# # Cross Platform Makefile # Compatible with Ubuntu 14.04.1 and Mac OS X # # # if you using Mac OS X: # You'll need glfw # http://www.glfw.org # #CXX = g++ EXE = opengl2_example OBJS = main.o imgui_impl_glfw.o OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o UNAME_S := $(shell uname -s) ifeq ($(UNAME_S), Linux) #LINUX ECHO_MESSAGE = "Linux" LIBS = -lGL `pkg-config --static --libs glfw3` CXXFLAGS = -I../../ `pkg-config --cflags glfw3` CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif ifeq ($(UNAME_S), Darwin) #APPLE ECHO_MESSAGE = "Mac OS X" LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo #LIBS += -L/usr/local/lib -lglfw3 LIBS += -L/usr/local/lib -lglfw CXXFLAGS = -I../../ -I/usr/local/include CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif ifeq ($(UNAME_S), MINGW64_NT-6.3) ECHO_MESSAGE = "Windows" LIBS = -lglfw3 -lgdi32 -lopengl32 -limm32 CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags glfw3` CXXFLAGS += -Wall -Wformat CFLAGS = $(CXXFLAGS) endif .cpp.o: $(CXX) $(CXXFLAGS) -c -o $@ $< all: $(EXE) @echo Build complete for $(ECHO_MESSAGE) $(EXE): $(OBJS) $(CXX) -o $(EXE) $(OBJS) $(CXXFLAGS) $(LIBS) clean: rm $(EXE) $(OBJS)