#pragma once #ifndef REAL_BUILD # include "externals.hh" #endif /*= T_FilesWatcher / T_WatchedFiles ==========================================*/ /* So we need to be able to watch for files being created, updated and deleted. * Watching for updates & deletions is pretty easy. For files being created, * one has to watch the parent directory. In addition, the case where a file * is being updated by rotation (move old, write new, rm old) needs to be * handled correctly as it is what vim does. */ struct T_FilesWatcher; struct T_WatchedFiles; using F_OnFileChanges = std::function< void( void ) >; struct T_FilesWatcher { friend struct T_WatchedFiles; T_FilesWatcher( T_FilesWatcher const& ) = delete; T_FilesWatcher( T_FilesWatcher&& ) = delete; T_FilesWatcher( ); ~T_FilesWatcher( ); void check( ); private: struct T_WatchSet_ { T_FilesWatcher* watcher; F_OnFileChanges callback; bool triggered; T_WatchSet_( T_FilesWatcher* watcher , F_OnFileChanges callback ) noexcept; ~T_WatchSet_( ); }; using P_WatchSet_ = T_OwnPtr< T_WatchSet_ >; struct T_File_ { int wd; T_Array< T_WatchSet_* > watchers; void trigger( ); }; int fd; T_KeyValueTable< T_FSPath , T_File_ > fileWatchers_; T_KeyValueTable< int , T_FSPath > inotify_; T_Array< T_FSPath > missing_; T_Array< T_WatchSet_* > watched_; void watchFile( T_FSPath const& path , T_WatchSet_* const watcher ); void unwatchAll( T_WatchSet_* const watcher ); }; /*----------------------------------------------------------------------------*/ struct T_WatchedFiles { friend struct T_FilesWatcher; T_WatchedFiles( ) = delete; T_WatchedFiles( T_WatchedFiles const& ) = delete; T_WatchedFiles( T_WatchedFiles&& ) noexcept; T_WatchedFiles( T_FilesWatcher& watcher , const F_OnFileChanges callback ); void clear( ); bool watch( T_FSPath const& file ); private: T_FilesWatcher::P_WatchSet_ watchSet_; }; using P_WatchedFiles = T_OwnPtr< T_WatchedFiles >;