
#include "ui-opemu.hh"
#include "ui-profiling.hh"
#include "ui-rendertarget.hh"
#include "ui-sequencer.hh"
#include "ui-shaders.hh"
#include "ui-sync.hh"
#include "ui-utilities.hh"
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/*= T_Main ===================================================================*/
struct T_Main
{
static constexpr uint32_t ResizeDelay = 50;
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T_Main( );
~T_Main( );
void mainLoop( );
private:
bool done = false;
uint32_t stopResize = 0;
ImVec2 prevSize;
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T_Optional< T_Demo > demo;
T_Optional< T_SyncView > sequencer;
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void initDemo( );
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void startIteration( );
void makeUI( );
void render( );
};
/*----------------------------------------------------------------------------*/
T_Main::T_Main( )
{
UI::Init( );
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prevSize = ImVec2( -1 , -1 );
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}
void T_Main::mainLoop( )
{
auto& m( UI::Main( ) );
auto& p( UI::Profiler( ) );
while ( !m.exiting( ) ) {
// Check whether there's a resize in progress
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auto const& dspSize( ImGui::GetIO( ).DisplaySize );
if ( prevSize.x != dspSize.x || prevSize.y != dspSize.y ) {
const auto doit( prevSize.x > 0 );
prevSize = dspSize;
if ( doit ) {
stopResize = ResizeDelay;
}
}
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// If there was a resize and some time has passed,
// re-initialise the demo.
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bool needInit( !demo );
if ( stopResize > 0 ) {
stopResize --;
if ( stopResize == 0 ) {
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needInit = true;
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}
}
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if ( needInit ) {
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initDemo( );
}
#warning FIXME remove this
if ( !sequencer ) {
sequencer.setNew( );
}
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// Update file watcher and shaders
Common::Watcher( ).check( );
UI::Shaders( ).update( );
// Display
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glFinish( );
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p.startFrame( );
p.start( "Full frame" );
m.handleEvents( );
if ( !m.exiting( ) ) {
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makeUI( );
render( );
m.render( );
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}
p.end( "Full frame" );
m.swap( );
p.endFrame( );
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}
}
T_Main::~T_Main( )
{
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demo.clear( );
UI::Shutdown( );
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}
/*----------------------------------------------------------------------------*/
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void T_Main::initDemo( )
{
auto const& dspSize( ImGui::GetIO( ).DisplaySize );
if ( dspSize.x < 0 || dspSize.y < 0 ) {
return;
}
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if ( !demo ) {
demo.setNew( );
}
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printf( "init w/ dspsize %dx%d\n" , int( dspSize.x ) , int( dspSize.y ) );
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if ( demo->initialise( (uint32_t) dspSize.x , (uint32_t) dspSize.y ) ) {
UI::Profiler( ).clear( );
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}
}
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void T_Main::makeUI( )
{
using namespace ImGui;
auto& undo( Common::Undo( ) );
bool eSequencer{ sequencer };
if ( BeginMainMenuBar( ) ) {
if ( BeginMenu( "File" ) ) {
UI::Main( ).actionMenu( "Save curves" );
UI::Main( ).actionMenu( "Reload curves" );
Separator( );
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if ( MenuItem( "Undo" , "C-z" , false , undo.canUndo( ) ) ) {
undo.undo( );
}
if ( MenuItem( "Redo" , "C-Z" , false , undo.canRedo( ) ) ) {
undo.redo( );
}
Separator( );
if ( MenuItem( "Quit" ) ) {
done = true;
}
EndMenu( );
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}
if ( BeginMenu( "Views" ) ) {
MenuItemCheckbox( "Input overrides" ,
&UI::Sync( ).overridesWindowEnabled( ) );
MenuItemCheckbox( "Output debugger" ,
&UI::ODbg( ).uiEnabled( ) );
MenuItemCheckbox( "Profiler" ,
&UI::Profiler( ).uiEnabled( ) );
MenuItemCheckbox( "Sequencer" , &eSequencer );
MenuItemCheckbox( "Shaders" ,
&UI::Shaders( ).uiEnabled( ) );
EndMenu( );
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}
EndMainMenuBar( );
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}
if ( eSequencer && !sequencer ) {
sequencer.setNew( );
} else if ( !eSequencer && sequencer ) {
sequencer.clear( );
}
UI::Profiler( ).makeUI( );
UI::ODbg( ).makeUI( );
UI::Shaders( ).makeUI( );
UI::Sync( ).makeOverridesWindow( );
if ( sequencer && !sequencer->display( ) ) {
sequencer.clear( );
}
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}
void T_Main::render( )
{
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if ( demo ) {
demo->render( );
UI::Profiler( ).start( "Debug" );
T_Rendertarget::MainOutput( );
if ( UI::ODbg( ).isActive( ) ) {
UI::ODbg( ).debugOutput( );
}
glFinish( ); UI::Profiler( ).end( "Debug" );
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} else {
T_Rendertarget::MainOutput( );
glClearColor( 0 , 0 , 0 , 1 );
glClear( GL_COLOR_BUFFER_BIT );
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}
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}
/*============================================================================*/
int main( int , char** )
{
T_Main m;
m.mainLoop( );
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return 0;
}