Ops - Auto-reload + resize support
This commit is contained in:
parent
c3171aba94
commit
e0e7ab5441
11 changed files with 201 additions and 128 deletions
2
Makefile
2
Makefile
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@ -27,10 +27,12 @@ COMMON = \
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shaders.cc \
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shaders.cc \
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odbg.cc \
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odbg.cc \
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sync.cc \
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sync.cc \
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\
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ops.cc \
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ops.cc \
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opast.cc \
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opast.cc \
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opparser.cc \
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opparser.cc \
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opcomp.cc \
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opcomp.cc \
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opmgr.cc \
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# END COMMON
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# END COMMON
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DEMO = \
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DEMO = \
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1
TODO
1
TODO
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@ -11,7 +11,6 @@ Scripting:
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type errors
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type errors
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* Spill values in the FPU stack runs out
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* Spill values in the FPU stack runs out
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* More checks in the execution engine
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* More checks in the execution engine
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* Reload script on file changes
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* Re-execute init if shaders are changed
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* Re-execute init if shaders are changed
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(better yet, only execute the parts that are actually needed)
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(better yet, only execute the parts that are actually needed)
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* Overrides
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* Overrides
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107
demo.cc
107
demo.cc
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@ -3,30 +3,28 @@
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#include "sync.hh"
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#include "sync.hh"
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#include "rendertarget.hh"
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#include "rendertarget.hh"
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#include "globals.hh"
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#include "globals.hh"
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#include "ops.hh"
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#include "opcomp.hh"
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#include "opcomp.hh"
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#include <ebcl/Files.hh>
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#include <ebcl/Files.hh>
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#include <ebcl/SRDText.hh>
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#include <ebcl/SRDText.hh>
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T_Demo::T_Demo( const uint32_t width ,
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bool T_Demo::initialise(
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const uint32_t height )
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const uint32_t w ,
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: width( width ) , height( height )
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const uint32_t h )
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{ }
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bool T_Demo::initialise( )
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{
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{
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if ( !program ) {
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width = w;
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loadProgram( );
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height = h;
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}
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return program && runInit( *program );
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return true;
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}
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}
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void T_Demo::render( )
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void T_Demo::render( )
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{
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{
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if ( program && !context ) {
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if ( Globals::Ops( ).hasNewProgram( ) ) {
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runInit( );
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auto nProgram{ Globals::Ops( ).program( ) };
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if ( runInit( *nProgram ) ) {
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program = std::move( nProgram );
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}
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}
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}
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auto& sync( Globals::Sync( ) );
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auto& sync( Globals::Sync( ) );
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@ -99,83 +97,34 @@ void WriteSRDError(
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} // namespace
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} // namespace
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bool T_Demo::loadProgram( )
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bool T_Demo::runInit(
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ops::T_OpProgram& p )
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{
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{
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using namespace ebcl;
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auto nContext{ NewOwned< ops::T_OpContext >( p ) };
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const T_String inputName( T_String::Pooled( "demo.srd" ) );
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T_File input( inputName , E_FileMode::READ_ONLY );
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try {
