68d01ca42e
Shaders - Relative paths
...
Shaders are no longer found under /shaders in the project; they can be
anywhere. In addition, paths for both (program) instructions in the
script and include directives in shader source code are relative to the
file which contains them.
2017-12-29 11:33:15 +01:00
7db090fb5d
Scripting - Image unit binding
2017-12-24 11:10:38 +01:00
8839127c1a
Scripting - Support for compute shader dispatch
2017-12-23 18:40:36 +01:00
fd84c3cae3
Compiler - Changed log level for full output dumps
2017-12-17 10:31:59 +01:00
5f6eee238f
Parser - Refactored AST nodes
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AST nodes use the same storage structure, whatever their nature.
2017-12-13 21:44:50 +01:00
c7e4ccf67e
Builder tool - Various, pre-constant propagation
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+ Prepared flags for constant propagation
+ UI instructions removal in compiler
+ Various changes to test "demo"
2017-12-03 14:59:39 +01:00
c4ce6e90d7
Builder tool - Logging
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Added logging using F_OPLogger wherever there were traces.
2017-12-03 13:05:54 +01:00
fac625eaf9
UI - Refactoring progress
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(see previous log message)
2017-11-24 09:51:05 +01:00
05472b1c3a
UI - Refactoring progress
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(see previous log message)
2017-11-23 23:31:24 +01:00