demotool/TODO

18 lines
316 B
Text

Rendering:
* "Fog"
* Improved light sources
* Secondary rays
* Shadows
Post-processing:
* Chromatic aberration
* Lens dirt
* Color grading, exposure
Technical:
* Display intermediary buffers
* UI overhaul
* Use uniform buffers
* GLSL constants generator
* Common handling for parameters
* Curves for value control