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lwb6/legacyworlds-server-data/db-structure
Emmanuel BENOîT 3a0f5bbb78 Events storage procedure
Added the necessary database code to convert the contents of event
queues into actual event records. The changes include:
 * a new table, events.pending_events, which is automatically filled by
a trigger when events are inserted into queue tables,
 * the game.events.batchSize constant which defines the maximal amount
of events to process in a single transaction,
 * the events.eq_process() stored procedure, which processes the events.
In addition, the "hstore" extension was added as it is the easiest way
to convert events from the queues' table model to the store's
meta-model.
2012-07-01 14:12:22 +02:00
..
parts Events storage procedure 2012-07-01 14:12:22 +02:00
tests Renamed technology tables and views 2012-04-09 15:01:04 +02:00
database.sql Game updates improvements 2012-02-03 16:25:03 +01:00
db-config.sample.txt Database management changes 2011-12-15 15:38:46 +01:00