A failed attempt at a Linux demotool
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2017-10-30 19:04:10 +01:00
.vim.local Fixed C++ syntax plugin config 2017-10-02 09:29:05 +02:00
glm@7733266417 Added glm & imgui as submodules 2017-10-06 15:46:15 +02:00
imgui@d851775c80 Added glm & imgui as submodules 2017-10-06 15:46:15 +02:00
screenies Screeshits^H^H^Hots 2017-10-06 10:30:49 +02:00
shaders Output debugger 2017-10-06 14:29:01 +02:00
.gitignore Build in separate directory 2017-10-02 10:00:39 +02:00
.gitmodules Added glm & imgui as submodules 2017-10-06 15:46:15 +02:00
bloom.cc Output debugger 2017-10-06 14:29:01 +02:00
bloom.hh Bloom ported to new shader stuff 2017-10-04 17:48:25 +02:00
camera.cc Faster camera movement on Shift+DnD 2017-10-05 13:16:50 +02:00
camera.hh glm::vecX no longer defaults to 0?! 2017-10-06 20:38:08 +02:00
combine.cc Output debugger 2017-10-06 14:29:01 +02:00
combine.hh FXAA 2017-10-05 18:35:35 +02:00
control.cc Use the new sync code 2017-10-30 18:29:52 +01:00
control.hh Control system: function calls 2017-10-15 10:22:24 +02:00
demo.cc DoF parameters moved to sync system 2017-10-30 19:04:10 +01:00
demo.hh Use the new sync code 2017-10-30 18:29:52 +01:00
dof.cc DoF parameters moved to sync system 2017-10-30 19:04:10 +01:00
dof.hh DoF parameters moved to sync system 2017-10-30 19:04:10 +01:00
externals.hh Data structures for uniforms 2017-10-09 10:58:03 +02:00
filewatcher.cc Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
filewatcher.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
fxaa.cc Fixed FXAA input 2017-10-06 10:52:33 +02:00
fxaa.hh FXAA 2017-10-05 18:35:35 +02:00
globals.cc Use the new sync code 2017-10-30 18:29:52 +01:00
globals.hh Use the new sync code 2017-10-30 18:29:52 +01:00
imgui_impl_sdl.cc "Blank" window 2017-09-30 10:37:45 +02:00
imgui_impl_sdl.h "Blank" window 2017-09-30 10:37:45 +02:00
main.cc Use the new sync code 2017-10-30 18:29:52 +01:00
Makefile Started work on operators 2017-10-14 12:00:47 +02:00
odbg.cc Fixed UI sizes 2017-10-06 14:45:00 +02:00
odbg.hh Output debugger 2017-10-06 14:29:01 +02:00
profiling.cc Profiler display one line/level 2017-10-06 14:42:51 +02:00
profiling.hh Removed old instance of profiler 2017-10-04 18:09:01 +02:00
raymarcher.cc Output debugger 2017-10-06 14:29:01 +02:00
raymarcher.hh More tweaking + UI for the correction stuff 2017-10-05 17:13:58 +02:00
rendertarget.cc Cleaning up #include's 2017-10-02 09:40:36 +02:00
rendertarget.hh Started experimenting with the control system 2017-10-15 09:34:03 +02:00
shaders.cc Started experimenting with the control system 2017-10-15 09:34:03 +02:00
shaders.hh Started experimenting with the control system 2017-10-15 09:34:03 +02:00
sync.cc Use the new sync code 2017-10-30 18:29:52 +01:00
sync.hh DoF parameters moved to sync system 2017-10-30 19:04:10 +01:00
texture.cc Output debugger 2017-10-06 14:29:01 +02:00
texture.hh Output debugger 2017-10-06 14:29:01 +02:00
TODO Output debugger 2017-10-06 14:29:01 +02:00
uniforms.cc Uniforms storage 2017-10-09 12:49:08 +02:00
uniforms.hh Uniforms storage 2017-10-09 12:49:08 +02:00
utilities.cc Fixed problem with usage of latest version of Imgui 2017-10-06 15:52:34 +02:00
utilities.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
window.cc Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00
window.hh Structure overhaul + shader stuff progress 2017-10-04 11:20:27 +02:00