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9b3f4b7c0c
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Tree generators renamed
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2016-07-11 14:28:29 +02:00 |
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085707ee58
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Big heveas
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2016-07-11 14:22:00 +02:00 |
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2d65b714da
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Removed debugging trace
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2016-07-11 13:54:38 +02:00 |
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b9ea3aaebd
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Hevea / bamboo fence gates
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2016-07-11 13:06:58 +02:00 |
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c1635ea943
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Bamboo / hevea fences
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2016-07-11 10:30:21 +02:00 |
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3d9be8923d
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Bamboo / hevea thrones
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2016-07-11 10:06:42 +02:00 |
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ccdb7ab5e0
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Hevea / bamboo chairs
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2016-07-11 09:37:48 +02:00 |
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7410640d4b
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Hevea / bamboo tables
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2016-07-11 09:27:39 +02:00 |
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b6c259e4ac
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Bamboo and hevea stairs and slabs
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2016-07-11 01:04:05 +02:00 |
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07fc30e06f
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Fixed chaotic areas in limestone mountains
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2016-07-10 23:45:34 +02:00 |
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a203d00cad
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Custom wood now gives "Getting Wood!"
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2016-07-10 22:42:44 +02:00 |
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46920572db
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Fixed missing leaves in heveas
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2016-07-10 21:33:53 +02:00 |
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102d9120f5
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Added display parameters for bamboo logs
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2016-07-10 21:21:45 +02:00 |
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6435d985e0
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Bamboo planks textures / models
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2016-07-10 21:18:06 +02:00 |
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b90b53cbe0
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Improved basalt around lava
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2016-07-10 21:10:28 +02:00 |
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d0df8a3941
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Bamboo forest biome
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2016-07-10 20:53:46 +02:00 |
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614c8e0ac4
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Trap blocks are no longer mixed in a single trap spot
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2016-07-10 16:01:36 +02:00 |
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7ba899b576
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Quicksand that can replace dirt or grass
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2016-07-10 15:28:59 +02:00 |
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ae03058d20
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Mud trap for swamps and tropical swamps
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2016-07-10 14:43:58 +02:00 |
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d1aa93b171
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Trap block generation
Only works in deserts for now due to only having quicksand
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2016-07-10 14:04:20 +02:00 |
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cffe5b6728
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Quicksand
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2016-07-10 12:56:45 +02:00 |
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bba4e3f3b1
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Tropical swamps - Bamboo patches
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2016-07-10 10:46:43 +02:00 |
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81148c7c0a
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Some clean-up on the new tree stuff
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2016-07-10 00:58:56 +02:00 |
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e24b927f1d
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Tropical swamps
Include both hevea and bamboo.
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2016-07-10 00:36:59 +02:00 |
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c1ae3235eb
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Bamboo - text
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2016-07-09 23:35:48 +02:00 |
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2a0e58a343
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Trees - Fixed requirements / replacements
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2016-07-09 23:30:50 +02:00 |
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86a0a14605
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Fixed "bad" class names
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2016-07-09 22:47:21 +02:00 |
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967017631c
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Bamboo, initial version
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2016-07-09 22:32:32 +02:00 |
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76e75957f5
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Materials refactoring
Now with stuff like "Materials.ORE.BAUXITE"
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2016-07-09 17:43:52 +02:00 |
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cd1b6438b5
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Hevea sapling texture + JSON
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2016-07-09 16:44:01 +02:00 |
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b1e237400c
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Tree generation stuff moved to specific package
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2016-07-09 16:26:07 +02:00 |
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304323d949
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Havea generator + a few fixes
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2016-07-09 16:22:07 +02:00 |
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40af906c16
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Saplings logic, hopefully
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2016-07-09 14:09:35 +02:00 |
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b4aa443c7b
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Block, item and block item tints handling
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2016-07-09 10:05:06 +02:00 |
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8b1455c8fd
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Leaves fixes
+ No longer decay when placed
+ Render using settings from Blocks.LEAVES
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2016-07-09 09:26:58 +02:00 |
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a90bd955fb
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Leaves, partial
Logic is hopefully there, rendering is incorrect (it needs a color
handler).
Also, shit is going to happen w.r.t. "fancy graphics".
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2016-07-09 01:01:46 +02:00 |
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74dc1e1ff5
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Hevea blocks and textures
Really, really bad textures. Ah well.
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2016-07-08 23:34:41 +02:00 |
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aba216b087
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Support for custom wood types
+ Log and plank blocks
+ Common recipes (log -> planks, charcoal, various wooden items from
vanilla)
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2016-07-08 22:51:54 +02:00 |
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5f43e79474
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Saltpeter
Also recipe for gunpowder using charcoal, sulphur and saltpeter.
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2016-07-08 21:06:05 +02:00 |
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8f5e7d5fa9
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Silver ore
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2016-07-08 14:18:07 +02:00 |
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ab01a3c607
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Sulphur
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2016-07-08 14:00:41 +02:00 |
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570e273004
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Removed specific classes for the various ores
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2016-07-08 13:14:35 +02:00 |
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b7995fa4a1
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Imperfect but mostly working basalt generator
Generates near lava, but has trouble with chunk boundaries
Also fixed MRock
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2016-07-08 10:33:44 +02:00 |
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bb88579c9f
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Basalt + better custom rocks
Avoid having classes for each type of rock, add generation conditions
from the Materials directly.
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2016-07-08 09:09:38 +02:00 |
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c390ed74f2
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Cinnabar
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2016-07-07 17:08:16 +02:00 |
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d946f110d0
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Bauxite - Fixed gen (hopefully)
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2016-07-07 16:17:23 +02:00 |
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b79698d65e
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Galena
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2016-07-07 16:06:04 +02:00 |
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3a5ba9fbfd
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Bauxite
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2016-07-07 15:35:13 +02:00 |
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42a455d4c0
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Rock salt
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2016-07-07 14:50:21 +02:00 |
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d8a224e0fa
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Throne - Missing rotation methods
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2016-07-07 14:07:28 +02:00 |
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