// // debug_hud.h // imguiex #pragma once typedef struct DebugHUD { bool show_test_window; bool show_example_window; float rotation_speed; float cubeColor1[4]; float cubeColor2[4]; } DebugHUD; #if __cplusplus extern "C" { #endif void DebugHUD_InitDefaults( DebugHUD *hud ); void DebugHUD_DoInterface( DebugHUD *hud ); #if __cplusplus } #endif