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try {
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input.open( );
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nContext->run( ops::T_OpContext::R_INIT , 0 , width , height );
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} catch ( X_StreamError const& e ) {
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PrintStreamError( "Could not open" , inputName , e );
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return false;
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}
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// Load SRD data
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T_SRDMemoryTarget srdOut;
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srdOut.clearComments( true ).clearFlushToken( true );
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try {
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T_SRDTextReader srdReader{ srdOut };
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T_FileInputStream fis{ input };
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srdReader.read( inputName , fis );
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} catch ( X_StreamError const& e ) {
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PrintStreamError( "Could not open" , inputName , e );
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return false;
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} catch ( X_SRDErrors const& e ) {
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T_StringBuilder sb;
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const auto nErrors( e.errors.size( ) );
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for ( auto i = 0u ; i < nErrors ; i ++ ) {
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WriteSRDError( sb , e.errors[ i ] );
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}
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sb << "No parsing happened due to format errors\n" << '\0';
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fprintf( stderr , "%s" , sb.data( ) );
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return false;
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}
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// Parse the fuck
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T_OpsParser parser;
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if ( parser.parse( srdOut.list( ) ) ) {
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printf( "Parser successful. Compiling...\n" );
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T_OpsCompiler compiler;
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program = compiler.compile( *parser.result( ) );
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return true;
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}
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T_StringBuilder sb;
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sb << "- PARSE ERRORS -------------------------\n";
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const auto nErrors( parser.errors( ).size( ) );
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for ( auto i = 0u ; i < nErrors ; i ++ ) {
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WriteSRDError( sb , parser.errors( )[ i ] );
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}
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sb << "----------------------------------------\n";
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sb << '\0';
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fprintf( stderr , "%s" , sb.data( ) );
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return false;
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}
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void T_Demo::runInit( )
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{
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context = NewOwned< ops::T_OpContext >( *program );
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try {
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context->run( ops::T_OpContext::R_INIT , 0 , width , height );
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} catch ( ops::X_OpFailure const& fail ) {
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} catch ( ops::X_OpFailure const& fail ) {
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printf( "FAILED TO RUN INIT!\n\t%s\n" , fail.what( ) );
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printf( "FAILED TO RUN INIT!\n\t%s\n" , fail.what( ) );
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context->aborted = true;
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nContext.clear( );
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return;
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}
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}
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if ( !nContext ) {
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return false;
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}
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context = std::move( nContext );
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Globals::Sync( ).clearInputs( );
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Globals::Sync( ).clearInputs( );
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const auto n( context->initialInputs.size( ) );
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const auto n( context->initialInputs.size( ) );
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assert( n == program->inputs.size( ) );
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assert( n == p.inputs.size( ) );
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for ( auto i = 0u ; i < n ; i ++ ) {
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for ( auto i = 0u ; i < n ; i ++ ) {
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Globals::Sync( ).addInput( program->inputs[ i ] ,
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Globals::Sync( ).addInput( p.inputs[ i ] ,
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context->initialInputs[ i ] );
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context->initialInputs[ i ] );
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#ifdef INVASIVE_TRACES
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#ifdef INVASIVE_TRACES
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printf( "#%d %s pos %d\n" , i , program->inputs[ i ].toOSString( ).data( ) ,
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printf( "#%d %s pos %d\n" , i , p.inputs[ i ].toOSString( ).data( ) ,
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Globals::Sync( ).inputPos( program->inputs[ i ] ) );
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Globals::Sync( ).inputPos( p.inputs[ i ] ) );
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#endif //INVASIVE_TRACES
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#endif //INVASIVE_TRACES
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}
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}
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Globals::Sync( ).updateCurveCaches( );
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Globals::Sync( ).updateCurveCaches( );
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return true;
