Fixed shader paths
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1 changed files with 1 additions and 1 deletions
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@ -191,7 +191,7 @@ void T_ShaderProgram::load( )
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} else {
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printf( " %d:%s" , i , parts_[ i ].c_str( ) );
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if ( sc.loadPart( i , parts_[ i ].c_str( ) , errors_ ) ) {
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files_.watch( parts_[ i ] );
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files_.watch( "shaders/" + parts_[ i ] );
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}
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}
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}
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