3344f96af0
"Interactive mode" for common code
...
This prevents the script manager and sync manager from watching/loading
their files unless they're explicitely started using
Common::SetInteractiveMode()
This will avoid having the whole thing loaded twice when running the
builder.
2017-12-28 17:16:39 +01:00
542e791199
Scripting - Includes work!
2017-12-28 10:27:23 +01:00
3f6c61cfd3
Propagate project path as a T_FSPath
2017-12-27 14:15:49 +01:00
ae3958f785
Project manager - Use project path to load everything
...
+ Curves, script and shaders are loaded from the path of the project.
+ Main tool can be passed a parameter to specify the project's root.
2017-11-24 14:53:41 +01:00
c465a38306
UI - Refactoring progress
...
(see previous log message)
2017-11-23 23:38:05 +01:00
05472b1c3a
UI - Refactoring progress
...
(see previous log message)
2017-11-23 23:31:24 +01:00
8fc496b15a
UI - Refactoring progress
...
(see previous log message)
2017-11-23 23:05:14 +01:00