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}
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}
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22
demo.hh
22
demo.hh
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@ -2,24 +2,22 @@
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#include "opcomp.hh"
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#include "opcomp.hh"
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namespace ops { class T_OpContext; }
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struct T_Demo
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struct T_Demo
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{
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{
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T_Demo( ) = delete;
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T_Demo( ) = default;
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NO_COPY( T_Demo );
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NO_COPY( T_Demo );
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NO_MOVE( T_Demo );
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NO_MOVE( T_Demo );
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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T_Demo( const uint32_t width ,
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bool initialise( const uint32_t width ,
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const uint32_t height );
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const uint32_t height );
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bool initialise( );
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void render( );
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void render( );
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bool loadProgram( );
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void runInit( );
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void handleDND(
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void handleDND(
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ImVec2 const& move ,
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ImVec2 const& move ,
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const bool hasCtrl ,
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const bool hasCtrl ,
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@ -34,15 +32,17 @@ struct T_Demo
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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const uint32_t width;
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const uint32_t height;
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bool playing = false;
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bool playing = false;
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private:
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uint32_t width;
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uint32_t height;
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T_OwnPtr< ops::T_OpProgram > program;
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T_OwnPtr< ops::T_OpProgram > program;
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T_OwnPtr< ops::T_OpContext > context;
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T_OwnPtr< ops::T_OpContext > context;
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private:
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bool playingPrevious = false;
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bool playingPrevious = false;
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float lastFrame;
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float lastFrame;
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bool runInit( ops::T_OpProgram& program );
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};
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};
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11
demo.srd
11
demo.srd
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@ -1,12 +1,14 @@
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(init
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(init
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# Compute viewport size
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# Compute viewport size
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(if (cmp-gt $width $height)
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(locals aspect-ratio)
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(set aspect-ratio (div 16 9))
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(if (cmp-gt (div $width $aspect-ratio) $height)
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(
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(
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(set vp-height $height)
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(set vp-height $height)
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(set vp-width (mul $height (div 16 9)))
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(set vp-width (mul $height $aspect-ratio))
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)(
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)(
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(set vp-width $width)
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(set vp-width $width)
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(set vp-height (div $width (div 16 9)))
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(set vp-height (div $width $aspect-ratio))
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)
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)
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)
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)
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# Viewport location
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# Viewport location
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@ -448,7 +450,8 @@
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# FIXME temp - we'll need to do init right before this
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# FIXME temp - we'll need to do init right before this
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# can be moved back to initialisation
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# can be moved back to initialisation
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(uniforms-i prg-fxaa 0 0)
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(uniforms-i prg-fxaa 0 0)
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(uniforms prg-fxaa 1 $vp-width $vp-height)
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(uniforms prg-fxaa 1
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$vp-x $vp-y $vp-width $vp-height)
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(main-output)
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(main-output)
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(viewport 0 0 $width $height)
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(viewport 0 0 $width $height)
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13
globals.cc
13
globals.cc
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@ -2,12 +2,14 @@
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#include "globals.hh"
