1266 lines
34 KiB
PHP
1266 lines
34 KiB
PHP
<?php
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class page_handler {
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var $needsAuth = true;
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var $ajax = array(
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"init" => "makeAllianceTooltips();\ninitAlliancePage();",
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"func" => array(
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// Main page
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"getGeneralData", "getTagInformation", "createAlliance", "sendRequest",
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"cancelRequest", "leaveAlliance", "modifySettings", "leaderStepDown",
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"mainPage",
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// Leader election
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"getCandidates", "setVote", "runForPresidency", "cancelCandidate",
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"takeControl",
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// Lists
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"getPlanetList", "getMemberList", "kickMembers", "changeMemberRank",
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"getAttackList",
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// Pending requests
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"getPending", "acceptRequests", "rejectRequests",
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// Forums
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"getForums", "newForum", "changeForum", "delForum",
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"moveForum", "getForumAcl",
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// Ranks
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"getRanks", "newRank", "changeRank", "delRank"
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),
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"method"=> array(
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"newForum" => "POST",
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"changeForum" => "POST",
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"newRank" => "POST",
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"changeRank" => "POST",
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),
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);
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//-------------------------------------------
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// MAIN PAGE FUNCTIONS
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//-------------------------------------------
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function getAllianceRanking($tag) {
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if (! $this->rkLib) {
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$this->rkLib = input::$game->getLib('main/rankings');
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}
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$rt = $this->rkLib->call('getType', "a_general");
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$r = $this->rkLib->call('get', $rt, $tag);
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if (!$r) {
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return array('','');
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}
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return $r;
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}
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function mainPage()
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{
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$_SESSION[game::sessName()]['alliance_page'] = 'Main';
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}
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function getTagInformation($tag) {
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$tag = trim($tag);
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if ($tag == "") {
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return "ERR#0";
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}
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$aid = gameAction('getAlliance', $tag);
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if (is_null($aid)) {
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return "ERR#1";
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}
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$ainf = gameAction('getAllianceInfo', $aid);
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if (is_null($ainf)) {
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return "ERR#1";
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}
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$s = $ainf['id'] . '#' . $ainf['nplanets'] . '#' . $ainf['avgx'] . '#' . $ainf['avgy'];
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$rk = $this->getAllianceRanking($tag);
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$s .= "#" . $rk['ranking'] . "#" . $rk['points'];
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if (!is_null($ainf['leader'])) {
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$alinf = gameAction('getPlayerInfo', $ainf['leader']);
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} else {
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$alinf = array();
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}
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if ($this->game->params['victory'] == 1) {
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$vVal = $this->game->getLib('beta5/alliance')->call('updateVictory', $aid);
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} elseif ($this->game->params['victory'] == 2) {
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$vVal = $this->game->getLib('beta5/ctf')->call('getTeamPoints', $aid);
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} else {
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$vVal = "";
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}
