Overrides - Preparing support for sequencer

This commit is contained in:
Emmanuel BENOîT 2017-11-29 14:08:25 +01:00
parent 78d15dd350
commit 88333850b1
4 changed files with 146 additions and 100 deletions

View file

@ -25,36 +25,31 @@ char const* BuildLabel_(
} // namespace <anon> } // namespace <anon>
A_SyncData::~A_SyncData( ) { }
/*= FLOAT OVERRIDES ==========================================================*/ /*= FLOAT OVERRIDES ==========================================================*/
M_DECL_SOVUI( Float ) M_DECL_SOVUI( Float )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Float& >( ovp ) }; auto& ov{ dynamic_cast< T_Float& >( ovp ) };
float v[ 1 ] = {
Common::Sync( ).inputs( )[ ov.inputPositions( )[ 0 ] ]
};
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
const bool changed( ov.slider( ) const bool changed( ov.slider( )
? SliderFloat( label , v , ov.min( ) , ov.max( ) , ? SliderFloat( label , &data[ 0 ] , ov.min( ) , ov.max( ) ,
ov.decimals( ) , ov.power( ) ) ov.decimals( ) , ov.power( ) )
: DragFloat( label , v , ov.step( ) , ov.min( ) , : DragFloat( label , &data[ 0 ] , ov.step( ) , ov.min( ) ,
ov.max( ) , ov.decimals( ) , ov.power( ) ) ); ov.max( ) , ov.decimals( ) , ov.power( ) ) );
if ( changed ) { return changed;
Common::Sync( ).inputs( )[ ov.inputPositions( )[ 0 ] ] = v[ 0 ];
}
} }
M_DECL_SOVUI( Float2 ) M_DECL_SOVUI( Float2 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Float2& >( ovp ) }; auto& ov{ dynamic_cast< T_Float2& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
float v[ 2 ]; float v[ 2 ];
for ( auto i = 0 ; i < 2 ; i ++ ) { for ( auto i = 0 ; i < 2 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -65,20 +60,19 @@ M_DECL_SOVUI( Float2 )
ov.max( ) , ov.decimals( ) , ov.power( ) ) ); ov.max( ) , ov.decimals( ) , ov.power( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 2 ; i ++ ) { for ( auto i = 0 ; i < 2 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
M_DECL_SOVUI( Float3 ) M_DECL_SOVUI( Float3 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Float3& >( ovp ) }; auto& ov{ dynamic_cast< T_Float3& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
float v[ 3 ]; float v[ 3 ];
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -89,20 +83,19 @@ M_DECL_SOVUI( Float3 )
ov.max( ) , ov.decimals( ) , ov.power( ) ) ); ov.max( ) , ov.decimals( ) , ov.power( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
M_DECL_SOVUI( Float4 ) M_DECL_SOVUI( Float4 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Float4& >( ovp ) }; auto& ov{ dynamic_cast< T_Float4& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
float v[ 4 ]; float v[ 4 ];
for ( auto i = 0 ; i < 4 ; i ++ ) { for ( auto i = 0 ; i < 4 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -113,9 +106,10 @@ M_DECL_SOVUI( Float4 )
ov.max( ) , ov.decimals( ) , ov.power( ) ) ); ov.max( ) , ov.decimals( ) , ov.power( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 4 ; i ++ ) { for ( auto i = 0 ; i < 4 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
@ -125,30 +119,25 @@ M_DECL_SOVUI( Integer )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Integer& >( ovp ) }; auto& ov{ dynamic_cast< T_Integer& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) ); int32_t v = int32_t( data[ 0 ] );
