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lwb5/scripts/lib/library.inc

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PHP
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2016-01-10 11:01:49 +01:00
<?php
class library {
var $name;
var $game;
var $mainClass = null;
var $functions = array();
function library($name, $game) {
$this->name = $name;
$this->game = $game;
}
function loadClass($name = null) {
// Get the path to the class to be loaded
$path = config::$main['scriptdir'] . "/game/{$this->name}/library";
if (!is_null($name)) {
$path .= "/$name";
}
$path .= ".inc";
// Get the class' name
$cn = preg_replace('#/#', '_', strtolower($this->name));
$cn .= is_null($name) ? "_library" : "_$name";
// Load it
loader::load($path, $cn);
return $cn;
}
function call() {
$n = func_num_args();
if ($n == 0) {
l::fatal(22, "Empty library call for library '{$this->name}' on game '{$this->game->game['site_path']}'");
}
// Load the main class if that is needed
if (!$this->mainClass) {
$lcn = $this->loadClass();
$this->mainClass = new $lcn($this);
foreach (get_class_methods($lcn) as $method) {
$this->functions[strtolower($method)] = array(false, $method);
}
if (is_array($this->mainClass->index)) {
foreach ($this->mainClass->index as $function) {
if (strtolower($function) == strtolower($lcn)) {
continue;
}
$this->functions[strtolower($function)] = array(true, $function, null);
}
}
}
// Check function
$args = func_get_args();
$function = strtolower(array_shift($args));
if (!is_array($this->functions[$function])) {
l::fatal(23, "Unknown function call '$function' in library '{$this->name}' on game '{$this->game->game['site_path']}'");
}
if ($this->functions[$function][0]) {
// Load separate class
if (!is_object($this->functions[$function][2])) {
$fcn = $this->loadClass($this->functions[$function][1]);
$this->functions[$function][2] = new $fcn($this);
}
$rv = call_user_func_array(array($this->functions[$function][2], 'run'), $args);
} else {
// Call the function instance's method
$rv = call_user_func_array(array($this->mainClass, $this->functions[$function][1]), $args);
}
return $rv;
}
}
?>