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return "$s#$vVal\n" . $ainf['tag'] . "\n" . $ainf['name'] . "\n" . $alinf['name'];
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}
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function getGeneralData() {
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$pLib = $this->game->getLib('beta5/player');
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$aLib = $this->game->getLib('beta5/alliance');
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$pinf = $pLib->call('get', $player = $_SESSION[game::sessName()]['player']);
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if (is_null($pinf)) {
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l::warn("Couldn't find current player");
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return;
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}
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if (!is_null($pinf['aid'])) {
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$lockedAlliances = (int) $this->game->params['lockalliances'];
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$lockedAlliances = ($lockedAlliances > 1) ? 1 : 0;
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$retval = $pinf['aid'] . "#1#$lockedAlliances\n";
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$retval .= $pinf['alliance'] . "\n";
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$retval .= $pinf['aname'] . "\n";
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$ainf = $aLib->call('get', $pinf['aid']);
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$s = $ainf['id'] . '#' . $ainf['nplanets'] . '#' . $ainf['avgx'] . '#' . $ainf['avgy'];
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$s .= '#' . ($ainf['democracy'] == 't' ? 1 : 0);
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$rk = $this->getAllianceRanking($ainf['tag']);
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$s .= "#" . $rk['ranking'] . "#" . $rk['points'] . "#"
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. $ainf['enable_tt'];
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if (!is_null($ainf['leader'])) {
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$alinf = $pLib->call('get', $ainf['leader']);
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if (!is_null($ainf['successor'])) {
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$asinf = $pLib->call('get', $ainf['successor']);
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$succ = $asinf['name'];
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} else {
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$succ = "";
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}
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$lName = $alinf['name'];
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} else {
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$lName = "";
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}
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if ($this->game->params['victory'] == 1) {
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$vVal = $aLib->call('updateVictory', $pinf['aid']);
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} elseif ($this->game->params['victory'] == 2) {
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$vVal = $this->game->getLib('beta5/ctf')->call('getTeamPoints', $pinf['aid']);
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} else {
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$vVal = "";
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}
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$retval .= "$s#$vVal\n$lName\n$succ\n";
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$pr = $aLib->call('getPrivileges', $player);
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$retval .= "{$pr['list_access']}#{$pr['attacks']}#"
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. "{$pr['can_set_grades']}#{$pr['can_kick']}#{$pr['can_accept']}#"
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. "{$pr['forum_admin']}#{$pr['can_vote']}#{$pr['can_be_cand']}#"
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. "{$pr['is_leader']}\n";
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if (is_null($_SESSION[game::sessName()]['alliance_page'])) {
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$_SESSION[game::sessName()]['alliance_page'] = 'Main';
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}
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$retval .= $_SESSION[game::sessName()]['alliance_page'];
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if ($pr['attacks']) {
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$retval .= "\n" . count($aLib->call('getMilitary', $pinf['aid']));
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}
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} elseif (!is_null($pinf['arid'])) {
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$retval = $pinf['arid'] . "#0\n";
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$retval .= $pinf['alliance_req'] . "\n";
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$retval .= $pinf['aname'];
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} else {
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$retval = "";
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}
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return $retval;
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}
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function sendRequest($tag) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#3";
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}
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$tag = preg_replace('/\s+/', ' ', trim($tag));
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if ($tag == "") {
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return "ERR#0";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (!(is_null($p["aid"]) && is_null($p['arid']))) {
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return "ERR#2";
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}
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$a = gameAction('getAlliance', $tag);
