55 lines
1.1 KiB
C++
55 lines
1.1 KiB
C++
#include "../load_dds.hpp"
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#include "../load_kmg.hpp"
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#include "../load_ktx.hpp"
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#include "file.hpp"
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namespace gli
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{
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/// Load a texture (DDS, KTX or KMG) from memory
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inline texture load(char const * Data, std::size_t Size)
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{
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{
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texture Texture = load_dds(Data, Size);
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if(!Texture.empty())
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return Texture;
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}
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{
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texture Texture = load_kmg(Data, Size);
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if(!Texture.empty())
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return Texture;
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}
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{
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texture Texture = load_ktx(Data, Size);
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if(!Texture.empty())
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return Texture;
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}
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return texture();
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}
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/// Load a texture (DDS, KTX or KMG) from file
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inline texture load(char const * Filename)
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{
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FILE* File = detail::open_file(Filename, "rb");
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if(!File)
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return texture();
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long Beg = std::ftell(File);
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std::fseek(File, 0, SEEK_END);
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long End = std::ftell(File);
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std::fseek(File, 0, SEEK_SET);
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std::vector<char> Data(static_cast<std::size_t>(End - Beg));
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std::fread(&Data[0], 1, Data.size(), File);
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std::fclose(File);
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return load(&Data[0], Data.size());
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}
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/// Load a texture (DDS, KTX or KMG) from file
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inline texture load(std::string const & Filename)
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{
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return load(Filename.c_str());
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}
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}//namespace gli
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