Parser - Support for (uniforms)/(uniforms-i)
This commit is contained in:
parent
351614123e
commit
d02ab91767
4 changed files with 158 additions and 44 deletions
76
demo.srd
76
demo.srd
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@ -40,7 +40,7 @@
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}
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}
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(program prg-scene-p1 "scene.f.glsl")
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(program prg-scene-p1 "scene.f.glsl")
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# NOT IMPLEMENTED (set-uniforms prg-scene-p1 1 $vp-width $vp-height)
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(uniforms prg-scene-p1 1 $vp-width $vp-height)
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(pipeline pl-scene-p1 prg-fullscreen prg-scene-p1)
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(pipeline pl-scene-p1 prg-fullscreen prg-scene-p1)
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{ NOT IMPLEMENTED
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{ NOT IMPLEMENTED
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@ -51,30 +51,28 @@
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(fn scene-main ()
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(fn scene-main ()
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(profiling "Scene render"
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(profiling "Scene render"
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{ NOT IMPLEMENTED
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(uniforms prg-scene-p1 0 $time)
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(set-uniforms prg-scene-p1 0 $time)
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(uniforms prg-scene-p1 2
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(set-uniforms prg-scene-p1 2
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(get-input camera-pos-x)
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(get-input "camera-pos-x")
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(get-input camera-pos-y)
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(get-input "camera-pos-y")
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(get-input camera-pos-z)
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(get-input "camera-pos-z")
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)
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)
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(uniforms prg-scene-p1 3
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(set-uniforms prg-scene-p1 3
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(get-input camera-lookat-x)
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(get-input "camera-lookat-x")
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(get-input camera-lookat-y)
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(get-input "camera-lookat-y")
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(get-input camera-lookat-z)
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(get-input "camera-lookat-z")
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)
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)
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(uniforms prg-scene-p1 4
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(set-uniforms prg-scene-p1 4
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(get-input camera-up-x)
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(get-input "camera-up-x")
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(get-input camera-up-y)
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(get-input "camera-up-y")
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(get-input camera-up-z)
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(get-input "camera-up-z")
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)
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)
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(uniforms prg-scene-p1 5
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(set-uniforms prg-scene-p1 5
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(get-input camera-nearplane)
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(get-input "camera-nearplane")
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)
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)
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# FIXME MOAR UNIFORMS!
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# FIXME MOAR UNIFORMS!
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(use-pipeline pl-scene-p1)
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(use-pipeline pl-scene-p1)
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(use-framebuffer rt-scene)
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(use-framebuffer rt-scene)
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}
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(viewport 0 0 $vp-width $vp-height)
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(viewport 0 0 $vp-width $vp-height)
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(fullscreen)
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(fullscreen)
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)
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)
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@ -116,12 +114,10 @@
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# Programs
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# Programs
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(program prg-dof-pass1 "dof-pass1.f.glsl")
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(program prg-dof-pass1 "dof-pass1.f.glsl")
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(program prg-dof-pass2 "dof-pass2.f.glsl")
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(program prg-dof-pass2 "dof-pass2.f.glsl")
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{ NOT IMPLEMENTED
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(uniforms-i prg-dof-pass1 0 1)
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(set-uniforms-integer prg-dof-pass1 0 1)
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(uniforms-i prg-dof-pass1 1 1)
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(set-uniforms-integer prg-dof-pass1 1 1)
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(uniforms-i prg-dof-pass2 0 1)
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(set-uniforms-integer prg-dof-pass2 0 1)
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(uniforms-i prg-dof-pass2 1 1)
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(set-uniforms-integer prg-dof-pass2 1 1)
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}
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# Pipelines
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# Pipelines
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(pipeline pl-dof-pass1 prg-fullscreen prg-dof-pass1)
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(pipeline pl-dof-pass1 prg-fullscreen prg-dof-pass1)
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@ -147,16 +143,14 @@
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)
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)
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(fn dof-set-uniforms (prog)
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(fn dof-set-uniforms (prog)
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{ NOT IMPLEMENTED
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(uniforms prog 2
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(set-uniforms prog 2
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(get-input dof-sharp-distance)
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(get-input dof-sharp-distance)
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(get-input dof-sharp-range)
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(get-input dof-sharp-range)
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(get-input dof-falloff)
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(get-input dof-falloff)
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(get-input dof-max-blur)
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(get-input dof-max-blur)
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)
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)
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(uniforms prog 3 (get-input dof-samples))
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(set-uniforms prog 3 (get-input dof-samples))
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(uniforms prog 4 $vp-width $vp-height $time)
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(set-uniforms prog 4 $vp-width $vp-height $time)
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}
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)
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)
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(fn dof-main (in-image in-depth)