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if (is_null($a)) {
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return "ERR#1";
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}
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gameAction('sendJoinRequest', $pid, $a);
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return $this->getGeneralData();
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}
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function cancelRequest() {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#201";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#5";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['arid']))
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return "ERR#4";
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gameAction('cancelJoinRequest', $pid, $p['arid']);
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return $this->getGeneralData();
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}
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function createAlliance($tag, $name) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#6";
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}
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$tag = preg_replace('/\s/', ' ', trim($tag));
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$name = preg_replace('/\s+/', ' ', trim($name));
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if (preg_match('/\s\s+/', $tag)) {
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return "ERR#0";
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}
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if ($tag == "") {
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return "ERR#1";
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}
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if ($name == "") {
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return "ERR#2";
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}
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if (strlen($tag) > 5 || strlen($name) > 64) {
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return "ERR#3";
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}
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$a = gameAction('getAlliance', $tag);
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if (!is_null($a)) {
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return "ERR#4";
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}
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$a = gameAction('createAlliance', $tag, $name, $_SESSION[game::sessName()]['player']);
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if (is_null($a)) {
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return "ERR#5";
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}
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return $this->getGeneralData();
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}
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function modifySettings($dem, $techTrade, $succ) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid'])) {
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return "ERR#0";
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}
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$a = gameAction('getAllianceInfo', $p['aid']);
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if ($a['leader'] != $pid) {
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return "ERR#0";
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}
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$succ = trim($succ);
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if ($succ == "") {
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$sid = null;
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} else {
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$sid = gameAction('getPlayer', $succ);
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if (is_null($sid)) {
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return "ERR#1";
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}
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if ($sid == $pid) {
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return "ERR#2";
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}
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$sinf = gameAction('getPlayerInfo', $sid);
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if ($sinf['aid'] !== $p['aid']) {
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return "ERR#3";
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}
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}
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gameAction('setAllianceDemo', $p['aid'],
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($dem == 1) || ((int) input::$game->params['lockalliances'] > 1));
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$this->game->getLib('beta5/alliance')->call('setTechTradeMode', $p['aid'], $techTrade);
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gameAction('setAllianceSuccessor', $p['aid'], $sid);
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return $this->getGeneralData();
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}
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function leaderStepDown() {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid']))
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return "ERR#0";
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$a = gameAction('getAllianceInfo', $p['aid']);
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if ($a['leader'] != $pid || is_null($a['successor']))
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return "ERR#0";
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gameAction('allianceStepDown', $p['aid']);
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return $this->getGeneralData();
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}
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function leaveAlliance() {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#4";