auto const& ovip{ ov.inputPositions( ) };
int32_t v[ 1 ] = {
int32_t( sinp[ ovip[ 0 ] ] )
};
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
const bool changed( ov.slider( ) const bool changed( ov.slider( )
? SliderInt( label , v , ov.min( ) , ov.max( ) ) ? SliderInt( label , &v , ov.min( ) , ov.max( ) )
: DragInt( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) ); : DragInt( label , &v , ov.step( ) , ov.min( ) , ov.max( ) ) );
if ( changed ) { if ( changed ) {
sinp[ ovip[ 0 ] ] = v[ 0 ]; data[ 0 ] = v;
} }
return changed;
} }
M_DECL_SOVUI( Integer2 ) M_DECL_SOVUI( Integer2 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Integer2& >( ovp ) }; auto& ov{ dynamic_cast< T_Integer2& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
int32_t v[ 2 ]; int32_t v[ 2 ];
for ( auto i = 0 ; i < 2 ; i ++ ) { for ( auto i = 0 ; i < 2 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -157,20 +146,19 @@ M_DECL_SOVUI( Integer2 )
: DragInt2( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) ); : DragInt2( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 2 ; i ++ ) { for ( auto i = 0 ; i < 2 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
M_DECL_SOVUI( Integer3 ) M_DECL_SOVUI( Integer3 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Integer3& >( ovp ) }; auto& ov{ dynamic_cast< T_Integer3& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
int32_t v[ 3 ]; int32_t v[ 3 ];
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -179,20 +167,19 @@ M_DECL_SOVUI( Integer3 )
: DragInt3( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) ); : DragInt3( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
M_DECL_SOVUI( Integer4 ) M_DECL_SOVUI( Integer4 )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_Integer4& >( ovp ) }; auto& ov{ dynamic_cast< T_Integer4& >( ovp ) };
auto& sinp( Common::Sync( ).inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
int32_t v[ 4 ]; int32_t v[ 4 ];
for ( auto i = 0 ; i < 4 ; i ++ ) { for ( auto i = 0 ; i < 4 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label( BuildLabel_( counter , sb ) ); char const* const label( BuildLabel_( counter , sb ) );
@ -201,9 +188,10 @@ M_DECL_SOVUI( Integer4 )
: DragInt4( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) ); : DragInt4( label , v , ov.step( ) , ov.min( ) , ov.max( ) ) );
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 4 ; i ++ ) { for ( auto i = 0 ; i < 4 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
@ -213,11 +201,9 @@ M_DECL_SOVUI( ColorGrading )
{ {
using namespace ImGui; using namespace ImGui;
auto& ov{ dynamic_cast< T_ColorGrading& >( ovp ) }; auto& ov{ dynamic_cast< T_ColorGrading& >( ovp ) };
auto& sinp{ Common::Sync( ).inputs( ) };
auto const& ovip{ ov.inputPositions( ) };
float v[ 3 ]; float v[ 3 ];
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
v[ i ] = sinp[ ovip[ i ] ]; v[ i ] = data[ i ];
} }
char const* const label{ BuildLabel_( counter , sb ) }; char const* const label{ BuildLabel_( counter , sb ) };
@ -228,9 +214,10 @@ M_DECL_SOVUI( ColorGrading )
if ( changed ) { if ( changed ) {
for ( auto i = 0 ; i < 3 ; i ++ ) { for ( auto i = 0 ; i < 3 ; i ++ ) {