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(fn dof-main (in-image in-depth)
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10
opast.cc
10
opast.cc
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@ -171,6 +171,16 @@ A_Node* opast::ASTVisitorBrowser(
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break;
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break;
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}
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}
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// Uniforms instruction
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case A_Node::OP_UNIFORMS:
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{
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auto& n( (T_UniformsInstrNode&) node );
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if ( child < n.values( ) ) {
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return &n.value( child );
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}
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break;
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}
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// Viewport instruction
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// Viewport instruction
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case A_Node::OP_VIEWPORT:
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case A_Node::OP_VIEWPORT:
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{
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{
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51
opast.hh
51
opast.hh
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@ -1,7 +1,4 @@
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#pragma once
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#pragma once
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#ifndef REAL_BUILD
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# include "externals.hh"
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#endif
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#include "texture.hh"
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#include "texture.hh"
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#include <ebcl/SRDData.hh>
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#include <ebcl/SRDData.hh>
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@ -32,6 +29,7 @@ class A_Node
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OP_PROGRAM , // Shader program declaration
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OP_PROGRAM , // Shader program declaration
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OP_SET , // Set instruction
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OP_SET , // Set instruction
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OP_TEXTURE , // Define texture
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OP_TEXTURE , // Define texture
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OP_UNIFORMS , // Set uniforms
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OP_VIEWPORT , // Set viewport
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OP_VIEWPORT , // Set viewport
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// "Use-<obj type>" instructions
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// "Use-<obj type>" instructions
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OP_USE_FRAMEBUFFER ,
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OP_USE_FRAMEBUFFER ,
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@ -580,6 +578,53 @@ class T_TextureInstrNode : public A_InstructionNode
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{ return *height_; }
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{ return *height_; }
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};
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};
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// Uniform setting instruction
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class T_UniformsInstrNode : public A_InstructionNode
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{
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private:
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bool integers_;
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T_String progId_;
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T_SRDLocation progIdLocation_;
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uint32_t uloc_;
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T_SRDLocation ulocLocation_;
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T_StaticArray< P_ExpressionNode , 4 > values_;
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public:
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T_UniformsInstrNode( T_InstrListNode& parent ,
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const bool integers ,
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T_SRDToken const& prog ,
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T_SRDToken const& loc ) noexcept
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: A_InstructionNode( OP_UNIFORMS , parent ) , integers_( integers ) ,
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progId_( prog.stringValue( ) ) , progIdLocation_( prog.location( ) ) ,
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uloc_( loc.longValue( ) ) , ulocLocation_( loc.location( ) )
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{ }
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bool integers( ) const noexcept
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{ return integers_; }
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T_String const& progId( ) const noexcept
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{ return progId_; }
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T_SRDLocation const& progIdLocation( ) const noexcept
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{ return progIdLocation_; }
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uint32_t uloc( ) const noexcept
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{ return uloc_; }
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T_SRDLocation const& ulocLocation( ) const noexcept
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{ return ulocLocation_; }
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void addValue( P_ExpressionNode value ) noexcept
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{
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if ( value ) {
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values_.add( std::move( value ) );
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}
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}
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uint32_t values( ) const noexcept
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{ return values_.size( ); }
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A_ExpressionNode& value( const uint32_t index ) const noexcept
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{ return *values_[ index ]; }
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};
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// Use-* instructions (framebuffers, programs, pipelines)
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// Use-* instructions (framebuffers, programs, pipelines)
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// Also serves as the base for use-texture
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// Also serves as the base for use-texture
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class T_UseInstrNode : public A_InstructionNode
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class T_UseInstrNode : public A_InstructionNode
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65
opparser.cc
65
opparser.cc
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@ -22,6 +22,8 @@ struct T_ParserImpl_
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PROGRAM ,
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PROGRAM ,
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SET ,
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SET ,
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TEXTURE ,
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TEXTURE ,
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UNIFORMS_FLT ,
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UNIFORMS_INT ,
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USE_FRAMEBUFFER ,
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USE_FRAMEBUFFER ,
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USE_PIPELINE ,
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USE_PIPELINE ,
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USE_PROGRAM ,
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USE_PROGRAM ,
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@ -44,6 +46,8 @@ struct T_ParserImpl_
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add( "program" , E_InstrType::PROGRAM );