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}
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gameAction('leaveAlliance', $_SESSION[game::sessName()]['player']);
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return $this->getGeneralData();
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}
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//-------------------------------------------
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// PENDING REQUESTS
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//-------------------------------------------
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function getPending($ids) {
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if ((int) input::$game->params['lockalliances'] > 1) {
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return "";
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}
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$_SESSION[game::sessName()]['alliance_page'] = 'Pending';
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid']))
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return "";
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$pr = gameAction('getAlliancePrivileges', $pid);
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if ($pr['can_accept'] != 1)
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return "";
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$l = gameAction('getAllianceRequests', $p['aid']);
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$ls = array();
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$lo = explode('#', $ids);
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foreach ($lo as $id)
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{
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if ($id == "" || (int)$id != $id || !is_null($l[$id]))
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continue;
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array_push($ls, "-#$id");
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}
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foreach ($l as $id => $n)
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{
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if (in_array($id, $lo))
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continue;
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array_push($ls, "+#$id#" . utf8entities($n));
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}
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return join("\n", $ls);
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}
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function acceptRequests($lall, $lacc) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#3";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid']))
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return "ERR#0";
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$pr = gameAction('getAlliancePrivileges', $pid);
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if ($pr['can_accept'] != 1)
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return "ERR#1";
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$lo = explode('#', $lacc);
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// Apply alliance capping rules if required
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$cap = (int) input::$game->params['alliancecap'];
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if ($cap > 0 && $cap <= 100) {
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$libB5 = input::$game->getLib('beta5');
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$libAlliance = input::$game->getLib('beta5/alliance');
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$players = $libB5->call('getPlayerCount');
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$maxPlayers = ceil($players * $cap / 100);
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$members = count($libAlliance->call('getMembers', $p['aid']));
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//logText("Alliance cap= $maxPlayers players ($cap% of $players), new size = " . ($members + count($lo)));
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if ($members + count($lo) > $maxPlayers) {
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return "ERR#2";
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}
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}
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foreach ($lo as $id)
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{
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if ($id == "" || (int)$id != $id)
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continue;
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gameAction('acceptAllianceRequest', $p['aid'], $id, $pid);
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}
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return $this->getPending($lall);
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}
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function rejectRequests($lall, $lrej) {
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if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
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return "ERR#200";
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} elseif ((int) input::$game->params['lockalliances'] > 1) {
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return "ERR#3";
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}
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid'])) {
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return "ERR#0";
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}
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$pr = gameAction('getAlliancePrivileges', $pid);
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if ($pr['can_accept'] != 1)
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return "ERR#1";
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$lo = explode('#', $lrej);
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foreach ($lo as $id) {
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if ($id == "" || (int)$id != $id) {
