89 lines
2.3 KiB
PHP
89 lines
2.3 KiB
PHP
<?php
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class page_handler
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{
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var $needsAuth = true;
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var $ajax = array(
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'init' => "makeEnemyListTooltips();\ninitList();",
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'func' => array('getEnemies', 'removeEnemies', 'addEnemy'),
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);
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function getEnemies()
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{
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$pid = $_SESSION[game::sessName()]['player'];
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$rs = array();
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$epl = gameAction('getEnemyPlayers', $pid);
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foreach ($epl as $id => $name)
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array_push($rs, "0#$id#".utf8entities($name));
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$eal = gameAction('getEnemyAlliances', $pid);
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foreach ($eal as $id => $name)
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array_push($rs, "1#$id#".utf8entities($name));
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return join("\n", $rs);
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}
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function removeEnemies($type, $list) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$l = explode('#', $list);
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$action = 'removeEnemy' . ($type == "1" ? 'Alliance' : 'Player');
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foreach ($l as $eid) {
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gameAction($action, $pid, (int)$eid);
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}
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return $this->getEnemies();
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}
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function addEnemy($type, $name) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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}
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if ($type != "0" && $type != "1") {
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return "ERR#0";
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}
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$name = preg_replace('/\s+/', ' ', trim($name));
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if ($name == "")
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return "ERR#1";
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elseif (($type == 0 && strlen($name) > 15) || ($type == 1 && strlen($name) > 5))
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return "ERR#0";
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$pid = $_SESSION[game::sessName()]['player'];
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if ($type == 0 && $this->game->params['victory'] == 0 && strtolower($name) == 'ai>peacekeepers') {
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return "ERR#9";
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}
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$eid = gameAction($type == 0 ? "getPlayer" : "getAlliance", $name);
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if (is_null($eid))
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return "ERR#" . ($type == 0 ? 2 : 3);
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$list = array_keys(gameAction('getEnemy'. ($type == 0 ? 'Players' : 'Alliances'), $pid));
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if (in_array($eid, $list))
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return "ERR#" . ($type == 0 ? 4 : 5);
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if ($type == 0 && $eid == $pid)
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return "ERR#6";
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elseif ($type == 0 && gameAction('isPlayerAlly', $pid, $eid))
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return "ERR#8";
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elseif ($type == 1)
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{
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$pinf = gameAction('getPlayerInfo', $pid);
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if (!is_null($pinf['aid']) && $pinf['aid'] == $eid)
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return "ERR#7";
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}
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gameAction('addEnemy' . ($type == 0 ? 'Player' : 'Alliance'), $pid, $eid);
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return $this->getEnemies();
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}
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function handle($input)
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{
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$this->data = $this->getEnemies();
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$this->output = "enemylist";
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}
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}
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?>
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