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#include "globals.hh"
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#include "filewatcher.hh"
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#include "filewatcher.hh"
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#include "profiling.hh"
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#include "texture.hh"
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#include "shaders.hh"
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#include "window.hh"
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#include "odbg.hh"
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#include "odbg.hh"
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#include "opcomp.hh"
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#include "ops.hh"
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#include "profiling.hh"
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#include "shaders.hh"
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#include "sync.hh"
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#include "sync.hh"
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#include "texture.hh"
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#include "window.hh"
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T_OwnPtr< T_FilesWatcher > Globals::watcher_;
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T_OwnPtr< T_FilesWatcher > Globals::watcher_;
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@ -17,6 +19,7 @@ T_OwnPtr< T_SyncManager > Globals::sync_;
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T_OwnPtr< T_TextureManager > Globals::textures_;
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T_OwnPtr< T_TextureManager > Globals::textures_;
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T_OwnPtr< T_ShaderManager > Globals::shaders_;
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T_OwnPtr< T_ShaderManager > Globals::shaders_;
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T_OwnPtr< T_OutputDebugger > Globals::odbg_;
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T_OwnPtr< T_OutputDebugger > Globals::odbg_;
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T_OwnPtr< T_ScriptManager > Globals::ops_;
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void Globals::Init( )
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void Globals::Init( )
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@ -28,10 +31,12 @@ void Globals::Init( )
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textures_ = NewOwned< T_TextureManager >( );
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textures_ = NewOwned< T_TextureManager >( );
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shaders_ = NewOwned< T_ShaderManager >( );
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shaders_ = NewOwned< T_ShaderManager >( );
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odbg_ = NewOwned< T_OutputDebugger >( );
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odbg_ = NewOwned< T_OutputDebugger >( );
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ops_ = NewOwned< T_ScriptManager >( );
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}
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}
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void Globals::Shutdown( )
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void Globals::Shutdown( )
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{
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{
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ops_.clear( );
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odbg_.clear( );
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odbg_.clear( );
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shaders_.clear( );
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shaders_.clear( );
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textures_.clear( );
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textures_.clear( );
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17
globals.hh
17
globals.hh
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@ -11,6 +11,7 @@ struct T_TextureManager;
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struct T_ShaderManager;
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struct T_ShaderManager;
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struct T_OutputDebugger;
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struct T_OutputDebugger;
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struct T_SyncManager;
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struct T_SyncManager;
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struct T_ScriptManager;
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struct Globals
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struct Globals
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@ -25,13 +26,15 @@ struct Globals
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static T_TextureManager& Textures( ) { return *textures_; }
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static T_TextureManager& Textures( ) { return *textures_; }
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static T_ShaderManager& Shaders( ) { return *shaders_; }
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static T_ShaderManager& Shaders( ) { return *shaders_; }
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static T_OutputDebugger& ODbg( ) { return *odbg_; }
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static T_OutputDebugger& ODbg( ) { return *odbg_; }
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static T_ScriptManager& Ops( ) { return *ops_; }
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private:
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private:
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static ebcl::T_OwnPtr< T_FilesWatcher > watcher_;
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static T_OwnPtr< T_FilesWatcher > watcher_;
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static ebcl::T_OwnPtr< T_Window > window_;
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static T_OwnPtr< T_Window > window_;
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static ebcl::T_OwnPtr< T_Profiler > profiler_;
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static T_OwnPtr< T_Profiler > profiler_;
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static ebcl::T_OwnPtr< T_SyncManager > sync_;
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static T_OwnPtr< T_SyncManager > sync_;
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static ebcl::T_OwnPtr< T_ShaderManager > shaders_;
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static T_OwnPtr< T_ShaderManager > shaders_;
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static ebcl::T_OwnPtr< T_TextureManager > textures_;
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static T_OwnPtr< T_TextureManager > textures_;
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static ebcl::T_OwnPtr< T_OutputDebugger > odbg_;
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static T_OwnPtr< T_OutputDebugger > odbg_;
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static T_OwnPtr< T_ScriptManager > ops_;
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};
