Emmanuel BENOîT
bf6bea5a79
* The quantities of resources extracted from mines will now be updated as soon as they have a reason to. This includes planet assignment, abandonment, ownership changes, and updates to mining priorities. * The mining update will now remove the current resource income from the providers, and only then re-compute all extracted quantities. This is more logical and corresponds to the way the other game updates work. * Fixed bug in extraction computation where the size of the planet's happy population was used instead of the happy/total ratio when adjusting the mining production for riots. * The following SQL scripts must be re-executed to upgrade a database: -> 040-functions/040-empire.sql -> 040-functions/145-resource-providers.sql -> 040-functions/147-empire-mining.sql -> 050-updates/120-planet-mining.sql
135 lines
No EOL
5.5 KiB
PL/PgSQL
135 lines
No EOL
5.5 KiB
PL/PgSQL
/*
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* Test the emp.mining_compute_extraction() function
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*/
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BEGIN;
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/* Define the necessary constant */
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SELECT sys.uoc_constant( 'game.resources.extraction' , '(test)' , 'Resources' , 10 );
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SELECT sys.uoc_constant( 'game.happiness.strike' , '(test)' , 'Resources' , 0.5 );
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/* Make sure the functions are not immutable during the tests */
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ALTER FUNCTION sys.get_constant( TEXT ) VOLATILE;
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ALTER FUNCTION emp.mining_compute_extraction( emp.planet_mining_type ) VOLATILE;
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/* Replace verse.get_raw_production() with a function that returns a
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* value from a "temporary" table.
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*/
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CREATE TABLE fake_mining_production( production REAL );
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CREATE OR REPLACE FUNCTION verse.get_raw_production( pid INT , pt building_output_type )
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RETURNS REAL LANGUAGE SQL VOLATILE AS 'SELECT production FROM fake_mining_production';
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INSERT INTO fake_mining_production VALUES ( 100 );
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/* Create a table that is used as the input for tests */
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CREATE TABLE tests_input OF emp.planet_mining_type;
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-- ***** TESTS BEGIN HERE *****
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SELECT plan( 9 );
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INSERT INTO tests_input VALUES
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( 0 , 0 , 1000 , 1000 , 0 , NULL , NULL , NULL , NULL ) ,
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( 1 , 1 , 10000 , 10000 , 0 , NULL , NULL , NULL , NULL ) ,
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( 2 , 2 , 100000 , 100000 , 0 , NULL , NULL , NULL , NULL );
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SELECT diag_test_name( 'emp.mining_compute_extraction() - No empire -> no extraction' );
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SELECT is_empty( $$
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SELECT *
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FROM tests_input
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WHERE emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) )
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<> 0 $$ );
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DELETE FROM tests_input;
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INSERT INTO tests_input VALUES
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( 0 , 0 , 1000 , 1000 , 0 , 1 , 1 , 1 , 1 ) ,
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( 1 , 1 , 10000 , 10000 , 0 , 1 , 1 , 1 , 1 ) ,
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( 2 , 2 , 100000 , 100000 , 0 , 1 , 1 , 1 , 1 );
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Extracted quantity > 0 if empire and resources are present' );
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SELECT is_empty( $$
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SELECT *
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FROM tests_input
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WHERE emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) )
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= 0 $$ );
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Extracted quantity does not change for same initial ratio' );
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SELECT is( COUNT( DISTINCT emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) )
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)::INT , 1 ) FROM tests_input;
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UPDATE tests_input SET weight = 1 + planet , total_weight = 3;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Result increases when weight/total weight ratio increases' );
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SELECT set_eq(
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$$ SELECT rank() OVER ( ORDER BY weight ) AS r1 ,
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rank() OVER( ORDER BY emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) ) ) AS r2
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FROM tests_input $$ ,
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$$ VALUES ( 1 , 1 ) , ( 2 , 2 ) , ( 3 , 3 ) $$
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);
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UPDATE tests_input SET weight = total_weight , happiness = 0.5 + 0.25 * planet;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Happiness does not affect result when greater than strike level' );
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SELECT is( COUNT( DISTINCT emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) )
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)::INT , 1 ) FROM tests_input;
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UPDATE tests_input SET weight = total_weight , happiness = 0.2 * planet;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Result increases with happiness when lower than strike level' );
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SELECT set_eq(
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$$ SELECT rank() OVER ( ORDER BY happiness ) AS r1 ,
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rank() OVER( ORDER BY emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) ) ) AS r2
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FROM tests_input $$ ,
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$$ VALUES ( 1 , 1 ) , ( 2 , 2 ) , ( 3 , 3 ) $$
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);
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UPDATE fake_mining_production SET production = 10000;
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UPDATE tests_input SET quantity = 1 , quantity_max = 1 , happiness = 1;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Result <= quantity' );
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SELECT is_empty(
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$$ SELECT * FROM tests_input
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WHERE quantity < emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) ) $$
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);
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UPDATE fake_mining_production SET production = 1;
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UPDATE tests_input SET quantity = 100 * planet , quantity_max = 200;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Result decreases when quantity/capacity ratio decreases' );
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SELECT set_eq(
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$$ SELECT rank() OVER ( ORDER BY quantity ) AS r1 ,
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rank() OVER( ORDER BY emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) ) ) AS r2
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FROM tests_input $$ ,
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$$ VALUES ( 1 , 1 ) , ( 2 , 2 ) , ( 3 , 3 ) $$
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);
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UPDATE tests_input SET quantity = quantity_max , difficulty = 0.33 * planet;
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SELECT diag_test_name( 'emp.mining_compute_extraction() - Result decreases when difficulty increases' );
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SELECT set_eq(
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$$ SELECT rank() OVER ( ORDER BY difficulty DESC ) AS r1 ,
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rank() OVER( ORDER BY emp.mining_compute_extraction( ROW(
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planet , resource , quantity , quantity_max ,
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difficulty , empire , happiness , weight ,
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total_weight ) ) ) AS r2
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FROM tests_input $$ ,
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$$ VALUES ( 1 , 1 ) , ( 2 , 2 ) , ( 3 , 3 ) $$
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);
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SELECT * FROM finish( );
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ROLLBACK; |