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continue;
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}
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gameAction('rejectAllianceRequest', $p['aid'], $id, $pid);
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}
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return $this->getPending($lall);
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}
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//-------------------------------------------
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// LISTINGS
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//-------------------------------------------
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function getPlanetList($ids) {
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid'])) {
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return "";
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}
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$pr = gameAction('getAlliancePrivileges', $pid);
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if ($pr['list_access'] < 2) {
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return "";
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}
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$_SESSION[game::sessName()]['alliance_page'] = 'PList';
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$pl = gameAction('getAlliancePlanets', $p['aid']);
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$lo = explode('#', $ids);
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$ls = array();
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// Remove planets that are no longer in the list
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foreach ($lo as $id)
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{
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if ($id == "" || (int)$id != $id || !is_null($pl[$id]))
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continue;
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array_push($ls, "-#$id");
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}
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// Add new planets and update current list
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foreach ($pl as $id => $pd)
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{
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if (in_array($id, $lo))
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$s = "=";
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else
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$s = "+";
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$s .= "#$id#";
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if ($pid != $pd['ownerId'])
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$s .= $pd['ownerId'];
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$s .= "#" . $pd['x'] . "#" . $pd['y'] . "#" . $pd['orbit'] . "#";
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if ($pr['list_access'] == 3)
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$s .= $pd['fact'] . "#" . $pd['turrets'];
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else
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$s .= "#";
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$s .= "#";
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if ($pr['attacks'] == 1)
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$s .= $pd['attack'] ? 1 : 0;
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$s .= "\n" . utf8entities($pd['owner']) . "\n" . utf8entities($pd['name']);
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array_push($ls, $s);
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}
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return join("\n", $ls);
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}
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function getMemberList($mIds) {
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$pid = $_SESSION[game::sessName()]['player'];
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$p = gameAction('getPlayerInfo', $pid);
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if (is_null($p['aid']))
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return "";
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$pr = gameAction('getAlliancePrivileges', $pid);
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if ($pr['list_access'] < 1)
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return "";
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$_SESSION[game::sessName()]['alliance_page'] = 'MList';
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|
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$rkl = gameAction('getAllianceRanks', $p['aid']);
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$mbl = gameAction('getAllianceMembers', $p['aid']);
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$a = gameAction('getAllianceInfo', $p['aid']);
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|
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// Transform the member list into a list of strings indicating changes
|
|
$mcl = array();
|
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$lo = explode('#', $mIds);
|
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$now = time();
|
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foreach ($lo as $mid) {
|
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if ($mid == "" || (int)$mid != $mid) {
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continue;
|
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}
|
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if (is_null($mbl[$mid])) {
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array_push($mcl, "-#$mid");
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} else {
|
|
$rank = ($mid == $a['leader']) ? "-"
|
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: (is_null($mbl[$mid]['rank'])
|
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? $a['default_grade']
|
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: $mbl[$mid]['rank']);
