A failed attempt at a Linux demotool
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2018-04-01 14:35:00 +02:00
.vim.local Scripting - Vim syntax updated 2017-12-28 10:33:41 +01:00
3rdparty Update ebcl 2018-03-31 23:19:37 +02:00
screenies Screeshits^H^H^Hots 2017-10-06 10:30:49 +02:00
test Shaders - Relative paths 2017-12-29 11:33:15 +01:00
toolshaders Output debugger - Use built-in shaders 2017-11-24 13:48:50 +01:00
.gitignore UI - Resolved last build issues 2017-11-24 10:08:41 +01:00
.gitmodules Build - Moved all 3rd party stuff to a subdirectory 2017-11-22 08:59:06 +01:00
c-buildcfg.cc Scripting - Includes work! 2017-12-28 10:27:23 +01:00
c-buildcfg.hh Scripting - Includes work! 2017-12-28 10:27:23 +01:00
c-camera.cc UI - Refactoring progress 2017-11-24 07:28:17 +01:00
c-camera.hh UI - Refactoring progress 2017-11-24 07:28:17 +01:00
c-filewatcher.cc Filewatcher - Disabled intrusive traces :s 2018-03-30 21:21:14 +02:00
c-filewatcher.hh File watcher - Use T_FSPath 2017-12-28 12:42:58 +01:00
c-opast.cc Scripting - Image unit binding 2017-12-24 11:10:38 +01:00
c-opast.hh Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-opcomp.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-opcomp.hh "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
c-opmgr.cc "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
c-opopt.cc Scripting - Image unit binding 2017-12-24 11:10:38 +01:00
c-opopt.hh Optimizer - Fixed input handling 2017-12-23 17:29:52 +01:00
c-opparser.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-ops.cc Scripting - Image unit binding 2017-12-24 11:10:38 +01:00
c-ops.hh Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-project.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-project.hh More migration to T_FSPath 2017-12-27 14:53:19 +01:00
c-renderdefs.hh UI - Refactoring progress 2017-11-23 23:31:24 +01:00
c-shaders.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-shaders.hh Shaders - Relative paths 2017-12-29 11:33:15 +01:00
c-sync.cc "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
c-sync.hh "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
c-syncedit.cc Sequencer - Point insertion/deletion 2017-11-29 11:37:47 +01:00
c-syncedit.hh Sequencer - Point insertion/deletion 2017-11-29 11:37:47 +01:00
c-syncoverrides.cc UI - Refactoring progress 2017-11-23 23:38:05 +01:00
c-syncoverrides.hh UI - Refactoring progress 2017-11-24 07:28:17 +01:00
c-undo.cc UI - Refactoring progress 2017-11-23 23:38:05 +01:00
c-undo.hh UI - Refactoring progress 2017-11-23 23:38:05 +01:00
c-utilities.cc UI - Refactoring progress 2017-11-23 23:31:24 +01:00
c-utilities.hh UI - Refactoring progress 2017-11-23 23:31:24 +01:00
common.cc "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
common.hh "Interactive mode" for common code 2017-12-28 17:16:39 +01:00
ebcl-config Build - Moved all 3rd party stuff to a subdirectory 2017-11-22 08:59:06 +01:00
externals.hh Moved prototype FS stuff to ebcl 2017-12-27 11:32:49 +01:00
m-builder.cc Scripting - Includes work! 2017-12-28 10:27:23 +01:00
m-tool.cc Profiler - "Expected order" workaround 2018-03-30 17:34:22 +02:00
Makefile Moved prototype FS stuff to ebcl 2017-12-27 11:32:49 +01:00
TODO Shaders - Relative paths 2017-12-29 11:33:15 +01:00
ui-actions.cc UI - Use actions in sequencer toolbar 2017-11-24 12:05:40 +01:00
ui-actions.hh UI - Renamed structures for keyboard modifiers 2017-11-24 11:48:08 +01:00
ui-app.cc Sequencer - Increased size of header font 2017-11-25 09:31:08 +01:00
ui-app.hh UI - Renamed structures for keyboard modifiers 2017-11-24 11:48:08 +01:00
ui-colorgrading.cc UI - Refactoring progress 2017-11-23 14:43:15 +01:00
ui-colorgrading.hh UI - More refactoring 2017-11-23 14:15:17 +01:00
ui-demo.cc UI - Clear mouse delegate if script is reloaded 2018-03-30 21:30:51 +02:00
ui-demo.hh Profiler - "Expected order" workaround 2018-03-30 17:34:22 +02:00
ui-dialogs.cc UI - Refactoring progress 2017-11-23 14:43:15 +01:00
ui-dialogs.hh UI - More refactoring 2017-11-23 14:15:17 +01:00
ui-imgui-sdl.cc Sequencer - Finished wheel support 2017-11-28 07:12:43 +01:00
ui-imgui-sdl.hh Sequencer - Finished wheel support 2017-11-28 07:12:43 +01:00
ui-input.hh UI - Renamed structures for keyboard modifiers 2017-11-24 11:48:08 +01:00
ui-mousectrl.hh UI - Renamed structures for keyboard modifiers 2017-11-24 11:48:08 +01:00
ui-odbg.cc Output debugger - Use built-in shaders 2017-11-24 13:48:50 +01:00
ui-odbg.hh Output debugger - Use built-in shaders 2017-11-24 13:48:50 +01:00
ui-opemu.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
ui-opemu.hh UI - Refactoring progress 2017-11-23 23:31:24 +01:00
ui-overrides.cc Sequencer - Almost working support for overrides! 2017-11-29 16:07:20 +01:00
ui-overrides.hh Sequencer - Almost working support for overrides! 2017-11-29 16:07:20 +01:00
ui-profiling.cc Profiler - "Expected order" workaround 2018-03-30 17:34:22 +02:00
ui-profiling.hh Profiler - Some code clean-up 2017-12-24 18:40:34 +01:00
ui-rendertarget.cc UI - Refactoring progress 2017-11-23 23:31:24 +01:00
ui-rendertarget.hh UI - Refactoring progress 2017-11-23 23:31:24 +01:00
ui-sequencer.cc Fixed crash with the list of groups 2018-04-01 14:35:00 +02:00
ui-sequencer.hh UI - Refactoring progress 2017-11-23 14:21:54 +01:00
ui-shaders.cc Shaders - Relative paths 2017-12-29 11:33:15 +01:00
ui-shaders.hh Shaders - Relative paths 2017-12-29 11:33:15 +01:00
ui-sync.cc Sequencer - Almost working support for overrides! 2017-11-29 16:07:20 +01:00
ui-sync.hh Sequencer - Almost working support for overrides! 2017-11-29 16:07:20 +01:00
ui-texture.cc Scripting - Image unit binding 2017-12-24 11:10:38 +01:00
ui-texture.hh Scripting - Image unit binding 2017-12-24 11:10:38 +01:00
ui-utilities.cc UI utilities - Toolbar buttons can be used as toggles 2017-11-30 09:28:20 +01:00
ui-utilities.hh UI utilities - Toolbar buttons can be used as toggles 2017-11-30 09:28:20 +01:00
ui.cc Scripting - Includes work! 2017-12-28 10:27:23 +01:00
ui.hh Scripting - Includes work! 2017-12-28 10:27:23 +01:00