sinp[ ovip[ i ] ] = v[ i ]; data[ i ] = v[ i ];
} }
} }
return changed;
} }
@ -240,24 +227,19 @@ namespace {
glm::vec3 VectorFromInputs_( glm::vec3 VectorFromInputs_(
T_CamOverride::T_VectorConfig const& vc , T_CamOverride::T_VectorConfig const& vc ,
T_AutoArray< uint32_t , 8 > const& ovip ) noexcept A_SyncData const& data ) noexcept
{ {
auto& sinp( Common::Sync( ).inputs( ) ); return glm::vec3{ data[ vc.x ] , data[ vc.y ] , data[ vc.z ] };
return glm::vec3{
sinp[ ovip[ vc.x ] ] ,
sinp[ ovip[ vc.y ] ] ,
sinp[ ovip[ vc.z ] ] };
} }
void InputsFromVector_( void InputsFromVector_(
T_CamOverride::T_VectorConfig const& vc , T_CamOverride::T_VectorConfig const& vc ,
T_AutoArray< uint32_t , 8 > const& ovip , A_SyncData& data ,
glm::vec3 const& v ) noexcept glm::vec3 const& v ) noexcept
{ {
auto& sinp( Common::Sync( ).inputs( ) ); data[ vc.x ] = v.x;
sinp[ ovip[ vc.x ] ] = v.x; data[ vc.y ] = v.y;
sinp[ ovip[ vc.y ] ] = v.y; data[ vc.z ] = v.z;
sinp[ ovip[ vc.z ] ] = v.z;
} }
/*------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------*/
@ -266,10 +248,12 @@ struct T_MouseCam_ : public virtual A_MouseCtrl
{ {
T_CameraMouseControl camera; T_CameraMouseControl camera;
T_CamOverride& ov; T_CamOverride& ov;
T_OwnPtr< A_SyncData > data;
T_MouseCam_( T_Camera& cam , T_MouseCam_( T_Camera& cam ,
T_CamOverride& ov ) noexcept T_CamOverride& ov ,
: camera( cam ) , ov( ov ) A_SyncData const& data ) noexcept
: camera( cam ) , ov( ov ) , data( data.clone( ) )
{ } { }
void handleDragAndDrop( void handleDragAndDrop(
@ -290,7 +274,6 @@ void T_MouseCam_::handleDragAndDrop(
T_KbdMods modifiers , T_KbdMods modifiers ,
T_MouseButtons buttons ) noexcept T_MouseButtons buttons ) noexcept
{ {
auto& sync( Common::Sync( ) );
if ( !ov.enabled( ) ) { if ( !ov.enabled( ) ) {
UI::Sync( ).clearMouseDelegate( ); UI::Sync( ).clearMouseDelegate( );
return; return;
@ -298,16 +281,14 @@ void T_MouseCam_::handleDragAndDrop(
camera.handleDragAndDrop( move , modifiers , buttons ); camera.handleDragAndDrop( move , modifiers , buttons );
auto& sinp( sync.inputs( ) );
auto const& ovip{ ov.inputPositions( ) };
auto& cam{ camera.camera }; auto& cam{ camera.camera };
InputsFromVector_( ov.target( ) , ovip , cam.lookAt( ) ); InputsFromVector_( ov.target( ) , *data , cam.lookAt( ) );
if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) { if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) {
InputsFromVector_( ov.angles( ) , ovip , cam.angles( ) ); InputsFromVector_( ov.angles( ) , *data , cam.angles( ) );
sinp[ ovip[ ov.distance( ) ] ] = cam.distance( ); (*data)[ ov.distance( ) ] = cam.distance( );
} else { } else {
InputsFromVector_( ov.position( ) , ovip , cam.position( ) ); InputsFromVector_( ov.position( ) , *data , cam.position( ) );
InputsFromVector_( ov.up( ) , ovip , cam.upVector( ) ); InputsFromVector_( ov.up( ) , *data , cam.upVector( ) );
} }
} }
@ -316,7 +297,6 @@ void T_MouseCam_::handleWheel(
T_KbdMods modifiers , T_KbdMods modifiers ,
T_MouseButtons buttons ) noexcept T_MouseButtons buttons ) noexcept
{ {
auto& sync( Common::Sync( ) );
if ( !ov.enabled( ) ) { if ( !ov.enabled( ) ) {
UI::Sync( ).clearMouseDelegate( ); UI::Sync( ).clearMouseDelegate( );
return; return;