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};
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27
main.cc
27
main.cc
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@ -7,7 +7,9 @@
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#include "window.hh"
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#include "window.hh"
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#include "shaders.hh"
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#include "shaders.hh"
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#include "odbg.hh"
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#include "odbg.hh"
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#include "ops.hh"
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#include "rendertarget.hh"
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#include "rendertarget.hh"
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#include "sync.hh"
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using ebcl::T_Optional;
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using ebcl::T_Optional;
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@ -47,27 +49,30 @@ struct T_Main
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T_Main::T_Main( )
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T_Main::T_Main( )
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{
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{
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Globals::Init( );
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Globals::Init( );
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prevSize = ImVec2( 1280 , 720 );
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prevSize = ImVec2( -1 , -1 );
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}
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}
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void T_Main::mainLoop( )
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void T_Main::mainLoop( )
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{
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{
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auto& p( Globals::Profiler( ) );
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auto& p( Globals::Profiler( ) );
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while ( !done ) {
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while ( !done ) {
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if ( demo ) {
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auto const& dspSize( ImGui::GetIO( ).DisplaySize );
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auto const& dspSize( ImGui::GetIO( ).DisplaySize );
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if ( prevSize.x != dspSize.x || prevSize.y != dspSize.y ) {
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if ( prevSize.x != dspSize.x || prevSize.y != dspSize.y ) {
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stopResize = ResizeDelay;
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const auto doit( prevSize.x > 0 );
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prevSize = dspSize;
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prevSize = dspSize;
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if ( doit ) {
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stopResize = ResizeDelay;
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}
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}
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}
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}
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bool needInit( !demo );
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||||||
if ( stopResize > 0 ) {
|
if ( stopResize > 0 ) {
|
||||||
stopResize --;
|
stopResize --;
|
||||||
if ( stopResize == 0 ) {
|
if ( stopResize == 0 ) {
|
||||||
demo.clear( );
|
needInit = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ( !demo ) {
|
if ( needInit ) {
|
||||||
initDemo( );
|
initDemo( );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -100,18 +105,18 @@ T_Main::~T_Main( )
|
||||||
|
|
||||||
void T_Main::initDemo( )
|
void T_Main::initDemo( )
|
||||||
{
|
{
|
||||||
assert( !demo );
|
|
||||||
auto const& dspSize( ImGui::GetIO( ).DisplaySize );
|
auto const& dspSize( ImGui::GetIO( ).DisplaySize );
|
||||||
if ( dspSize.x < 0 || dspSize.y < 0 ) {
|
if ( dspSize.x < 0 || dspSize.y < 0 ) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ( !demo ) {
|
||||||
|
demo.setNew( );
|
||||||
|
}
|
||||||
|
|
||||||
printf( "init w/ dspsize %dx%d\n" , int( dspSize.x ) , int( dspSize.y ) );
|
printf( "init w/ dspsize %dx%d\n" , int( dspSize.x ) , int( dspSize.y ) );
|
||||||
demo.setNew( dspSize.x , dspSize.y );
|
if ( demo->initialise( (uint32_t) dspSize.x , (uint32_t) dspSize.y ) ) {
|
||||||
if ( demo->initialise( ) ) {
|
|
||||||
Globals::Profiler( ).clear( );
|
Globals::Profiler( ).clear( );
|
||||||
} else {
|
|
||||||
demo.clear( );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -207,9 +212,7 @@ void T_Main::makeUI( )
|
||||||
void T_Main::render( )
|
void T_Main::render( )
|
||||||
{
|
{
|
||||||
if ( demo ) {
|
if ( demo ) {
|
||||||
Globals::Profiler( ).start( "Render" );
|
|
||||||
demo->render( );
|
demo->render( );
|
||||||
glFinish( ); Globals::Profiler( ).end( "Render" );
|
|
||||||
|
|
||||||
Globals::Profiler( ).start( "Debug" );
|
Globals::Profiler( ).start( "Debug" );
|
||||||
T_Rendertarget::MainOutput( );
|
T_Rendertarget::MainOutput( );
|
||||||
|
|
40
opcomp.hh
40
opcomp.hh
|
@ -1,14 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#ifndef REAL_BUILD
|
#include "filewatcher.hh"
|
||||||
# include "externals.hh"
|
#include "opast.hh"
|
||||||
#endif
|
|
||||||
#include <ebcl/SRDData.hh>
|
#include <ebcl/SRDData.hh>
|
||||||
|
|
||||||
|
|
||||||
/*= PARSER ===================================================================*/
|
/*= PARSER ===================================================================*/
|
||||||
|
|
||||||
namespace opast { class T_RootNode; }
|
|
||||||
|
|
||||||
// Parser output. Consists in a root node as well as other details (table of
|
// Parser output. Consists in a root node as well as other details (table of
|
||||||
// constants, data types, etc...)
|
// constants, data types, etc...)
|
||||||
struct T_OpsParserOutput
|
struct T_OpsParserOutput
|
||||||
|
@ -31,6 +28,7 @@ class T_OpsParser : public ebcl::A_PrivateImplementation
|
||||||
|
|
||||||
T_Array< ebcl::T_SRDError > const& errors( ) const noexcept
|
T_Array< ebcl::T_SRDError > const& errors( ) const noexcept
|
||||||
{ return errors_; }
|
{ return errors_; }
|
||||||
|
|
||||||
T_OwnPtr< T_OpsParserOutput > result( ) noexcept
|
T_OwnPtr< T_OpsParserOutput > result( ) noexcept
|
||||||
{ return std::move( output_ ); }
|
{ return std::move( output_ ); }
|
||||||
};
|
};
|
||||||
|
@ -48,3 +46,35 @@ class T_OpsCompiler : public ebcl::A_PrivateImplementation
|
||||||
|
|
||||||
ops::P_OpProgram compile( T_OpsParserOutput const& input ) noexcept;
|
ops::P_OpProgram compile( T_OpsParserOutput const& input ) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/*= SCRIPT MANAGER =============================================================*/
|
||||||
|
|
||||||
|
// The script manager watches over the demo's script, attempting to reload it if
|
||||||
|
// it is changed.
