329 lines
6 KiB
C++
329 lines
6 KiB
C++
#pragma once
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#ifndef REAL_BUILD
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# include "externals.hh"
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#endif
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struct T_SyncData;
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namespace cops {
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struct T_Program;
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struct T_Context
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{
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T_Program const* program;
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float const* time;
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T_SyncData const* sync;
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T_KeyValueTable< T_String , float > vars;
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T_Array< float > opStack;
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T_Context& store(
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T_String const& name ,
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const float value );
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};
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class X_OpFailure : public std::exception
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{
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public:
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X_OpFailure( ) = delete;
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DEF_COPY( X_OpFailure );
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DEF_MOVE( X_OpFailure );
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X_OpFailure(
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T_String const& source ,
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uint32_t line ,
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T_String&& error ) noexcept;
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T_String const& source( ) const noexcept
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{ return source_; }
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uint32_t line( ) const noexcept
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{ return line_; }
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T_String const& error( ) const noexcept
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{ return error_; }
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char const* what( ) const noexcept override;
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private:
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T_String source_;
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uint32_t line_;
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T_String error_;
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T_String fullMessage_;
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};
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/*--------------------------------------------------------------------*/
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enum E_Op
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{
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OP_LOAD_CONSTANT ,
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OP_LOAD_VARIABLE ,
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OP_LOAD_INPUT ,
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OP_STORE_VARIABLE ,
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//
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OP_ADD , OP_MUL ,
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OP_NEG , OP_INV ,
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//
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OP_DUP , OP_XCHG ,
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//
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OP_SET_UNIFORM ,
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OP_USE_PIPELINE ,
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OP_USE_TEXTURE ,
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OP_USE_FRAMEBUFFER ,
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OP_SET_VIEWPORT ,
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//
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OP_CLEAR ,
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OP_FULLSCREEN ,
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//
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OP_CALL
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};
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struct T_Op
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{
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explicit T_Op(
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const E_Op op );
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virtual ~T_Op( ) = 0;
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E_Op op( ) const noexcept
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{ return op_; }
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virtual void execute(
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T_Context& ctx ) const = 0;
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T_String source{};
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uint32_t line{0};
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protected:
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X_OpFailure error(
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ebcl::T_StringBuilder& message ) const noexcept;
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X_OpFailure error(
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T_String const& message ) const noexcept;
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private:
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E_Op op_;
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};
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using P_Op = T_OwnPtr< T_Op >;
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using T_Operations = T_Array< P_Op >;
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template< typename T >
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inline T_Operations& operator <<(
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T_Operations& ops ,
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T&& item )
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{
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ops.add( NewOwned< T >( std::move( item ) ) );
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return ops;
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}
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void Execute(
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T_Operations const& operations ,
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T_Context& context );
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/*--------------------------------------------------------------------*/
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struct T_Function
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{
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T_String name;
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uint32_t arguments;
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T_Operations operations;
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T_Function( T_String const& name ,
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const uint32_t arguments )
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: name( name ) , arguments( arguments )
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{ }
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DEF_COPY( T_Function );
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DEF_MOVE( T_Function );
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};
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struct T_Program
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{
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T_ObjectTable< T_String , T_Function > functions;
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T_Operations main;
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T_Program( )
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: functions( []( T_Function const& f ) -> T_String {
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return f.name;
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} )
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{ }
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T_Operations& function(
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T_String const& name ,
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const uint32_t args );
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void execute( T_Context& context )
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{
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context.program = this;
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Execute( main , context );
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}
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};
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/*====================================================================*/
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struct OPLoadConstant : public T_Op
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{
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explicit OPLoadConstant(
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const float constant );
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void execute(
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T_Context& ctx ) const override;
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float constant;
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};
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struct OPLoadVariable : public T_Op
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{
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explicit OPLoadVariable(
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T_String const& variable );
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void execute(
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T_Context& ctx ) const override;
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T_String variable;
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};
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struct OPLoadInput : public T_Op
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{
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explicit OPLoadInput(
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std::string const& input );
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void execute(
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T_Context& ctx ) const override;
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std::string input;
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};
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struct OPStoreVariable : public T_Op
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{
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explicit OPStoreVariable(
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T_String const& variable );
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void execute(
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T_Context& ctx ) const override;
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T_String variable;
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};
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/*--------------------------------------------------------------------*/
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struct OPAdd : public T_Op
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{
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OPAdd( ) : T_Op( OP_ADD ) {}
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void execute(
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T_Context& ctx ) const override;
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};
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struct OPMul : public T_Op
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{
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OPMul( ) : T_Op( OP_MUL ) {}
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void execute(
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T_Context& ctx ) const override;
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};
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struct OPNeg : public T_Op
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{
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OPNeg( ) : T_Op( OP_NEG ) {}
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void execute(
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T_Context& ctx ) const override;
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};
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struct OPInv : public T_Op
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{
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OPInv( ) : T_Op( OP_INV ) {}
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void execute(
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T_Context& ctx ) const override;
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};
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/*--------------------------------------------------------------------*/
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struct OPDup : public T_Op
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{
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explicit OPDup( uint32_t stackIndex = 0 );
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void execute(
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T_Context& ctx ) const override;
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uint32_t stackIndex;
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};
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struct OPXchg : public T_Op
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{
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explicit OPXchg( uint32_t stackIndex = 1 );
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void execute(
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T_Context& ctx ) const override;
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uint32_t stackIndex;
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};
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/*--------------------------------------------------------------------*/
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struct OPSetUniform : public T_Op
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{
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OPSetUniform(
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const uint32_t count ,
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const bool integer );
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void execute(
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T_Context& ctx ) const override;
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uint32_t count;
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bool integer;
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};
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struct OPUsePipeline : public T_Op
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{
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explicit OPUsePipeline(
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const uint32_t index );
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void execute(
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T_Context& ctx ) const override;
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uint32_t pipeline;
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};
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struct OPUseTexture : public T_Op
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{
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OPUseTexture(
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const uint32_t binding ,
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const uint32_t texture ,
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const uint32_t sampler = 0 );
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void execute(
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T_Context& ctx ) const override;
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uint32_t binding;
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uint32_t texture;
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uint32_t sampler;
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};
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struct OPUseFramebuffer : public T_Op
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{
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explicit OPUseFramebuffer(
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const uint32_t framebuffer );
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void execute(
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T_Context& ctx ) const override;
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uint32_t framebuffer;
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};
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struct OPSetViewport : public T_Op
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{
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OPSetViewport( ) : T_Op( OP_SET_VIEWPORT ) { }
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void execute(
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T_Context& ctx ) const override;
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};
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/*--------------------------------------------------------------------*/
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struct OPClear : public T_Op
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{
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OPClear( ) : T_Op( OP_CLEAR ) { }
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void execute(
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T_Context& ctx ) const override;
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};
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struct OPFullscreen : public T_Op
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{
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OPFullscreen( ) : T_Op( OP_FULLSCREEN ) { }
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void execute(
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T_Context& ctx ) const override;
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};
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/*--------------------------------------------------------------------*/
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struct OPCall : public T_Op
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{
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explicit OPCall(
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T_String const& function );
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void execute(
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T_Context& ctx ) const override;
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T_String function;
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};
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} // namespace cops
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