@ -324,24 +304,22 @@ void T_MouseCam_::handleWheel(
camera.handleWheel( wheel , modifiers , buttons ); camera.handleWheel( wheel , modifiers , buttons );
auto& sinp( sync.inputs( ) );
auto& cam{ camera.camera }; auto& cam{ camera.camera };
auto const& ovip{ ov.inputPositions( ) };
if ( modifiers & E_KbdMod::SHIFT ) { if ( modifiers & E_KbdMod::SHIFT ) {
auto const& fc( ov.fovConfig( ) ); auto const& fc( ov.fovConfig( ) );
if ( fc.mode == T_CamOverride::FM_FOV ) { if ( fc.mode == T_CamOverride::FM_FOV ) {
sinp[ ovip[ fc.inputIndex ] ] = cam.fieldOfView( ); (*data)[ fc.inputIndex ] = cam.fieldOfView( );
} else { } else {
sinp[ ovip[ fc.inputIndex ] ] = cam.nearPlane( ); (*data)[ fc.inputIndex ] = cam.nearPlane( );
} }
} else { } else {
InputsFromVector_( ov.target( ) , ovip , cam.lookAt( ) ); InputsFromVector_( ov.target( ) , *data , cam.lookAt( ) );
if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) { if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) {
InputsFromVector_( ov.angles( ) , ovip , cam.angles( ) ); InputsFromVector_( ov.angles( ) , *data , cam.angles( ) );
sinp[ ovip[ ov.distance( ) ] ] = cam.distance( ); (*data)[ ov.distance( ) ] = cam.distance( );
} else { } else {
InputsFromVector_( ov.position( ) , ovip , cam.position( ) ); InputsFromVector_( ov.position( ) , *data , cam.position( ) );
InputsFromVector_( ov.up( ) , ovip , cam.upVector( ) ); InputsFromVector_( ov.up( ) , *data , cam.upVector( ) );
} }
} }
} }
@ -351,33 +329,30 @@ void T_MouseCam_::handleWheel(
M_DECL_SOVUI( Camera ) M_DECL_SOVUI( Camera )
{ {
auto& ov{ dynamic_cast< T_CamOverride& >( ovp ) }; auto& ov{ dynamic_cast< T_CamOverride& >( ovp ) };
auto& sync{ Common::Sync( ) };
auto& sinp{ sync.inputs( ) };
auto& camera{ ov.camData( ) }; auto& camera{ ov.camData( ) };
auto const& ovip{ ov.inputPositions( ) };
auto const& fc{ ov.fovConfig( ) }; auto const& fc{ ov.fovConfig( ) };
if ( !ov.enabled( ) || !ov.prevEnabled( ) ) { if ( !ov.enabled( ) || !ov.prevEnabled( ) ) {
// Set field of view / near plane // Set field of view / near plane
if ( fc.mode == T_CamOverride::FM_FOV ) { if ( fc.mode == T_CamOverride::FM_FOV ) {
camera.fieldOfView( sinp[ ovip[ fc.inputIndex ] ] ); camera.fieldOfView( data[ fc.inputIndex ] );
} else { } else {
camera.nearPlane( sinp[ ovip[ fc.inputIndex ] ] ); camera.nearPlane( data[ fc.inputIndex ] );
} }
// Set camera parameters // Set camera parameters
const glm::vec3 lookAt{ VectorFromInputs_( const glm::vec3 lookAt{ VectorFromInputs_(
ov.target( ) , ovip ) }; ov.target( ) , data ) };
if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) { if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) {
const glm::vec3 angles{ VectorFromInputs_( const glm::vec3 angles{ VectorFromInputs_(
ov.angles( ) , ovip ) }; ov.angles( ) , data ) };
const float distance{ sinp[ ovip[ ov.distance( ) ] ] }; const float distance{ data[ ov.distance( ) ] };
camera.camera( lookAt , angles , distance ); camera.camera( lookAt , angles , distance );
} else { } else {
const glm::vec3 position{ VectorFromInputs_( const glm::vec3 position{ VectorFromInputs_(
ov.position( ) , ovip ) }; ov.position( ) , data ) };
const glm::vec3 up{ VectorFromInputs_( const glm::vec3 up{ VectorFromInputs_(