|
||||||
|
class T_ScriptManager
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
T_WatchedFiles watcher_;
|
||||||
|
|
||||||
|
T_OpsParser parser_;
|
||||||
|
T_OpsCompiler compiler_;
|
||||||
|
|
||||||
|
ops::P_OpProgram output_;
|
||||||
|
T_Array< ebcl::T_SRDError > errors_;
|
||||||
|
|
||||||
|
public:
|
||||||
|
T_ScriptManager( ) noexcept;
|
||||||
|
|
||||||
|
bool hasNewProgram( ) const noexcept
|
||||||
|
{ return bool( output_ ); }
|
||||||
|
|
||||||
|
ops::P_OpProgram program( ) noexcept
|
||||||
|
{ return std::move( output_ ); }
|
||||||
|
|
||||||
|
T_Array< ebcl::T_SRDError > const& errors( ) const noexcept
|
||||||
|
{ return errors_; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
void loadScript( ) noexcept;
|
||||||
|
};
|
||||||
|
|
78
opmgr.cc
Normal file
78
opmgr.cc
Normal file
|
@ -0,0 +1,78 @@
|
||||||
|
#include "externals.hh"
|
||||||
|
#include "globals.hh"
|
||||||
|
#include "opcomp.hh"
|
||||||
|
#include "ops.hh"
|
||||||
|
|
||||||
|
#include <ebcl/Files.hh>
|
||||||
|
#include <ebcl/SRDIO.hh>
|
||||||
|
#include <ebcl/SRDText.hh>
|
||||||
|
|
||||||
|
|
||||||
|
/*= T_ScriptManager ============================================================*/
|
||||||
|
|
||||||
|
T_ScriptManager::T_ScriptManager( ) noexcept
|
||||||
|
: watcher_( Globals::Watcher( ) , [this](){
|
||||||
|
loadScript( );
|
||||||
|
} ) ,
|
||||||
|
parser_( ) , compiler_( )
|
||||||
|
{
|
||||||
|
watcher_.watch( T_String::Pooled( "demo.srd" ) );
|
||||||
|
loadScript( );
|
||||||
|
}
|
||||||
|
|
||||||
|
void T_ScriptManager::loadScript( ) noexcept
|
||||||
|
{
|
||||||
|
output_.clear( );
|
||||||
|
errors_.clear( );
|
||||||
|
|
||||||
|
using namespace ebcl;
|
||||||
|
const T_String inputName( T_String::Pooled( "demo.srd" ) );
|
||||||
|
T_File input( inputName , E_FileMode::READ_ONLY );
|
||||||
|
try {
|
||||||
|
input.open( );
|
||||||
|
} catch ( X_StreamError const& e ) {
|
||||||
|
T_StringBuilder sb;
|
||||||
|
sb << "could not open: " << e.what( );
|
||||||
|
if ( e.code( ) == ebcl::E_StreamError::SYSTEM_ERROR ) {
|
||||||
|
sb << " (error code " << e.systemError( ) << ")";
|
||||||
|
}
|
||||||
|
errors_.addNew( std::move( sb ) ,
|
||||||
|
T_SRDLocation{ inputName , 1 , 1 } );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Load SRD data
|
||||||
|
T_SRDMemoryTarget srdOut;
|
||||||
|
srdOut.clearComments( true ).clearFlushToken( true );
|
||||||
|
try {
|
||||||
|
T_SRDTextReader srdReader{ srdOut };
|
||||||
|
T_FileInputStream fis{ input };
|
||||||
|
srdReader.read( inputName , fis );
