/// @brief Helper functions to create generic texture /// @file gli/make_texture.hpp #pragma once namespace gli { // Helper function to create a 1d texture with a specific number of levels gli::texture make_texture1d(format Format, extent1d const& Extent, size_t Levels); // Helper function to create a 1d texture with a complete mipmap chain gli::texture make_texture1d(format Format, extent1d const& Extent); // Helper function to create a 1d array texture with a specific number of levels gli::texture make_texture1d_array(format Format, extent1d const& Extent, size_t Layers, size_t Levels); // Helper function to create a 1d array texture with a complete mipmap chain gli::texture make_texture1d_array(format Format, extent1d const& Extent, size_t Layers); // Helper function to create a 2d texture with a specific number of levels gli::texture make_texture2d(format Format, extent2d const& Extent, size_t Levels); // Helper function to create a 2d texture with a complete mipmap chain gli::texture make_texture2d(format Format, extent2d const& Extent); // Helper function to create a 2d array texture with a specific number of levels gli::texture make_texture2d_array(format Format, extent2d const& Extent, size_t Layer, size_t Levels); // Helper function to create a 2d array texture with a complete mipmap chain gli::texture make_texture2d_array(format Format, extent2d const& Extent, size_t Layer); // Helper function to create a 3d texture with a specific number of levels gli::texture make_texture3d(format Format, extent3d const& Extent, size_t Levels); // Helper function to create a 3d texture with a complete mipmap chain gli::texture make_texture3d(format Format, extent3d const& Extent); // Helper function to create a cube texture with a specific number of levels gli::texture make_texture_cube(format Format, extent2d const& Extent, size_t Levels); // Helper function to create a cube texture with a complete mipmap chain gli::texture make_texture_cube(format Format, extent2d const& Extent); // Helper function to create a cube array texture with a specific number of levels gli::texture make_texture_cube_array(format Format, extent2d const& Extent, size_t Layer, size_t Levels); // Helper function to create a cube array texture with a complete mipmap chain gli::texture make_texture_cube_array(format Format, extent2d const& Extent, size_t Layer); }//namespace gli #include "./core/make_texture.inl"