379 lines
8.6 KiB
C++
379 lines
8.6 KiB
C++
#include "externals.hh"
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#include "utilities.hh"
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void disableButton( )
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{
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ImGui::PushStyleColor( ImGuiCol_Button , ImColor( .3f , .3f , .3f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonHovered , ImColor( .3f , .3f , .3f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonActive , ImColor( .3f , .3f , .3f ) );
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}
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/*----------------------------------------------------------------------------*/
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void updateAngle(
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__rw__ float& initial ,
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__rd__ const float delta
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)
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{
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initial = fmod( initial + delta + 540 , 360 ) - 180;
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}
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void anglesToMatrix(
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__rd__ float const* angles ,
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__wr__ float* matrix )
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{
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float c[3] , s[3];
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for ( int i = 0 ; i < 3 ; i ++ ) {
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const float a = M_PI * angles[ i ] / 180;
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c[i] = cos( a );
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s[i] = sin( a );
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}
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matrix[0] = c[1]*c[2];
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matrix[1] = s[0]*s[1]*c[2] - c[0]*s[2];
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matrix[2] = s[0]*s[2] + c[0]*s[1]*c[2];
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matrix[3] = c[1]*s[2];
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matrix[4] = c[0]*c[2] + s[0]*s[1]*s[2];
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matrix[5] = c[0]*s[1]*s[2] - s[0]*c[2];
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matrix[6] = -s[1];
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matrix[7] = s[0]*c[1];
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matrix[8] = c[0]*c[1];
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}
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/*= T_FilesWatcher ===========================================================*/
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T_FilesWatcher::T_FilesWatcher( )
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: fd( inotify_init1( O_NONBLOCK ) )
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{ }
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T_FilesWatcher::T_FilesWatcher( T_FilesWatcher&& other ) noexcept
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: fd( 0 ) , watched( std::move( other.watched ) )
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{
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std::swap( fd , other.fd );
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other.watched.clear( );
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for ( T_WatchedFiles* wf : watched ) {
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if ( wf ) {
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wf->watcher = this;
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}
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}
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}
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T_FilesWatcher::~T_FilesWatcher( )
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{
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if ( fd ) {
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close( fd );
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}
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for ( T_WatchedFiles* wf : watched ) {
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if ( wf ) {
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wf->watcher = nullptr;
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}
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}
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}
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void T_FilesWatcher::check( )
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{
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for ( T_WatchedFiles* wf : watched ) {
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if ( wf ) {
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wf->triggered = false;
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}
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}
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inotify_event ie;
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while ( read( fd , &ie , sizeof( ie ) ) == sizeof( ie ) ) {
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if ( ( ie.mask & ( IN_CLOSE_WRITE | IN_DELETE_SELF ) ) == 0 ) {
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continue;
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}
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for ( T_WatchedFiles* wf : watched ) {
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if ( !wf || wf->triggered ) {
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continue;
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}
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auto const& idl( wf->identifiers );
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if ( find( idl , ie.wd ) != idl.end( ) ) {
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wf->triggered = true;
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wf->callback( );
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}
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}
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}
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}
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/*= T_WatchedFiles ===========================================================*/
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T_WatchedFiles::T_WatchedFiles( T_WatchedFiles&& other ) noexcept
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: watcher( other.watcher ) , callback( other.callback ) ,
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triggered( other.triggered ) ,
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identifiers( std::move( other.identifiers ) )
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{
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if ( watcher ) {
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other.watcher = nullptr;
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*( find( watcher->watched , &other ) ) = this;
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}
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}
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T_WatchedFiles::T_WatchedFiles(
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__rw__ T_FilesWatcher& watcher ,
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__rd__ const F_OnFileChanges callback )
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: watcher( &watcher ) , callback( callback ) , triggered( false )
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{
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watcher.watched.push_back( this );
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}
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T_WatchedFiles::~T_WatchedFiles( )
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{
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clear( );
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if ( watcher ) {
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watcher->watched.erase( find( watcher->watched , this ) );
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}
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}
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void T_WatchedFiles::clear( )
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{
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if ( watcher ) {
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const auto fd( watcher->fd );
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for ( int wd : identifiers ) {
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inotify_rm_watch( fd , wd );
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}
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}
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identifiers.clear( );
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}
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bool T_WatchedFiles::watch(
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__rd__ std::string const& file )
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{
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static constexpr auto inFlags( IN_CLOSE_WRITE | IN_DELETE_SELF );
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if ( watcher ) {
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const auto wd( inotify_add_watch( watcher->fd ,
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file.c_str( ) , inFlags ) );
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if ( wd == -1 ) {
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return false;
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}
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if ( find( identifiers , wd ) == identifiers.end( ) ) {
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identifiers.push_back( wd );
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}
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return true;
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}
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return false;
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}
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/*= T_ShaderCode =============================================================*/
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T_ShaderCode::T_ShaderCode(
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__rd__ const int nparts )
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: code( nparts , nullptr )
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{ }
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T_ShaderCode::~T_ShaderCode( )
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{
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for ( char* str : code ) {
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delete[] str;
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}
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}
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/*----------------------------------------------------------------------------*/
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void T_ShaderCode::setPart(
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__rd__ const int index ,
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__rd__ char const* const string )
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{
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assert( code[ index ] == nullptr );
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const int len( strlen( string ) + 1 );
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char buffer[ 32 ];
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const int extraLen( index == 0 ? 0
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: snprintf( buffer , sizeof( buffer ) ,
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"\n#line 0 %d\n" , index ) );
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char* const output( new char[ extraLen + len ] );
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if ( index != 0 ) {
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memcpy( output , buffer , extraLen );
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}
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strcpy( output + extraLen , string );
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code[ index ] = output;
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}