|
|
$lastOnline = $this->game->getLib('beta5/player')->call('lastOnline', $mid);
|
|
if ($lastOnline != 0) {
|
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$lastOnline = ceil(($now - $lastOnline) / 60);
|
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}
|
|
$onVacation = $this->game->getLib('beta5/player')->call('isOnVacation', $mid) ? 1 : 0;
|
|
array_push($mcl, "=#$mid#$rank#$lastOnline#$onVacation");
|
|
}
|
|
}
|
|
foreach ($mbl as $id => $cnt)
|
|
{
|
|
if (in_array($id,$lo))
|
|
continue;
|
|
$rank = ($id == $a['leader']) ? "-"
|
|
: (is_null($mbl[$id]['rank'])
|
|
? $a['default_grade']
|
|
: $mbl[$id]['rank']);
|
|
$isMe = ($id == $pid) ? 0 : 1;
|
|
$lastOnline = $this->game->getLib('beta5/player')->call('lastOnline', $id);
|
|
if ($lastOnline != 0) {
|
|
$lastOnline = ceil(($now - $lastOnline) / 60);
|
|
}
|
|
$onVacation = $this->game->getLib('beta5/player')->call('isOnVacation', $id) ? 1 : 0;
|
|
array_push($mcl, "+#$id#$rank#$isMe#$lastOnline#$onVacation#" . $mbl[$id]['name']);
|
|
}
|
|
|
|
// Transform ranks into a list of strings
|
|
$rks = array();
|
|
foreach ($rkl as $i => $n)
|
|
array_push($rks, "$i#$n");
|
|
|
|
$s = count($rkl) . "#" . count($mcl) . "\n";
|
|
$s .= join('#', $pr['change_ranks']) . "\n";
|
|
$s .= join('#', $pr['kick_ranks']) . "\n";
|
|
$s .= join("\n", array_merge($mcl, $rks));
|
|
|
|
return $s;
|
|
}
|
|
|
|
function changeMemberRank($mIds, $rId, $allIds) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if ($pr['list_access'] < 1 || $pr['can_set_grades'] == 0 || !in_array($rId, $pr['change_ranks']))
|
|
return "ERR#1";
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($rId == $a['default_grade'])
|
|
$rId = 'NULL';
|
|
|
|
$mlist = gameAction('getAllianceMembers', $aid);
|
|
$mlids = array_keys($mlist);
|
|
$m2c = explode('#', $mIds);
|
|
foreach ($m2c as $id)
|
|
{
|
|
if (!in_array($id, $mlids) || $id == $pid || !(is_null($mlist[$id]['rank']) || in_array($mlist[$id]['rank'], $pr['change_ranks'])))
|
|
continue;
|
|
gameAction('changeMemberRank', $id, $rId);
|
|
}
|
|
return $this->getMemberList($allIds);
|
|
}
|
|
|
|
function kickMembers($mIds, $allIds) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
} elseif ((int) input::$game->params['lockalliances'] > 1) {
|
|
return "ERR#2";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if ($pr['list_access'] < 1 || $pr['can_kick'] == 0)
|
|
return "ERR#1";
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
|
|
$mlist = gameAction('getAllianceMembers', $aid);
|
|
$mlids = array_keys($mlist);
|
|
$m2c = explode('#', $mIds);
|
|
foreach ($m2c as $id)
|
|
{
|
|
if (is_null($mlist[$id]['rank']))
|
|
$mlist[$id]['rank'] = $a['default_grade'];
|
|
if (!in_array($id, $mlids) || $id == $pid || !in_array($mlist[$id]['rank'], $pr['kick_ranks']))
|
|
continue;
|
|
gameAction('kickAllianceMember', $id);
|
|
}
|
|
return $this->getMemberList($allIds);
|
|
}
|
|
|
|
function getAttackList() {
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "";
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if ($pr['attacks'] == 0)
|
|
return "";
|
|
$_SESSION[game::sessName()]['alliance_page'] = 'MStat';
|
|
|
|
$pl = gameAction('getAllianceMilitary', $p['aid']);
|
|
$ls = array();
|
|
|
|
foreach ($pl as $id => $data)
|
|
{
|
|
$s = "$id#";
|
|
if ($pr['list_access'] > 1)
|
|
$s .= ($data['owner'] == $pid) ? -1 : $data['owner'];
|
|
$s .= "#".$data['friendly']."#".$data['enemy']."#";
|
|
$s .= count($data['f_list']) . '#' . count($data['e_list']);
|
|
$s .= "#".$data['x'].",".$data['y'].",".$data['orbit'];
|
|
$s .= "\n".$data['name'];
|
|
if ($pr['list_access'] > 1)
|
|
$s .= "\n" . gameAction('getPlayerName', $data['owner']);
|
|
for ($i=0;$i<count($data['f_list']);$i++)
|
|
$s .= "\n" . gameAction('getPlayerName', $data['f_list'][$i]);
|
|
for ($i=0;$i<count($data['e_list']);$i++)
|
|
$s .= "\n" . gameAction('getPlayerName', $data['e_list'][$i]);
|
|
array_push($ls, $s);
|
|
}
|
|
|
|
return join("\n", $ls);
|
|
}
|
|
|
|
|
|
//-------------------------------------------
|
|
// LEADER ELECTION
|
|
//-------------------------------------------
|
|
|
|
function getCandidates() {
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "";
|
|
$aid = $p['aid'];
|
|
|
|
$locked = (int) input::$game->params['lockalliances'] > 1;
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($a['democracy'] == 'f' && !$locked) {
|
|
return "";
|
|
}
|
|
$_SESSION[game::sessName()]['alliance_page'] = 'Vote';
|
|
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
$cl = gameAction('getAllianceCandidates', $aid);
|
|
$ml = gameAction('getAllianceMembers', $aid);
|
|
$cpl = array();
|
|
$mv = 0;
|
|
foreach ($cl as $cid => $cd)
|
|
{
|
|
$cpl[$cd['pid']] = $cid;
|
|
if ($cd['votes'] > $mv)
|
|
$mv = $cd['votes'];
|
|
}
|
|
|
|
$afSel = ($pr['can_vote'] == 1 || $locked) && is_null($cpl[$pid]);
|
|
$afRun = ($pr['can_be_cand'] == 1 || $locked) && is_null($cpl[$pid]);
|
|
$afCancel = ($pr['can_be_cand'] == 1 || $locked) && !is_null($cpl[$pid]) && !$pr['is_leader'];
|
|
$afTake = !is_null($cpl[$pid]) && !$pr['is_leader'] && ($cl[$cpl[$pid]]['votes'] >= 0.2 * count($ml)) && ($cl[$cpl[$pid]]['votes'] == $mv);
|
|
$voteAct = is_null($cpl[$pid]) ? $p['vote'] : $cpl[$pid];
|
|
|
|
$s = ($afSel?1:0) . "#" . ($afRun?1:0) . "#" . ($afCancel?1:0) . "#" . ($afTake?1:0) . "#$voteAct";
|
|
foreach ($cl as $cid => $cd)
|
|
$s .= "\n$cid#".$cd['votes']."#".utf8entities($cd['name']);
|
|
|
|
return $s;
|
|
}
|
|
|
|
function setVote($vid) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
$locked = (int) input::$game->params['lockalliances'] > 1;
|
|
if (!($pr['can_vote'] || $locked)) {
|
|
return "ERR#1";
|
|
}
|
|
|
|
$cl = gameAction('getAllianceCandidates', $aid);
|
|
$cpl = array();
|
|
foreach ($cl as $cid => $cd)
|
|
$cpl[$cd['pid']] = $cid;
|
|
if (!(is_null($cpl[$pid]) && ($vid == "" || !is_null($cl[$vid])))) {
|
|
return "ERR#2";
|
|
}
|
|
gameAction('setAllianceVote', $pid, ($vid == "") ? 'NULL' : $vid);
|
|
return $this->getCandidates();
|
|
}
|
|
|
|
function runForPresidency() {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
$locked = (int) input::$game->params['lockalliances'] > 1;
|
|
if (!($pr['can_be_cand'] || $locked)) {
