<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.10"/> <title>0.9.9 API documenation: GLM Core</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <script type="text/javascript"> $(document).ready(function() { init_search(); }); </script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by 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class="contents"> <p>The core of GLM, which implements exactly and only the GLSL specification to the degree possible. <a href="#details">More...</a></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="groups"></a> Modules</h2></td></tr> <tr class="memitem:a00145"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00145.html">Common functions</a></td></tr> <tr class="memdesc:a00145"><td class="mdescLeft"> </td><td class="mdescRight">These all operate component-wise. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00146"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00146.html">Exponential functions</a></td></tr> <tr class="memdesc:a00146"><td class="mdescLeft"> </td><td class="mdescRight">These all operate component-wise. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00147"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00147.html">Geometric functions</a></td></tr> <tr class="memdesc:a00147"><td class="mdescLeft"> </td><td class="mdescRight">These operate on vectors as vectors, not component-wise. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00148"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00148.html">Integer functions</a></td></tr> <tr class="memdesc:a00148"><td class="mdescLeft"> </td><td class="mdescRight">These all operate component-wise. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00149"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00149.html">Matrix functions</a></td></tr> <tr class="memdesc:a00149"><td class="mdescLeft"> </td><td class="mdescRight">For each of the following built-in matrix functions, there is both a single-precision floating point version, where all arguments and return values are single precision, and a double-precision floating version, where all arguments and return values are double precision. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00150"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00150.html">Floating-Point Pack and Unpack Functions</a></td></tr> <tr class="memdesc:a00150"><td class="mdescLeft"> </td><td class="mdescRight">These functions do not operate component-wise, rather as described in each case. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00151"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html">Angle and Trigonometry Functions</a></td></tr> <tr class="memdesc:a00151"><td class="mdescLeft"> </td><td class="mdescRight">Function parameters specified as angle are assumed to be in units of radians. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00152"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00152.html">Vector Relational Functions</a></td></tr> <tr class="memdesc:a00152"><td class="mdescLeft"> </td><td class="mdescRight">Relational and equality operators (<, <=, >, >=, ==, !=) are defined to operate on scalars and produce scalar Boolean results. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00156"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00156.html">Types</a></td></tr> <tr class="memdesc:a00156"><td class="mdescLeft"> </td><td class="mdescRight">The standard types defined by the specification. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00157"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00157.html">Precision types</a></td></tr> <tr class="memdesc:a00157"><td class="mdescLeft"> </td><td class="mdescRight">Non-GLSL types that are used to define precision-based types. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a00158"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html">Template types</a></td></tr> <tr class="memdesc:a00158"><td class="mdescLeft"> </td><td class="mdescRight">The generic template types used as the basis for the core types. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <p>The core of GLM, which implements exactly and only the GLSL specification to the degree possible. </p> <p>The GLM core consists of <a class="el" href="a00156.html">C++ types that mirror GLSL types</a> and C++ functions that mirror the GLSL functions. It also includes <a class="el" href="a00157.html">a set of precision-based types</a> that can be used in the appropriate functions. The C++ types are all based on a basic set of <a class="el" href="a00158.html">template types</a>.</p> <p>The best documentation for GLM Core is the current GLSL specification, <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 (pdf file)</a>.</p> <p>GLM core functionalities require <<a class="el" href="a00041.html" title="GLM Core ">glm/glm.hpp</a>> to be included to be used. </p> </div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.10 </small></address> </body> </html>