#include "externals.hh" #include "utilities.hh" void disableButton( ) { ImGui::PushStyleColor( ImGuiCol_Button , ImColor( .3f , .3f , .3f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonHovered , ImColor( .3f , .3f , .3f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonActive , ImColor( .3f , .3f , .3f ) ); } /*----------------------------------------------------------------------------*/ void updateAngle( __rw__ float& initial , __rd__ const float delta ) { initial = fmod( initial + delta + 540 , 360 ) - 180; } void anglesToMatrix( __rd__ float const* angles , __wr__ float* matrix ) { float c[3] , s[3]; for ( int i = 0 ; i < 3 ; i ++ ) { const float a = M_PI * angles[ i ] / 180; c[i] = cos( a ); s[i] = sin( a ); } matrix[0] = c[1]*c[2]; matrix[1] = s[0]*s[1]*c[2] - c[0]*s[2]; matrix[2] = s[0]*s[2] + c[0]*s[1]*c[2]; matrix[3] = c[1]*s[2]; matrix[4] = c[0]*c[2] + s[0]*s[1]*s[2]; matrix[5] = c[0]*s[1]*s[2] - s[0]*c[2]; matrix[6] = -s[1]; matrix[7] = s[0]*c[1]; matrix[8] = c[0]*c[1]; }