|
|
return "ERR#1";
|
|
}
|
|
|
|
$cl = gameAction('getAllianceCandidates', $aid);
|
|
foreach ($cl as $cid => $cd) {
|
|
if ($cd['pid'] == $pid) {
|
|
return "ERR#3";
|
|
}
|
|
}
|
|
|
|
gameAction('newAllianceCandidate', $aid, $pid);
|
|
return $this->getCandidates();
|
|
}
|
|
|
|
function cancelCandidate() {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
$locked = (int) input::$game->params['lockalliances'] > 1;
|
|
if (!($pr['can_be_cand'] || $locked)) {
|
|
return "ERR#1";
|
|
}
|
|
|
|
$cl = gameAction('getAllianceCandidates', $aid);
|
|
$nc = true;
|
|
foreach ($cl as $cid => $cd) {
|
|
if ($cd['pid'] == $pid) {
|
|
$nc = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ($nc) {
|
|
return "ERR#4";
|
|
}
|
|
gameAction('removeAllianceCandidate', $aid, $pid);
|
|
return $this->getCandidates();
|
|
}
|
|
|
|
function takeControl() {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
$locked = (int) input::$game->params['lockalliances'] > 1;
|
|
if (!($pr['can_be_cand'] || $locked)) {
|
|
return "ERR#1";
|
|
}
|
|
|
|
$cl = gameAction('getAllianceCandidates', $aid);
|
|
$ml = gameAction('getAllianceMembers', $aid);
|
|
$cpl = array();
|
|
$mv = 0;
|
|
foreach ($cl as $cid => $cd) {
|
|
$cpl[$cd['pid']] = $cid;
|
|
if ($cd['votes'] > $mv) {
|
|
$mv = $cd['votes'];
|
|
}
|
|
}
|
|
|
|
$afTake = !is_null($cpl[$pid]) && !$pr['is_leader'] && ($cl[$cpl[$pid]]['votes'] >= 0.2 * count($ml)) && ($cl[$cpl[$pid]]['votes'] == $mv);
|
|
if ($afTake) {
|
|
gameAction('takePresidency', $aid, $pid);
|
|
} else {
|
|
return "ERR#5";
|
|
}
|
|
return $this->getCandidates();
|
|
}
|
|
|
|
|
|
//-------------------------------------------
|
|
// ALLIANCE FORUMS MANAGEMENT
|
|
//-------------------------------------------
|
|
|
|
function doGetForums($aid) {
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
$s = "";
|
|
foreach ($afl as $id => $afd)
|
|
{
|
|
if ($s != "")
|
|
$s .= "\n";
|
|
$s .= "$id#" . $afd['order'] . "#" . ($afd['user_post'] ? 1 : 0) . "#" . $afd['title'];
|
|
if ($afd['description'] != '')
|
|
{
|
|
$dll = split("\n", $afd['description']);
|
|
foreach ($dll as $dl)
|
|
$s .= "\n+#$dl";
|
|
}
|
|
}
|
|
return $s;
|
|
}
|
|
|
|
function getForums() {
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin']) {
|
|
return "ERR#4";
|
|
}
|
|
$_SESSION[game::sessName()]['alliance_page'] = 'FAdmin';
|
|
|
|
return $this->doGetForums($aid);
|
|
}
|
|
|
|
function newForum($name, $userPost, $after, $description, $acl) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin'])
|
|
return "ERR#4";
|
|
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
if (count($afl) >= 30) {
|
|
return "ERR#5";
|
|
}
|
|
|
|
$name = preg_replace('/\s+/', ' ', trim($name));
|
|
if ($name == "" || strlen($name) < 4)
|
|
return "ERR#1";
|
|
foreach ($afl as $fid => $fd)
|
|
if ($fd['title'] == $name)
|
|
return "ERR#2";
|
|
|
|
if ($after != "-1" && is_null($afl[$after]))
|
|
return "ERR#6";
|
|
|
|
$description = trim($description);
|
|
gameAction('newAllianceForum', $aid, $name, ($userPost == 1), $after, $description);
|
|
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
$mId = false;
|
|
foreach ($afl as $fid => $fd)
|
|
if ($fd['title'] == $name)
|
|
{
|
|
$mId = $fid;
|
|
break;
|
|
}
|
|
if (!$mId) {
|
|
return "ERR#7";
|
|
}
|
|
|
|
$rl = gameAction('getAllianceRanks', $aid);
|
|
$fread = $fmod = array();
|
|
$acla = explode('#', $acl);
|
|
foreach ($acla as $as)
|
|
{
|
|
list($rank,$level) = explode('!', $as);
|
|
$level --;
|
|
if (is_null($rl[$rank]) || ($level != 0 && $level != 1))
|
|
continue;
|
|
if ($level)
|
|
array_push($fmod, $rank);
|
|
else
|
|
array_push($fread, $rank);
|
|
}
|
|
gameAction('setForumAccess', $mId, $fread, $fmod);
|
|
|
|
return $this->doGetForums($aid);
|
|
}
|
|
|
|
function changeForum($id, $name, $userPost, $description, $acl) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin'])
|
|
return "ERR#1";
|
|
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
if (is_null($afl[$id]))
|
|
return "ERR#3";
|
|
|
|
$name = preg_replace('/\s+/', ' ', trim($name));
|
|
if ($name == "" || strlen($name) < 4)
|
|
return "ERR#1";
|
|
foreach ($afl as $fid => $fd)
|
|
if ($fid != $id && $fd['name'] == $name)
|
|
return "ERR#2";
|
|
|
|
$description = trim($description);
|
|
gameAction('modifyAllianceForum', $id, $name, ($userPost == 1), $description);
|
|
|
|
$rl = gameAction('getAllianceRanks', $aid);
|
|
$fread = $fmod = array();
|
|
$acla = explode('#', $acl);
|
|
foreach ($acla as $as)
|
|
{
|
|
list($rank,$level) = explode('!', $as);
|
|
$level --;
|
|
if (is_null($rl[$rank]) || ($level != 0 && $level != 1))
|
|
continue;
|
|
if ($level)
|
|
array_push($fmod, $rank);
|
|
else
|
|
array_push($fread, $rank);
|
|
}
|
|
gameAction('setForumAccess', $id, $fread, $fmod);
|
|
|
|
return $this->doGetForums($aid);
|
|
}
|
|
|
|
function delForum($id) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin'])
|
|
return "ERR#1";
|
|
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
if (is_null($afl[$id])) {
|
|
return "ERR#8";
|
|
}
|
|
gameAction('deleteAllianceForum', $id);
|
|
return $this->doGetForums($aid);
|
|
}
|
|
|
|
function moveForum($id, $up) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin'])
|
|
return "ERR#1";
|
|
|
|
$afl = gameAction('getAllianceForums', $aid);
|
|
if (!is_null($afl[$id]))
|
|
gameAction('moveAllianceForum', $id, ($up == "1"));
|
|
return $this->doGetForums($aid);
|
|
}
|
|
|
|
function getForumAcl($id) {
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "";
|
|
$aid = $p['aid'];
|
|
$pr = gameAction('getAlliancePrivileges', $pid);
|
|
if (!$pr['forum_admin'])
|
|
return "";
|
|
if ($id != "" && (int)$id != (string)$id)
|
|
return "";
|
|
|
|
$l = gameAction('getAllianceRanks', $aid);
|
|
$rs = array();
|
|
foreach ($l as $rId => $rName)
|
|
{
|
|
$s = "$rId#";
|
|
$pr = gameAction('getRankPrivileges', $rId);
|
|
|
|
if ($id == "")
|
|
$s .= $pr['forum_admin'] ? 3 : 0;
|
|
else
|
|
$s .= $pr['forum_admin'] ? 3 : (in_array($id, $pr['f_mod']) ? 2 : (in_array($id, $pr['f_read']) ? 1 : 0));
|
|
$s .= "#".utf8entities($rName);
|
|
array_push($rs, $s);
|
|
}
|
|
return join("\n", $rs);
|
|
}
|
|
|
|
|
|
