2017-09-30 10:37:45 +02:00
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#include "externals.hh"
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2017-10-02 13:51:08 +02:00
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#include "demo.hh"
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2017-11-23 23:37:52 +01:00
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2017-11-23 23:05:14 +01:00
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#include "common.hh"
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2017-11-23 23:37:52 +01:00
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#include "c-sync.hh"
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#include "c-undo.hh"
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2017-11-23 22:44:20 +01:00
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#include "ui.hh"
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2017-11-23 22:51:50 +01:00
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#include "ui-app.hh"
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2017-11-23 23:37:52 +01:00
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#include "ui-imgui-sdl.hh"
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2017-11-23 23:31:24 +01:00
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#include "ui-odbg.hh"
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#include "ui-opemu.hh"
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#include "ui-profiling.hh"
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#include "ui-rendertarget.hh"
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2017-11-23 14:21:54 +01:00
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#include "ui-sequencer.hh"
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2017-11-23 23:31:24 +01:00
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#include "ui-shaders.hh"
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2017-11-23 22:44:20 +01:00
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#include "ui-sync.hh"
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2017-11-23 14:43:15 +01:00
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#include "ui-utilities.hh"
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2017-11-03 09:08:19 +01:00
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2017-09-30 10:37:45 +02:00
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/*= T_Main ===================================================================*/
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struct T_Main
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{
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2017-10-05 08:45:40 +02:00
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static constexpr uint32_t ResizeDelay = 50;
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2017-09-30 10:37:45 +02:00
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T_Main( );
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~T_Main( );
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void mainLoop( );
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private:
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bool done = false;
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bool capture = false;
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ImVec2 mouseInitial;
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ImVec2 mouseMove;
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2017-10-05 08:45:40 +02:00
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uint32_t stopResize = 0;
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ImVec2 prevSize;
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2017-11-03 09:08:19 +01:00
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T_Optional< T_Demo > demo;
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2017-11-20 17:01:09 +01:00
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T_Optional< T_SyncView > sequencer;
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2017-10-02 13:51:08 +02:00
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void initDemo( );
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2017-09-30 17:58:48 +02:00
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2017-09-30 10:37:45 +02:00
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void startIteration( );
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void handleCapture( );
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void makeUI( );
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void render( );
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};
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/*----------------------------------------------------------------------------*/
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T_Main::T_Main( )
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{
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2017-11-23 23:05:14 +01:00
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Common::Init( );
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2017-11-23 22:44:20 +01:00
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UI::Init( );
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2017-11-15 23:09:52 +01:00
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prevSize = ImVec2( -1 , -1 );
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2017-09-30 10:37:45 +02:00
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}
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void T_Main::mainLoop( )
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{
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2017-11-23 23:31:24 +01:00
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auto& p( UI::Profiler( ) );
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2017-09-30 10:37:45 +02:00
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while ( !done ) {
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2017-11-15 23:09:52 +01:00
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auto const& dspSize( ImGui::GetIO( ).DisplaySize );
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if ( prevSize.x != dspSize.x || prevSize.y != dspSize.y ) {
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const auto doit( prevSize.x > 0 );
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prevSize = dspSize;
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if ( doit ) {
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2017-10-05 08:45:40 +02:00
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stopResize = ResizeDelay;
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}
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}
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2017-11-15 23:09:52 +01:00
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bool needInit( !demo );
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2017-10-05 08:45:40 +02:00
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if ( stopResize > 0 ) {
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stopResize --;
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if ( stopResize == 0 ) {
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2017-11-15 23:09:52 +01:00
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needInit = true;
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2017-10-02 13:51:08 +02:00
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}
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}
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2017-11-15 23:09:52 +01:00
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if ( needInit ) {
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2017-10-02 13:51:08 +02:00
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initDemo( );
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}
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2017-11-20 21:54:46 +01:00
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#warning FIXME remove this
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if ( !sequencer ) {
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sequencer.setNew( );
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}
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2017-10-02 13:51:08 +02:00
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2017-11-23 23:05:14 +01:00
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Common::Watcher( ).check( );
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2017-11-23 22:44:20 +01:00
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UI::Shaders( ).update( );
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2017-10-04 17:29:48 +02:00
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2017-10-03 09:56:37 +02:00
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glFinish( );
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2017-10-01 12:48:55 +02:00
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p.startFrame( );
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2017-10-04 11:20:27 +02:00
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p.start( "Full frame" );
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2017-09-30 10:37:45 +02:00
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startIteration( );
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if ( !done ) {
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handleCapture( );
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makeUI( );
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render( );
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2017-10-04 11:20:27 +02:00
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p.end( "Full frame" );
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2017-11-23 22:51:50 +01:00
