UI - Refactoring progress

(see previous log message)
This commit is contained in:
Emmanuel BENOîT 2017-11-23 14:47:25 +01:00
parent 6ac2511ce7
commit b5a5a5298c
5 changed files with 14 additions and 11 deletions

View file

@ -15,8 +15,6 @@ FILEDUMPS =
IMGUI = imgui.cpp imgui_draw.cpp
COMMON = \
imgui_impl_sdl.cc \
\
utilities.cc \
texture.cc \
rendertarget.cc \
@ -24,10 +22,6 @@ COMMON = \
\
filewatcher.cc \
window.cc \
ui-actions.cc \
ui-colorgrading.cc \
ui-dialogs.cc \
ui-utilities.cc \
globals.cc \
profiling.cc \
shaders.cc \
@ -43,6 +37,12 @@ COMMON = \
opparser.cc \
opcomp.cc \
opmgr.cc \
\
ui-actions.cc \
ui-colorgrading.cc \
ui-dialogs.cc \
ui-imgui-sdl.cc \
ui-utilities.cc \
# END COMMON
DEMO = \

View file

@ -1,5 +1,5 @@
#include "externals.hh"
#include "imgui_impl_sdl.h"
#include "ui-imgui-sdl.hh"
#include "demo.hh"
#include "globals.hh"
#include "profiling.hh"

View file

@ -7,7 +7,7 @@
// https://github.com/ocornut/imgui
#include "externals.hh"
#include "imgui_impl_sdl.h"
#include "ui-imgui-sdl.hh"
// Data
static double g_Time = 0.0f;

View file

@ -6,8 +6,10 @@
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui
struct SDL_Window;
typedef union SDL_Event SDL_Event;
#pragma once
#ifndef REAL_BUILD
# include "externals.hh"
#endif
IMGUI_API bool ImGui_ImplSdl_Init(SDL_Window* window);
IMGUI_API void ImGui_ImplSdl_Shutdown();

View file

@ -1,6 +1,7 @@
#include "externals.hh"
#include "window.hh"
#include "imgui_impl_sdl.h"
#include "ui-imgui-sdl.hh"
#include <imgui_internal.h>