2017-12-23 17:54:48 +01:00
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Capabilities:
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* Compute shaders
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* Buffers & instancing
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2017-10-01 10:23:23 +02:00
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2017-11-15 09:52:07 +01:00
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Scripting:
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* Spill values in the FPU stack runs out
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* More checks in the execution engine
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* Overrides
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2017-11-19 23:47:26 +01:00
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* Check for overrides on the same inputs when setting things up
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2017-11-15 09:52:07 +01:00
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* Aliases
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* Display errors in UI
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2017-10-05 12:58:05 +02:00
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2017-12-23 17:54:48 +01:00
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Optimizer:
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* Dead code elimination
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* Unused arguments
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* Dead store: call arguments
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* Unused functions
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* Unused inputs
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* Common subexpressions
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* Strength reduction
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* Loop-invariant code motion
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(esp. uniforms and var defs)
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* Sampler re-use
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* (Output only) Texture / framebuffer re-use
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2017-11-30 17:31:24 +01:00
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2017-11-15 09:52:07 +01:00
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Sync / inputs:
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2017-11-30 11:09:41 +01:00
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* Mouse controls for overrides
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* Zoom level is mostly useless, fix it
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* Save/restore sets of tracks
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* Edition buttons in toolbar
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* Moving tracks
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* Moving segments
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2017-11-26 18:46:54 +01:00
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* Add curve display
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2017-11-30 12:36:22 +01:00
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* CLEAN UP THAT FUCKING SPAGHETTI MESS!
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2017-11-15 09:52:07 +01:00
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Misc:
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2017-10-05 12:58:05 +02:00
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* General overhaul (e.g. use tabs)
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2017-11-19 22:59:41 +01:00
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* Color grading controls:
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* White balance control in components tab
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* Don't reset when hitting value or saturation 0
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2017-11-20 14:32:53 +01:00
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* Camera
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* Control for up vector - check if something more appropriate exists?
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* Vector controls are too sensitive
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2017-12-23 17:54:48 +01:00
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Producing output:
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* We need the synth done first. General idea:
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1/ Generate assembly code for the init and main loop
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2/ Generate executable
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3/ Start working on Frankencoding
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