#pragma once #ifndef REAL_BUILD # include "externals.hh" #endif enum class E_TexType { RGBA8 , RGBA16F , RGB8 , RGB16F , R8 , R16F , }; enum class E_TexSampling { NEAREST , LINEAR , }; enum class E_TexWrap { REPEAT , CLAMP_EDGE , CLAMP_BORDER }; /*----------------------------------------------------------------------------*/ enum class E_ODbgMode { LDR , LDR_ALPHA , HDR , DEPTH , __COUNT__ };