OUTDIR = build CXXFLAGS += $(shell sdl2-config --cflags) -std=c++14 -Wall -g CFLAGS += $(shell sdl2-config --cflags) CPPFLAGS += -I. -I$(OUTDIR) \ -I3rdparty/imgui -I3rdparty/glm \ -I3rdparty/icon-font-headers \ -I3rdparty/ebcl/include \ -DREAL_BUILD -DGLM_ENABLE_EXPERIMENTAL BUILDER_LIBS = $(LIBEBCL) -latomic TOOL_LIBS = $(shell sdl2-config --libs) -lGL -lGLEW -ldl $(BUILDER_LIBS) BUILTIN_SHADERS = \ copy \ dbg-alpha \ dbg-depth-linear \ dbg-depth-reinhard \ dbg-reinhard \ fullscreen \ # END BUILTIN_SHADERS IMGUI = imgui.cpp imgui_draw.cpp COMMON = \ common.cc \ c-buildcfg.cc \ c-camera.cc \ c-filewatcher.cc \ c-project.cc \ c-shaders.cc \ c-utilities.cc \ c-undo.cc \ \ c-ops.cc \ c-opast.cc \ c-opopt.cc \ c-opparser.cc \ c-opcomp.cc \ c-opmgr.cc \ \ c-sync.cc \ c-syncedit.cc \ c-syncoverrides.cc \ # END COMMON TOOL = \ m-tool.cc \ ui.cc \ ui-actions.cc \ ui-app.cc \ ui-colorgrading.cc \ ui-demo.cc \ ui-dialogs.cc \ ui-imgui-sdl.cc \ ui-odbg.cc \ ui-opemu.cc \ ui-overrides.cc \ ui-profiling.cc \ ui-rendertarget.cc \ ui-sequencer.cc \ ui-shaders.cc \ ui-sync.cc \ ui-texture.cc \ ui-utilities.cc \ # END TOOL BUILDER = \ m-builder.cc \ # END BUILDER BUILTIN_SHADERS_SRC = $(addprefix toolshaders/, $(addsuffix .glsl, $(BUILTIN_SHADERS))) BUILTIN_SHADERS_H = $(addprefix $(OUTDIR)/bs-, $(addsuffix .inl, $(BUILTIN_SHADERS))) IMGUI_OBJS = $(addprefix $(OUTDIR)/, $(addsuffix .o, $(basename $(IMGUI)))) COMMON_OBJS = $(addprefix $(OUTDIR)/, $(addsuffix .o, $(basename $(COMMON)))) TOOL_OBJS = $(addprefix $(OUTDIR)/, $(addsuffix .o, $(basename $(TOOL)))) BUILDER_OBJS = $(addprefix $(OUTDIR)/, $(addsuffix .o, $(basename $(BUILDER)))) LIBEBCL = $(OUTDIR)/ebcl/libebcorelib.a PCH=externals.hh.gch COMMON_DEPS = $(COMMON_OBJS:$(OUTDIR)/%.o=$(OUTDIR)/%.d) DEMO_DEPS = $(TOOL_OBJS:$(OUTDIR)/%.o=$(OUTDIR)/%.d) BUILDER_DEPS = $(BUILDER_OBJS:$(OUTDIR)/%.o=$(OUTDIR)/%.d) COMMON_REQ = $(COMMON_OBJS) DEMO_BUILD = $(TOOL_OBJS) $(COMMON_REQ) $(IMGUI_OBJS) BUILDER_BUILD = $(BUILDER_OBJS) $(COMMON_REQ) ALL_OBJS = $(TOOL_OBJS) $(BUILDER_OBJS) $(COMMON_REQ) ALL_DEPS = $(COMMON_DEPS) $(DEMO_DEPS) $(BUILDER_DEPS) all: tourista tourista-builder tourista: $(LIBEBCL) $(DEMO_BUILD) $(CXX) $(CXXFLAGS) $(CPPFLAGS) -o tourista \ $(DEMO_BUILD) $(TOOL_LIBS) tourista-builder: $(LIBEBCL) $(BUILDER_BUILD) $(CXX) $(CXXFLAGS) $(CPPFLAGS) -o tourista-builder \ $(BUILDER_BUILD) $(BUILDER_LIBS) clean: rm -f $(ALL_OBJS) $(BUILTIN_SHADERS_H) tourista tourista-builder $(PCH) $(OUTDIR)/font-awesome.inl depclean: clean rm -f $(ALL_DEPS) fullclean: depclean @+make -C 3rdparty/ebcl fullclean CONFIG=../../ebcl-config rm -f $(OUTDIR)/font-to-c .PHONY: all clean fullclean outdir: @if ! [ -d "$(OUTDIR)" ]; then mkdir "$(OUTDIR)"; fi .PHONY: outdir #------------------------------------------------------------------------------- $(IMGUI_OBJS): $(OUTDIR)/%.o: 3rdparty/imgui/%.cpp | outdir $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< #------------------------------------------------------------------------------- -include $(DEMO_DEPS) $(TOOL_OBJS): $(OUTDIR)/%.o: %.cc $(PCH) | outdir $(BUILTIN_SHADERS_H) $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) $(CPPFLAGS) -M -MF $(@:%.o=%.d) -MT $@ $< #------------------------------------------------------------------------------- -include $(COMMON_DEPS) $(COMMON_OBJS): $(OUTDIR)/%.o: %.cc $(PCH) | outdir $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) $(CPPFLAGS) -M -MF $(@:%.o=%.d) -MT $@ $< #------------------------------------------------------------------------------- -include $(BUILDER_DEPS) $(BUILDER_OBJS): $(OUTDIR)/%.o: %.cc $(PCH) | outdir $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) $(CPPFLAGS) -M -MF $(@:%.o=%.d) -MT $@ $< #------------------------------------------------------------------------------- $(LIBEBCL): ebcl-config +make -C 3rdparty/ebcl CONFIG=../../ebcl-config $(PCH): externals.hh $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< #------------------------------------------------------------------------------- $(BUILTIN_SHADERS_H): $(OUTDIR)/bs-%.inl: toolshaders/%.glsl | outdir xxd -i < $< > $@ #------------------------------------------------------------------------------- $(OUTDIR)/ui-app.o: ui-app.cc $(OUTDIR)/font-awesome.inl $(OUTDIR)/font-awesome.inl: 3rdparty/font-awesome/fonts/fontawesome-webfont.ttf $(OUTDIR)/font-to-c $(OUTDIR)/font-to-c -base85 3rdparty/font-awesome/fonts/fontawesome-webfont.ttf \ FontAwesome_ >$@ $(OUTDIR)/font-to-c: 3rdparty/imgui/extra_fonts/binary_to_compressed_c.cpp $(CXX) -o $@ $<