Emmanuel BENOîT
ae3958f785
+ Curves, script and shaders are loaded from the path of the project. + Main tool can be passed a parameter to specify the project's root.
34 lines
755 B
C++
34 lines
755 B
C++
#pragma once
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#ifndef REAL_BUILD
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# include "externals.hh"
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#endif
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struct T_OutputDebugger;
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struct T_Profiler;
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struct T_ShaderManager;
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struct T_ShaderProgram;
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struct T_TextureManager;
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struct T_UIApp;
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struct T_UISync;
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struct UI
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{
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public:
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static void Init( T_String const& path = {} ) noexcept;
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static void Shutdown( ) noexcept;
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static T_UIApp& Main( ) noexcept;
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static T_Profiler& Profiler( ) noexcept;
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static T_TextureManager& Textures( ) noexcept;
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static T_ShaderManager& Shaders( ) noexcept;
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static T_ShaderProgram& FullscreenShader( ) noexcept;
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static T_ShaderProgram& CopyShader( ) noexcept;
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static T_OutputDebugger& ODbg( ) noexcept;
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static T_UISync& Sync( ) noexcept;
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private:
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UI( ) = delete;
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NO_COPY( UI );
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NO_MOVE( UI );
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};
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