demotool/utilities.hh

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#pragma once
#ifndef REAL_BUILD
# include "externals.hh"
#endif
/*= Utilities ================================================================*/
// Disable next ImGui button(s)
void disableButton( );
// Re-enable ImGui buttons
inline void reenableButtons( )
{
ImGui::PopStyleColor( 3 );
}
/*----------------------------------------------------------------------------*/
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#define GL_CHECK( FAIL ) \
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do { \
auto err_( glGetError( ) ); \
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if ( err_ != GL_NO_ERROR ) FAIL; \
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} while ( 0 )
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#define GL_ASSERT( ) \
GL_CHECK({ \
fprintf( stderr , "GL error %x in %s:%d\n" , \
err_ , __FILE__ , __LINE__ ); \
abort( ); \
})
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/*----------------------------------------------------------------------------*/
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// Add some value to an angle, keeping it in [-180;180]
void updateAngle(
__rw__ float& initial ,
__rd__ const float delta
);
// Make a rotation matrix from three YPR angles (in degrees)
void anglesToMatrix(
__rd__ float const* angles ,
__wr__ float* matrix );
/*----------------------------------------------------------------------------*/
// Helpers for finding entries in collections
template< typename T , typename I >
inline auto find(
__rd__ T const& collection ,
__rd__ I const& item )
{
return std::find( collection.begin( ) , collection.end( ) , item );
}
template< typename T , typename I >
inline auto find(
__rw__ T& collection ,
__rd__ I const& item )
{
return std::find( collection.begin( ) , collection.end( ) , item );
}