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UI::Main( ).swap( );
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2017-10-01 12:48:55 +02:00
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p.endFrame( );
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2017-09-30 10:37:45 +02:00
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}
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}
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}
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T_Main::~T_Main( )
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{
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2017-11-03 09:08:19 +01:00
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demo.clear( );
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2017-11-23 22:44:20 +01:00
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UI::Shutdown( );
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2017-11-23 23:05:14 +01:00
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Common::Shutdown( );
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2017-09-30 10:37:45 +02:00
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}
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/*----------------------------------------------------------------------------*/
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2017-10-02 13:51:08 +02:00
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void T_Main::initDemo( )
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{
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auto const& dspSize( ImGui::GetIO( ).DisplaySize );
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if ( dspSize.x < 0 || dspSize.y < 0 ) {
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return;
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}
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2017-11-15 23:09:52 +01:00
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if ( !demo ) {
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demo.setNew( );
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}
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2017-10-02 13:51:08 +02:00
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printf( "init w/ dspsize %dx%d\n" , int( dspSize.x ) , int( dspSize.y ) );
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2017-11-15 23:09:52 +01:00
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if ( demo->initialise( (uint32_t) dspSize.x , (uint32_t) dspSize.y ) ) {
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2017-11-23 23:31:24 +01:00
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UI::Profiler( ).clear( );
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2017-10-02 13:51:08 +02:00
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}
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}
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2017-09-30 10:37:45 +02:00
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void T_Main::startIteration( )
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{
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SDL_Event event;
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mouseMove = ImVec2( );
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while ( SDL_PollEvent( &event ) ) {
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ImGui_ImplSdl_ProcessEvent( &event );
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if ( event.type == SDL_QUIT ) {
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done = true;
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return;
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}
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if ( capture && event.type == SDL_MOUSEMOTION ) {
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mouseMove.x += event.motion.xrel;
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mouseMove.y += event.motion.yrel;
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}
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}
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2017-11-23 22:51:50 +01:00
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UI::Main( ).startFrame( capture , mouseInitial );
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2017-09-30 10:37:45 +02:00
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ImGui::GetIO( ).MouseDrawCursor = true;
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}
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void T_Main::handleCapture( )
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{
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2017-11-20 14:32:53 +01:00
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using namespace ImGui;
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auto const& io( GetIO( ) );
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const T_MouseButtons mb( ([]() {;
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T_MouseButtons mb;
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if ( IsMouseDown( 0 ) ) {
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mb |= E_MouseButton::LEFT;
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}
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if ( IsMouseDown( 1 ) ) {
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mb |= E_MouseButton::RIGHT;
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}
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if ( IsMouseDown( 2 ) ) {
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mb |= E_MouseButton::MIDDLE;
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}
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return mb;
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})() );
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const T_KeyboardModifiers kb( ([&io]() {
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T_KeyboardModifiers kb;
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if ( io.KeyCtrl ) {
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kb |= E_KeyboardModifier::CTRL;
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}
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if ( io.KeyShift ) {
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kb |= E_KeyboardModifier::SHIFT;
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}
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if ( io.KeyAlt ) {
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kb |= E_KeyboardModifier::ALT;
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}
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return kb;
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})() );
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2017-09-30 10:37:45 +02:00
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const bool appCanGrab( !( ImGui::IsMouseHoveringAnyWindow( )
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|| io.WantCaptureMouse
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|| io.WantCaptureKeyboard ) );
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if ( capture && !mb ) {
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capture = false;
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2017-11-20 14:32:53 +01:00
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CaptureMouseFromApp( false );
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2017-09-30 10:37:45 +02:00
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SDL_SetRelativeMouseMode( SDL_FALSE );
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2017-11-23 22:51:50 +01:00
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UI::Main( ).warpMouse( mouseInitial );
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2017-11-20 14:32:53 +01:00
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SetMouseCursor( ImGuiMouseCursor_Arrow );
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2017-09-30 10:37:45 +02:00
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} else if ( capture ) {
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2017-11-20 14:32:53 +01:00
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SetMouseCursor( ImGuiMouseCursor_Move );
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2017-11-23 22:44:20 +01:00
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UI::Sync( ).handleDragAndDrop( mouseMove , kb , mb );
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2017-09-30 10:37:45 +02:00
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} else if ( appCanGrab && mb ) {
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capture = true;
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2017-11-20 14:32:53 +01:00
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mouseInitial = GetMousePos( );
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CaptureMouseFromApp( true );
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2017-09-30 10:37:45 +02:00
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SDL_SetRelativeMouseMode( SDL_TRUE );
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2017-11-20 14:32:53 +01:00
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SetMouseCursor( ImGuiMouseCursor_Move );
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2017-09-30 10:37:45 +02:00
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}
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2017-11-20 14:32:53 +01:00
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if ( ( appCanGrab || capture ) && io.MouseWheel ) {
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2017-11-23 22:44:20 +01:00
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UI::Sync( ).handleWheel( io.MouseWheel , kb , mb );
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2017-09-30 10:37:45 +02:00