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void T_ShaderCode::setPart(
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__rd__ const int index ,
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__rd__ void const* const data ,
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__rd__ const int size )
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{
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assert( code[ index ] == nullptr );
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char buffer[ 32 ];
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const int extraLen( index == 0 ? 0
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: snprintf( buffer , sizeof( buffer ) ,
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"\n#line 0 %d\n" , index ) );
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char* const output( new char[ extraLen + size + 1 ] );
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if ( index != 0 ) {
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memcpy( output , buffer , extraLen );
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}
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memcpy( output + extraLen , data , size );
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output[ extraLen + size ] = 0;
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code[ index ] = output;
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}
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bool T_ShaderCode::loadPart(
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__rd__ const int index ,
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__rd__ std::string const& source ,
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__rw__ std::vector< std::string >& errors )
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{
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assert( code[ index ] == nullptr );
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FILE * f = fopen( source.c_str( ) , "r" );
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if ( !f ) {
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std::string error( "File not found: " );
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error += source;
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errors.push_back( error );
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return false;
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}
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char buffer[ 32 ];
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const int extraLen( index == 0 ? 0
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: snprintf( buffer , sizeof( buffer ) ,
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"\n#line 0 %d\n" , index ) );
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fseek( f , 0 , SEEK_END );
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const size_t size( ftell( f ) );
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fseek( f , 0 , SEEK_SET );
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char* const output( new char[ extraLen + size + 1 ] );
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if ( index != 0 ) {
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memcpy( output , buffer , extraLen );
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}
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if ( fread( output + extraLen , 1 , size , f ) != size ) {
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fclose( f );
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delete[] output;
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std::string error( "Could not read file: " );
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error += source;
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errors.push_back( error );
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return false;
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}
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output[ extraLen + size ] = 0;
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fclose( f );
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code[ index ] = output;
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return true;
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}
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/*----------------------------------------------------------------------------*/
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GLuint T_ShaderCode::createProgram(
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__rd__ GLenum type ,
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__rw__ std::vector< std::string >& errors ) const
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{
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GLenum sid = glCreateShaderProgramv( type , code.size( ) , &code[ 0 ] );
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if ( sid == 0 ) {
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errors.push_back( "Failed to create GL program" );
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return sid;
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}
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int infoLogLength;
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glGetProgramiv( sid , GL_INFO_LOG_LENGTH , &infoLogLength );
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if ( infoLogLength ) {
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char buffer[ infoLogLength + 1 ];
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glGetProgramInfoLog( sid , infoLogLength , nullptr , buffer );
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char* start( buffer );
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char* found( strchr( buffer , '\n' ) );
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while ( found ) {
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*found = 0;
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errors.push_back( start );
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start = found + 1;
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found = strchr( start , '\n' );
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}
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if ( start < &buffer[ infoLogLength - 1 ] ) {
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errors.push_back( start );
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}
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}
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int lnk;
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glGetProgramiv( sid , GL_LINK_STATUS , &lnk );
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if ( !lnk ) {
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glDeleteProgram( sid );
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return 0;
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}
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return sid;
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}
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/*= T_Camera =================================================================*/
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void T_Camera::handleDND(
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__rd__ ImVec2 const& move ,
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__rd__ const bool hasCtrl ,
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__rd__ const bool hasShift ,
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__rd__ const bool lmb // Left mouse button
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)
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{
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if ( move.x == 0 || move.y == 0 ) {
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return;
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}
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const float fdx( move.x * .1f * ( hasCtrl ? 1.f : .1f ) );
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const float fdy( move.y * .1f * ( hasCtrl ? 1.f : .1f ) );
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if ( lmb && hasShift ) {
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// Left mouse button, shift - move camera
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const auto side( glm::normalize( glm::cross( up , dir ) ) );
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lookAt += .01f * ( side * fdx + up * fdy );
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} else if ( lmb ) {
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// Left mouse button, no shift - change yaw/pitch
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updateAngle( angles.y , fdx );
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updateAngle( angles.x , fdy );
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} else {
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// Right mouse button - change roll
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updateAngle( angles.z , fdx );
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}
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update( );
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}
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void T_Camera::handleWheel(
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__rd__ const float wheel ,
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__rd__ const bool hasCtrl ,
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__rd__ const bool hasShift
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)
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{
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const float delta( wheel * ( hasCtrl ? 1.f : .1f) );
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if ( hasShift ) {
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fov = std::max( 1.f , std::min( 179.f , fov + delta ) );
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} else {
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distance = std::max( .01f , distance - delta );
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}
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update( );
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}
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/*----------------------------------------------------------------------------*/
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void T_Camera::makeUI( )
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{
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if ( !ImGui::CollapsingHeader( "Camera" ) ) {
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return;
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}
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const bool changed[] = {
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ImGui::DragFloat3( "Look at" , &lookAt.x ) ,
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ImGui::DragFloat( "Distance" , &distance , .1f ,
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.1f , 1e8 , "%.1f" ) ,
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ImGui::DragFloat3( "Angles" , &angles.x , .01f , -180 , 180 ) ,
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ImGui::DragFloat( "FoV" , &fov , .01f , .01f , 179.9f )
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};
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for ( unsigned i = 0 ; i < sizeof( changed ) / sizeof( bool ) ; i ++ ) {
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if ( changed[ i ] ) {
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update( );
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break;
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}
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}
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}
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/*----------------------------------------------------------------------------*/
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void T_Camera::update( )
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{
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anglesToMatrix( &angles.x , &rotMat[ 0 ].x );
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dir = glm::vec3( 0 , 0 , -distance ) * rotMat;
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up = glm::vec3( 0 , 1 , 0 ) * rotMat;
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pos = lookAt - dir;
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np = 2 * tan( M_PI * ( 180. - fov ) / 360. );
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}
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