Commit graph

212 commits

Author SHA1 Message Date
c1635ea943 Bamboo / hevea fences 2016-07-11 10:30:21 +02:00
3d9be8923d Bamboo / hevea thrones 2016-07-11 10:06:42 +02:00
ccdb7ab5e0 Hevea / bamboo chairs 2016-07-11 09:37:48 +02:00
7410640d4b Hevea / bamboo tables 2016-07-11 09:27:39 +02:00
b6c259e4ac Bamboo and hevea stairs and slabs 2016-07-11 01:04:05 +02:00
07fc30e06f Fixed chaotic areas in limestone mountains 2016-07-10 23:45:34 +02:00
a203d00cad Custom wood now gives "Getting Wood!" 2016-07-10 22:42:44 +02:00
46920572db Fixed missing leaves in heveas 2016-07-10 21:33:53 +02:00
a46f8b185b Forge update 2016-07-10 21:30:05 +02:00
102d9120f5 Added display parameters for bamboo logs 2016-07-10 21:21:45 +02:00
6435d985e0 Bamboo planks textures / models 2016-07-10 21:18:06 +02:00
b90b53cbe0 Improved basalt around lava 2016-07-10 21:10:28 +02:00
d0df8a3941 Bamboo forest biome 2016-07-10 20:53:46 +02:00
614c8e0ac4 Trap blocks are no longer mixed in a single trap spot 2016-07-10 16:01:36 +02:00
7ba899b576 Quicksand that can replace dirt or grass 2016-07-10 15:28:59 +02:00
ae03058d20 Mud trap for swamps and tropical swamps 2016-07-10 14:43:58 +02:00
d1aa93b171 Trap block generation
Only works in deserts for now due to only having quicksand
2016-07-10 14:04:20 +02:00
cffe5b6728 Quicksand 2016-07-10 12:56:45 +02:00
bba4e3f3b1 Tropical swamps - Bamboo patches 2016-07-10 10:46:43 +02:00
81148c7c0a Some clean-up on the new tree stuff 2016-07-10 00:58:56 +02:00
e24b927f1d Tropical swamps
Include both hevea and bamboo.
2016-07-10 00:36:59 +02:00
c1ae3235eb Bamboo - text 2016-07-09 23:35:48 +02:00
2a0e58a343 Trees - Fixed requirements / replacements 2016-07-09 23:30:50 +02:00
86a0a14605 Fixed "bad" class names 2016-07-09 22:47:21 +02:00
967017631c Bamboo, initial version 2016-07-09 22:32:32 +02:00
76e75957f5 Materials refactoring
Now with stuff like "Materials.ORE.BAUXITE"
2016-07-09 17:43:52 +02:00
cd1b6438b5 Hevea sapling texture + JSON 2016-07-09 16:44:01 +02:00
b1e237400c Tree generation stuff moved to specific package 2016-07-09 16:26:07 +02:00
304323d949 Havea generator + a few fixes 2016-07-09 16:22:07 +02:00
40af906c16 Saplings logic, hopefully 2016-07-09 14:09:35 +02:00
b4aa443c7b Block, item and block item tints handling 2016-07-09 10:05:06 +02:00
8b1455c8fd Leaves fixes
+ No longer decay when placed
+ Render using settings from Blocks.LEAVES
2016-07-09 09:26:58 +02:00
a90bd955fb Leaves, partial
Logic is hopefully there, rendering is incorrect (it needs a color
handler).

Also, shit is going to happen w.r.t. "fancy graphics".
2016-07-09 01:01:46 +02:00
74dc1e1ff5 Hevea blocks and textures
Really, really bad textures. Ah well.
2016-07-08 23:34:41 +02:00
aba216b087 Support for custom wood types
+ Log and plank blocks
+ Common recipes (log -> planks, charcoal, various wooden items from
vanilla)
2016-07-08 22:51:54 +02:00
5f43e79474 Saltpeter
Also recipe for gunpowder using charcoal, sulphur and saltpeter.
2016-07-08 21:06:05 +02:00
8f5e7d5fa9 Silver ore 2016-07-08 14:18:07 +02:00
ab01a3c607 Sulphur 2016-07-08 14:00:41 +02:00
570e273004 Removed specific classes for the various ores 2016-07-08 13:14:35 +02:00
b7995fa4a1 Imperfect but mostly working basalt generator
Generates near lava, but has trouble with chunk boundaries
Also fixed MRock
2016-07-08 10:33:44 +02:00
bb88579c9f Basalt + better custom rocks
Avoid having classes for each type of rock, add generation conditions
from the Materials directly.
2016-07-08 09:09:38 +02:00
c390ed74f2 Cinnabar 2016-07-07 17:08:16 +02:00
d946f110d0 Bauxite - Fixed gen (hopefully) 2016-07-07 16:17:23 +02:00
b79698d65e Galena 2016-07-07 16:06:04 +02:00
3a5ba9fbfd Bauxite 2016-07-07 15:35:13 +02:00
42a455d4c0 Rock salt 2016-07-07 14:50:21 +02:00
f195d71bfb Forge update 2016-07-07 14:12:46 +02:00
d8a224e0fa Throne - Missing rotation methods 2016-07-07 14:07:28 +02:00
36c2d9cda8 Throne - Other wood types + texts 2016-07-07 13:22:49 +02:00
071165f45c Throne - Item(s)
Holy shit that was annoying.
Wood is not properly aligned on item model, but fuck it. With a
chainsaw.
2016-07-07 12:19:37 +02:00