Overrides - Functionality implemented

... with a few leftover bugs and a few missing features. Still, it works
nicely.
This commit is contained in:
Emmanuel BENOîT 2017-11-20 14:32:53 +01:00
parent 2b1657ac3a
commit afe7c43351
11 changed files with 248 additions and 82 deletions

7
TODO
View file

@ -26,10 +26,6 @@ Scripting:
* (Output only) Texture / framebuffer re-use
Sync / inputs:
* Support for overrides
* Camera controls
* FoV vs near plane
* Target/angles/distance vs dir/up/left
* Curve / timeline display
* Display selected input values
* Display selected overrides
@ -40,3 +36,6 @@ Misc:
* Color grading controls:
* White balance control in components tab
* Don't reset when hitting value or saturation 0
* Camera
* Control for up vector - check if something more appropriate exists?
* Vector controls are too sensitive