//-------------------------------------------
|
|
// RANKS MANAGEMENT
|
|
//-------------------------------------------
|
|
|
|
function doGetRanks($aid) {
|
|
$aLib = $this->game->getLib('beta5/alliance');
|
|
|
|
$afl = $aLib->call('getForums', $aid);
|
|
$forums = array();
|
|
foreach ($afl as $fid => $fd) {
|
|
array_push($forums, "$fid#" . $fd['title']);
|
|
}
|
|
|
|
$arl = $aLib->call('getRanks', $aid);
|
|
$ranks = array();
|
|
foreach ($arl as $rid => $rname) {
|
|
$r = array();
|
|
|
|
$pr = $aLib->call('getRankPrivileges', $rid);
|
|
$nbp = $aLib->call('getRankSize', $aid, $rid);
|
|
$str = "$rid#$nbp#{$pr['list_access']}#{$pr['attacks']}#{$pr['can_set_grades']}"
|
|
. "#{$pr['can_kick']}#{$pr['can_accept']}#{$pr['forum_admin']}#"
|
|
. "{$pr['dipl_contact']}#{$pr['can_vote']}#{$pr['can_be_cand']}"
|
|
. "#{$pr['tech_trade']}";
|
|
array_push($r, $str);
|
|
array_push($r, $rname);
|
|
|
|
if ($pr['can_kick']) {
|
|
array_push($r, join('#', $pr['kick_ranks']));
|
|
}
|
|
if ($pr['can_set_grades']) {
|
|
array_push($r, join('#', $pr['change_ranks']));
|
|
}
|
|
array_push($r, join('#', $pr['f_read']));
|
|
array_push($r, join('#', $pr['f_mod']));
|
|
|
|
array_push($ranks, join("\n", $r));
|
|
}
|
|
|
|
$a = array(count($forums) . "#" . count($ranks));
|
|
$a = array_merge($a, $forums);
|
|
$a = array_merge($a, $ranks);
|
|
return join("\n", $a);
|
|
}
|
|
|
|
function doRankEdit($aid, $name, $privileges, $rkick, $rchange, $fread, $fmod, $id = null) {
|
|
$rl0 = gameAction('getAllianceRanks', $aid);
|
|
$rl = array_keys($rl0);
|
|
$rn = array_values($rl0);
|
|
if (!(is_null($id) || in_array($id, $rl))) {
|
|
return "ERR#5";
|
|
}
|
|
|
|
// Check for valid name
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($id != $a['default_grade']) {
|
|
$name = preg_replace('/\s+/', ' ', trim($name));
|
|
if (strlen($name) < 4) {
|
|
return "ERR#1";
|
|
} elseif (strlen($name) > 32) {
|
|
return "ERR#2";
|
|
} elseif (in_array($name, $rn) && (is_null($id) || $rl0[$id] != $name)) {
|
|
return "ERR#3";
|
|
}
|
|
} else {
|
|
$name = null;
|
|
}
|
|
|
|
// Check privileges
|
|
$pl = split('#', $privileges);
|
|
$pnames = array('list_access', 'attacks', 'can_set_grades', 'can_kick',
|
|
'can_accept', 'forum_admin', 'dipl_contact', 'can_vote', 'can_be_cand',
|
|
'tech_trade');
|
|
if (count($pl) != count($pnames)) {
|
|
return "ERR#6";
|
|
}
|
|
$privs = array();
|
|
for ($i = 0; $i < count($pnames); $i ++) {
|
|
$pl[$i] = (int) $pl[$i];
|
|
switch ($i) {
|
|
case 0: $mv = 3; break;
|
|
case 9: $mv = 4; break;
|
|
default: $mv = 1; break;
|
|
}
|
|
if ($pl[$i] < 0 || $pl[$i] > $mv) {
|
|
return "ERR#6";
|
|
}
|
|
$privs[$pnames[$i]] = $pl[$i];
|
|
}
|
|
|
|
// Check kickable ranks
|
|
if ($privs['can_kick'] && $rkick != "") {
|
|
$rkl = split('#', $rkick);
|
|
for ($i=0;$i<count($rkl);$i++) {
|
|
$rkl[$i] = (int)$rkl[$i];
|
|
if (!in_array($rkl[$i], $rl)) {
|
|
return "ERR#5";
|
|
}
|
|
}
|
|
} else {
|
|
$rkl = array();
|
|
}
|
|
|
|
// Check changeable ranks
|
|
if ($privs['can_set_grades'] && $rchange != "") {
|
|
$rcl = split('#', $rchange);
|
|
for ($i=0;$i<count($rcl);$i++) {
|
|
$rcl[$i] = (int)$rcl[$i];
|
|
if (!in_array($rcl[$i], $rl)) {
|
|
return "ERR#5";
|
|
}
|
|
}
|
|
} else {
|
|
$rcl = array();
|
|
}
|
|
|
|
$fl = array_keys(gameAction('getAllianceForums', $aid));
|
|
if (!$privs['forum_admin']) {
|
|
// Check readable forums
|
|
if ($fread != '') {
|
|
$frl = split('#', $fread);
|
|
for ($i=0;$i<count($frl);$i++) {
|
|
$frl[$i] = (int)$frl[$i];
|
|
if (!in_array($frl[$i], $fl)) {
|
|
return "ERR#7";
|
|
}
|
|
}
|
|
} else {
|
|
$frl = array();
|
|
}
|
|
|
|
// Check moderated forums
|
|
if ($fmod != '') {
|
|
$mrl = split('#', $fmod);
|
|
for ($i=0;$i<count($mrl);$i++) {
|
|
$mrl[$i] = (int)$mrl[$i];
|
|
if (!in_array($mrl[$i], $fl)) {
|
|
return "ERR#7";
|
|
}
|
|
}
|
|
} else {
|
|
$mrl = array();
|
|
}
|
|
} else {
|
|
$frl = array();
|
|
$mrl = array();
|
|
}
|
|
|
|
if (is_null($id)) {
|
|
gameAction('createAllianceRank', $aid, $name, $privs, $rkl, $rcl, $frl, $mrl);
|
|
} else {
|
|
gameAction('modifyAllianceRank', $id, $name, $privs, $rkl, $rcl, $frl, $mrl);
|
|
}
|
|
return $this->doGetRanks($aid);
|
|
}
|
|
|
|
function getRanks() {
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "";
|
|
$aid = $p['aid'];
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($a['leader'] != $pid)
|
|
return "";
|
|
$_SESSION[game::sessName()]['alliance_page'] = 'RAdmin';
|
|
|
|
return $this->doGetRanks($aid);
|
|
}
|
|
|
|
function newRank($name, $privileges, $rkick, $rchange, $fread, $fmod) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($a['leader'] != $pid) {
|
|
return "ERR#4";
|
|
}
|
|
|
|
return $this->doRankEdit($aid, $name, $privileges, $rkick, $rchange, $fread, $fmod);
|
|
}
|
|
|
|
function changeRank($id, $name, $privileges, $rkick, $rchange, $fread, $fmod) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid']))
|
|
return "ERR#0";
|
|
$aid = $p['aid'];
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($a['leader'] != $pid)
|
|
return "ERR#4";
|
|
|
|
return $this->doRankEdit($aid, $name, $privileges, $rkick, $rchange, $fread, $fmod, $id);
|
|
}
|
|
|
|
function delRank($id, $dmId) {
|
|
if (gameAction('isOnVacation', $_SESSION[game::sessName()]['player'])) {
|
|
return "ERR#200";
|
|
}
|
|
|
|
$pid = $_SESSION[game::sessName()]['player'];
|
|
$p = gameAction('getPlayerInfo', $pid);
|
|
if (is_null($p['aid'])) {
|
|
return "ERR#0";
|
|
}
|
|
$aid = $p['aid'];
|
|
$a = gameAction('getAllianceInfo', $aid);
|
|
if ($a['leader'] != $pid) {
|
|
return "ERR#4";
|
|
}
|
|
|
|
$rl = array_keys(gameAction('getAllianceRanks', $aid));
|
|
if ($id == $a['default_grade'] || !in_array($id, $rl) || !in_array($dmId, $rl)) {
|
|
return "ERR#5";
|
|
}
|
|
if ($dmId == $a['default_grade']) {
|
|
$dmId = "NULL";
|
|
}
|
|
gameAction('deleteAllianceRank', $aid, $id, $dmId);
|
|
|
|
return $this->doGetRanks($aid);
|
|
}
|
|
|
|
//-------------------------------------------
|
|
// MAIN HANDLER
|
|
//-------------------------------------------
|
|
|
|
function handle($input)
|
|
{
|
|
$this->data = $this->getGeneralData();
|
|
$this->output = "alliance";
|
|
}
|
|
}
|
|
|
|
?>
|