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}
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}
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void T_Main::makeUI( )
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{
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2017-11-19 10:21:08 +01:00
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using namespace ImGui;
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2017-11-23 23:05:14 +01:00
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auto& undo( Common::Undo( ) );
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2017-11-20 17:01:09 +01:00
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bool eSequencer{ sequencer };
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2017-11-19 10:21:08 +01:00
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if ( BeginMainMenuBar( ) ) {
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if ( BeginMenu( "File" ) ) {
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2017-11-23 22:51:50 +01:00
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UI::Main( ).actionMenu( "Save curves" );
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UI::Main( ).actionMenu( "Reload curves" );
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2017-11-22 15:02:54 +01:00
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Separator( );
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2017-11-22 14:14:49 +01:00
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if ( MenuItem( "Undo" , "C-z" , false , undo.canUndo( ) ) ) {
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undo.undo( );
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}
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if ( MenuItem( "Redo" , "C-Z" , false , undo.canRedo( ) ) ) {
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undo.redo( );
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}
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Separator( );
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2017-11-19 10:21:08 +01:00
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if ( MenuItem( "Quit" ) ) {
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done = true;
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}
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EndMenu( );
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2017-10-07 17:39:38 +02:00
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}
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2017-11-19 10:21:08 +01:00
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if ( BeginMenu( "Views" ) ) {
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MenuItemCheckbox( "Input overrides" ,
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2017-11-23 22:44:20 +01:00
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&UI::Sync( ).overridesWindowEnabled( ) );
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2017-11-19 10:21:08 +01:00
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MenuItemCheckbox( "Output debugger" ,
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2017-11-23 22:44:20 +01:00
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&UI::ODbg( ).uiEnabled( ) );
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2017-11-19 10:21:08 +01:00
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MenuItemCheckbox( "Profiler" ,
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2017-11-23 23:31:24 +01:00
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&UI::Profiler( ).uiEnabled( ) );
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2017-11-20 17:01:09 +01:00
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MenuItemCheckbox( "Sequencer" , &eSequencer );
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2017-11-19 10:21:08 +01:00
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MenuItemCheckbox( "Shaders" ,
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2017-11-23 22:44:20 +01:00
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&UI::Shaders( ).uiEnabled( ) );
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2017-11-19 10:21:08 +01:00
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EndMenu( );
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2017-10-07 17:39:38 +02:00
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}
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2017-11-19 10:21:08 +01:00
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EndMainMenuBar( );
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2017-10-07 17:39:38 +02:00
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}
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2017-11-20 17:01:09 +01:00
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if ( eSequencer && !sequencer ) {
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sequencer.setNew( );
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} else if ( !eSequencer && sequencer ) {
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sequencer.clear( );
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}
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2017-11-23 23:31:24 +01:00
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UI::Profiler( ).makeUI( );
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2017-11-23 22:44:20 +01:00
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UI::ODbg( ).makeUI( );
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UI::Shaders( ).makeUI( );
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UI::Sync( ).makeOverridesWindow( );
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2017-11-20 17:01:09 +01:00
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if ( sequencer && !sequencer->display( ) ) {
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sequencer.clear( );
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}
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2017-09-30 10:37:45 +02:00
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}
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void T_Main::render( )
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{
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2017-11-08 09:09:21 +01:00
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if ( demo ) {
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demo->render( );
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2017-10-06 14:29:01 +02:00
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2017-11-23 23:31:24 +01:00
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UI::Profiler( ).start( "Debug" );
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2017-10-06 14:29:01 +02:00
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T_Rendertarget::MainOutput( );
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2017-11-23 22:44:20 +01:00
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if ( UI::ODbg( ).isActive( ) ) {
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UI::ODbg( ).debugOutput( );
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2017-10-06 14:29:01 +02:00
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}
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2017-11-23 23:31:24 +01:00
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glFinish( ); UI::Profiler( ).end( "Debug" );
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2017-10-06 14:29:01 +02:00
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2017-10-05 18:35:35 +02:00
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} else {
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T_Rendertarget::MainOutput( );
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glClearColor( 0 , 0 , 0 , 1 );
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glClear( GL_COLOR_BUFFER_BIT );
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2017-10-02 13:51:08 +02:00
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}
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2017-10-06 14:29:01 +02:00
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2017-11-23 22:51:50 +01:00
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UI::Main( ).handleDialogs( );
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2017-09-30 10:37:45 +02:00
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glUseProgram( 0 );
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2017-10-04 17:37:55 +02:00
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glBindProgramPipeline( 0 );
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2017-11-23 22:44:20 +01:00
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UI::Textures( ).reset( );
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2017-10-05 18:35:35 +02:00
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glClearColor( 0 , 0 , 0 , 1 );
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2017-09-30 10:37:45 +02:00
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ImGui::Render( );
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}
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/*============================================================================*/
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int main( int , char** )
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{
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T_Main m;
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2017-10-04 11:20:27 +02:00
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m.mainLoop( );
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2017-09-30 10:37:45 +02:00
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return 0;
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}
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