ov.up( ) , ovip ) }; ov.up( ) , data ) };
camera.camera( lookAt , position , up ); camera.camera( lookAt , position , up );
} }
} }
@ -399,7 +374,7 @@ M_DECL_SOVUI( Camera )
if ( handlerChanged ) { if ( handlerChanged ) {
if ( mouseHandler ) { if ( mouseHandler ) {
sui.delegateMouse( ov.id( ) , sui.delegateMouse( ov.id( ) ,
NewOwned< T_MouseCam_ >( camera , ov ) ); NewOwned< T_MouseCam_ >( camera , ov , data ) );
} else { } else {
sui.clearMouseDelegate( ); sui.clearMouseDelegate( );
} }
@ -408,21 +383,22 @@ M_DECL_SOVUI( Camera )
// Update values // Update values
if ( changes & E_CameraChange::FOV ) { if ( changes & E_CameraChange::FOV ) {
if ( fc.mode == T_CamOverride::FM_FOV ) { if ( fc.mode == T_CamOverride::FM_FOV ) {
sinp[ ovip[ fc.inputIndex ] ] = camera.fieldOfView( ); data[ fc.inputIndex ] = camera.fieldOfView( );
} else { } else {
sinp[ ovip[ fc.inputIndex ] ] = camera.nearPlane( ); data[ fc.inputIndex ] = camera.nearPlane( );
} }
} }
if ( changes & E_CameraChange::MATRIX ) { if ( changes & E_CameraChange::MATRIX ) {
InputsFromVector_( ov.target( ) , ovip , camera.lookAt( ) ); InputsFromVector_( ov.target( ) , data , camera.lookAt( ) );
if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) { if ( ov.mode( ) == T_CamOverride::CM_ANGLES ) {
InputsFromVector_( ov.angles( ) , ovip , camera.angles( ) ); InputsFromVector_( ov.angles( ) , data , camera.angles( ) );
sinp[ ovip[ ov.distance( ) ] ] = camera.distance( ); data[ ov.distance( ) ] = camera.distance( );
} else { } else {
InputsFromVector_( ov.position( ) , ovip , camera.position( ) ); InputsFromVector_( ov.position( ) , data , camera.position( ) );
InputsFromVector_( ov.up( ) , ovip , camera.upVector( ) ); InputsFromVector_( ov.up( ) , data , camera.upVector( ) );
} }
} }
return changes;
} }

View file

@ -2,12 +2,24 @@
#include "c-syncoverrides.hh" #include "c-syncoverrides.hh"
#define M_DECL_SOVUI(NAME) \ #define M_DECL_SOVUI(NAME) \
void UI##NAME( A_SyncOverride& ovp , \ bool UI##NAME( A_SyncOverride& ovp , \
A_SyncData& data , \
uint32_t& counter , \ uint32_t& counter , \
T_StringBuilder& sb ) noexcept T_StringBuilder& sb ) noexcept
namespace sov { namespace sov {
class A_SyncData
{
public:
virtual ~A_SyncData( ) = 0;
virtual float operator[]( uint32_t index ) const noexcept = 0;
virtual float& operator[]( uint32_t index ) noexcept = 0;
virtual T_OwnPtr< A_SyncData > clone( ) const noexcept = 0;
};
M_DECL_SOVUI( Float ); M_DECL_SOVUI( Float );
M_DECL_SOVUI( Float2 ); M_DECL_SOVUI( Float2 );
M_DECL_SOVUI( Float3 ); M_DECL_SOVUI( Float3 );

View file

@ -8,6 +8,57 @@
#include "ui-utilities.hh" #include "ui-utilities.hh"
/*= T_SyncInputData_ =========================================================*/
namespace {
class T_SyncInputData_ : public sov::A_SyncData
{
private:
T_AutoArray< float* , 16 > ptr_;
public:
void setFromOverride( A_SyncOverride const& sov ) noexcept;
float operator[]( uint32_t index ) const noexcept override;
float& operator[]( uint32_t index ) noexcept override;
T_OwnPtr< sov::A_SyncData > clone( ) const noexcept override;
};
void T_SyncInputData_::setFromOverride(
A_SyncOverride const& sov ) noexcept
{
auto const& iPos{ sov.inputPositions() };
const auto np{ iPos.size( ) };
