#pragma once #include "c-sync.hh" #include "ui-mousectrl.hh" class T_UISync : public A_MouseCtrl { public: T_UISync( ); ~T_UISync( ); //---------------------------------------------------------------------- bool& overridesWindowEnabled( ) noexcept { return ovWindow_; } void makeOverridesWindow( ); using F_Override = std::function< void( A_SyncOverride& , uint32_t& , T_StringBuilder& ) >; F_Override uiFor( A_SyncOverride& target ) const noexcept; //---------------------------------------------------------------------- void updateTime( ) noexcept; //---------------------------------------------------------------------- void delegateMouse( T_String const& id , P_MouseCtrl delegate ) noexcept; void clearMouseDelegate( ) noexcept; bool isCurrentDelegate( T_String const& delegate ) noexcept { return mouseDelegateName_ == delegate; } //---------------------------------------------------------------------- void handleDragAndDrop( ImVec2 const& move , T_KeyboardModifiers modifiers , T_MouseButtons buttons ) noexcept override; void handleWheel( float wheel , T_KeyboardModifiers modifiers , T_MouseButtons buttons ) noexcept override; private: bool ovWindow_{ false }; // Overrides window open T_KeyValueTable< T_String , F_Override > sovuis_; // Override UI table T_String mouseDelegateName_{ }; // Name and pointer for mouse delegation T_OwnPtr< A_MouseCtrl > mouseDelegate_{ }; bool playingPrevious_{ false }; // Was it playing before? float lastFrame_{ 0 }; // Time of last frame };