|
||||||
|
} catch ( X_StreamError const& e ) {
|
||||||
|
T_StringBuilder sb;
|
||||||
|
sb << "could not load: " << e.what( );
|
||||||
|
if ( e.code( ) == ebcl::E_StreamError::SYSTEM_ERROR ) {
|
||||||
|
sb << " (error code " << e.systemError( ) << ")";
|
||||||
|
}
|
||||||
|
errors_.addNew( std::move( sb ) ,
|
||||||
|
T_SRDLocation{ inputName , 1 , 1 } );
|
||||||
|
return;
|
||||||
|
|
||||||
|
} catch ( X_SRDErrors const& e ) {
|
||||||
|
T_StringBuilder sb;
|
||||||
|
const auto nErrors( e.errors.size( ) );
|
||||||
|
errors_.ensureCapacity( nErrors );
|
||||||
|
for ( auto i = 0u ; i < nErrors ; i ++ ) {
|
||||||
|
errors_.add( e.errors[ i ] );
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse the fuck
|
||||||
|
if ( !parser_.parse( srdOut.list( ) ) ) {
|
||||||
|
errors_.addAll( parser_.errors( ) );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
output_ = compiler_.compile( *parser_.result( ) );
|
||||||
|
// FIXME - errors from compiler
|
||||||
|
}
|
|
@ -11,7 +11,7 @@
|
||||||
//! include chunks/fxaa-3.11.glsl
|
//! include chunks/fxaa-3.11.glsl
|
||||||
|
|
||||||
layout( location = 0 ) uniform sampler2D u_Input;
|
layout( location = 0 ) uniform sampler2D u_Input;
|
||||||
layout( location = 1 ) uniform vec2 u_Resolution;
|
layout( location = 1 ) uniform vec4 u_Viewport;
|
||||||
layout( location = 2 ) uniform vec3 u_Parameters;
|
layout( location = 2 ) uniform vec3 u_Parameters;
|
||||||
|
|
||||||
#define uSPQuality (u_Parameters.x)
|
#define uSPQuality (u_Parameters.x)
|
||||||
|
@ -22,13 +22,14 @@ layout( location = 0 ) out vec4 o_Color;
|
||||||
|
|
||||||
void main( void )
|
void main( void )
|
||||||
{
|
{
|
||||||
|
vec2 coords = gl_FragCoord.xy - u_Viewport.xy;
|
||||||
o_Color = FxaaPixelShader(
|
o_Color = FxaaPixelShader(
|
||||||
( gl_FragCoord.xy / u_Resolution ) , // pos (vec2)
|
( coords / u_Viewport.zw ) , // pos (vec2)
|
||||||
vec4( 0 ) , // unused (vec4)
|
vec4( 0 ) , // unused (vec4)
|
||||||
u_Input , // input texture
|
u_Input , // input texture
|
||||||
u_Input , // (unused) input texture
|
u_Input , // (unused) input texture
|
||||||
u_Input , // (unused) input texture
|
u_Input , // (unused) input texture
|
||||||
vec2( 1 ) / u_Resolution , // 1/resolution (vec2)
|
vec2( 1 ) / u_Viewport.zw , // 1/resolution (vec2)
|
||||||
vec4( 0 ) , // unused (vec4)
|
vec4( 0 ) , // unused (vec4)
|
||||||
vec4( 0 ) , // unused (vec4)
|
vec4( 0 ) , // unused (vec4)
|
||||||
vec4( 0 ) , // unused (vec4)
|
vec4( 0 ) , // unused (vec4)
|
||||||
|
|
Loading…
Reference in a new issue