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add( "program" , E_InstrType::PROGRAM );
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add( "set" , E_InstrType::SET );
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add( "set" , E_InstrType::SET );
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add( "texture" , E_InstrType::TEXTURE );
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add( "texture" , E_InstrType::TEXTURE );
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add( "uniforms" , E_InstrType::UNIFORMS_FLT );
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add( "uniforms-i" , E_InstrType::UNIFORMS_INT );
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add( "use-framebuffer" , E_InstrType::USE_FRAMEBUFFER );
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add( "use-framebuffer" , E_InstrType::USE_FRAMEBUFFER );
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add( "use-pipeline" , E_InstrType::USE_PIPELINE );
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add( "use-pipeline" , E_InstrType::USE_PIPELINE );
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add( "use-program" , E_InstrType::USE_PROGRAM );
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add( "use-program" , E_InstrType::USE_PROGRAM );
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@ -163,6 +167,14 @@ struct T_ParserImpl_
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M_DPARSER_( Program );
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M_DPARSER_( Program );
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M_DPARSER_( Set );
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M_DPARSER_( Set );
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M_DPARSER_( Texture );
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M_DPARSER_( Texture );
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M_DPARSER_( Uniforms );
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M_DPARSER_( UniformsI );
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void parseUniformsCommon(
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T_InstrListNode& instructions ,
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T_SRDList const& input ,
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bool integers ) noexcept;
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M_DPARSER_( UseFramebuffer );
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M_DPARSER_( UseFramebuffer );
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M_DPARSER_( UsePipeline );
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M_DPARSER_( UsePipeline );
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M_DPARSER_( UseProgram );
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M_DPARSER_( UseProgram );
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T_SRDList const& input ,
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T_SRDList const& input ,
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T_UseInstrNode::E_Type type ) noexcept;
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T_UseInstrNode::E_Type type ) noexcept;
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M_DPARSER_( UseTexture );
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M_DPARSER_( UseTexture );
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M_DPARSER_( Viewport );
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M_DPARSER_( Viewport );
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#undef M_DPARSER_
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#undef M_DPARSER_
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@ -432,6 +445,8 @@ void T_ParserImpl_::parseInstructions(
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M_CASE_( PROGRAM , Program );
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M_CASE_( PROGRAM , Program );
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M_CASE_( SET , Set );
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M_CASE_( SET , Set );
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M_CASE_( TEXTURE , Texture );
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M_CASE_( TEXTURE , Texture );
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M_CASE_( UNIFORMS_FLT , Uniforms );
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M_CASE_( UNIFORMS_INT , UniformsI );
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M_CASE_( USE_FRAMEBUFFER , UseFramebuffer );
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M_CASE_( USE_FRAMEBUFFER , UseFramebuffer );
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M_CASE_( USE_PIPELINE , UsePipeline );
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M_CASE_( USE_PIPELINE , UsePipeline );
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M_CASE_( USE_PROGRAM , UseProgram );
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M_CASE_( USE_PROGRAM , UseProgram );
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@ -711,6 +726,56 @@ M_INSTR_( Texture )
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}
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}
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}
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}
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/*----------------------------------------------------------------------------*/
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M_INSTR_( Uniforms )
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{
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parseUniformsCommon( instructions , input , false );
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}
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M_INSTR_( UniformsI )
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{
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parseUniformsCommon( instructions , input , true );
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}
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void T_ParserImpl_::parseUniformsCommon(
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T_InstrListNode& instructions ,
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T_SRDList const& input ,
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const bool integers ) noexcept
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{
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if ( input.size( ) == 1 || input[ 1 ].type( ) != E_SRDTokenType::WORD ) {
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errors.addNew( "program identifier expected" ,
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input[ input.size( ) == 1 ? 0 : 1 ].location( ) );
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return;
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}
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if ( input.size( ) == 2 || !input[ 2 ].isInteger( ) ) {
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errors.addNew( "uniform location expected" ,
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input[ input.size( ) == 2 ? 0 : 2 ].location( ) );
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return;
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}
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if ( input[ 2 ].longValue( ) < 0 || input[ 2 ].longValue( ) > UINT32_MAX ) {
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errors.addNew( "invalid uniform location" , input[ 2 ].location( ) );
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return;
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}
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auto& instr{ instructions.add< T_UniformsInstrNode >(
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integers , input[ 1 ] , input[ 2 ] ) };
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instr.location( ) = input[ 0 ].location( );
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if ( input.size( ) == 3 ) {
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errors.addNew( "at least one value required" , input[ 0 ].location( ) );
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return;
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}
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for ( auto i = 3u ; i < input.size( ) ; i ++ ) {
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if ( i == 7 ) {
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errors.addNew( "too many arguments" , input[ i ].location( ) );
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return;
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}
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instr.addValue( parseExpression( instr , input[ i ] ) );
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}
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}
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/*----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------*/
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M_INSTR_( UseFramebuffer )
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M_INSTR_( UseFramebuffer )
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