41 lines
461 B
POVRay
41 lines
461 B
POVRay
background {
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// color rgbt <.15,.13,.11,1>
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color rgbt <0,0,0,1>
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}
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light_source {
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<0, 1000, -1000> color rgb <1,1,1>
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rotate z*LSROT
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}
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camera {
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location <0,0,-4>
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look_at <0,0,0>
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right x
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up y
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}
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sphere {
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<0,0,0>, PSIZE
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texture {
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TEXTURE
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}
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}
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#ifdef (RINGS)
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disc {
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<0,0,0>, <0,1,0>, RRAD, RHRAD
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no_shadow
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texture {
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pigment {
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function {x*x + z*z}
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color_map {
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RCMAP
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}
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}
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finish { ambient 0.6 }
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}
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rotate z*RROTZ
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rotate y*RROTY
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}
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#end
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