ptr_.ensureCapacity( np );
ptr_.clear( );
auto& inputs{ Common::Sync( ).inputs( ) };
for ( auto i = 0u ; i < np ; i ++ ) {
ptr_.add( &inputs[ iPos[ i ] ] );
}
}
float T_SyncInputData_::operator[](
const uint32_t index ) const noexcept
{
return *ptr_[ index ];
}
float& T_SyncInputData_::operator[](
const uint32_t index ) noexcept
{
return *ptr_[ index ];
}
T_OwnPtr< sov::A_SyncData > T_SyncInputData_::clone( ) const noexcept
{
return NewOwned< T_SyncInputData_ >( *this );
}
} // namespace <anon>
/*= T_UISync =================================================================*/ /*= T_UISync =================================================================*/
T_UISync::T_UISync( ) T_UISync::T_UISync( )
@ -96,6 +147,7 @@ bool HandleOverrideSection_(
void HandleOverride_( void HandleOverride_(
A_SyncOverride& ov , A_SyncOverride& ov ,
T_SyncInputData_& data ,
uint32_t& counter , uint32_t& counter ,
T_StringBuilder& sb ) noexcept T_StringBuilder& sb ) noexcept
{ {
@ -112,7 +164,8 @@ void HandleOverride_(
} }
Indent( ); Indent( );
PushItemWidth( -1 ); PushItemWidth( -1 );
(UI::Sync( ).uiFor( ov ))( ov , counter , sb ); data.setFromOverride( ov );
(UI::Sync( ).uiFor( ov ))( ov , data , counter , sb );
PopItemWidth( ); PopItemWidth( );
Unindent( ); Unindent( );
if ( !enabled ) { if ( !enabled ) {
@ -126,7 +179,8 @@ T_UISync::F_Override T_UISync::uiFor(
A_SyncOverride& target ) const noexcept A_SyncOverride& target ) const noexcept
{ {
auto const* const rv{ sovuis_.get( target.type( ) ) }; auto const* const rv{ sovuis_.get( target.type( ) ) };
return rv ? *rv : []( A_SyncOverride& , uint32_t& , T_StringBuilder& ) { return rv ? *rv : []( A_SyncOverride& , sov::A_SyncData& ,
uint32_t& , T_StringBuilder& ) {
ImGui::Text( "(missing UI)" ); ImGui::Text( "(missing UI)" );
}; };
} }
@ -144,9 +198,10 @@ void T_UISync::makeOverridesWindow( )
Begin( "Input overrides" , &ovWindow_ , Begin( "Input overrides" , &ovWindow_ ,
ImGuiWindowFlags_NoCollapse ); ImGuiWindowFlags_NoCollapse );
T_AutoArray< bool , 32 > stack;
T_SyncInputData_ data;
T_StringBuilder temp; T_StringBuilder temp;
uint32_t counter{ 0 }; uint32_t counter{ 0 };
T_AutoArray< bool , 32 > stack;
bool found{ false }; bool found{ false };
using T_Ove_ = T_SyncOverrideVisitor::T_Element; using T_Ove_ = T_SyncOverrideVisitor::T_Element;
Common::Sync( ).visitOverrides( [&]( T_Ove_ element , bool exit ) { Common::Sync( ).visitOverrides( [&]( T_Ove_ element , bool exit ) {
@ -161,7 +216,7 @@ void T_UISync::makeOverridesWindow( )
} }
if ( exit ) { if ( exit ) {
HandleOverride_( *element.value< A_SyncOverride* >( ) , HandleOverride_( *element.value< A_SyncOverride* >( ) ,
counter , temp ); data , counter , temp );
found = true; found = true;
} }
return true; return true;

View file

@ -3,6 +3,8 @@
#include "ui-mousectrl.hh" #include "ui-mousectrl.hh"
namespace sov { class A_SyncData; }
class T_UISync : public A_MouseCtrl class T_UISync : public A_MouseCtrl
{ {
public: public:
@ -16,7 +18,8 @@ class T_UISync : public A_MouseCtrl
void makeOverridesWindow( ); void makeOverridesWindow( );
using F_Override = std::function< using F_Override = std::function<
void( A_SyncOverride& , uint32_t& , T_StringBuilder& ) >; void( A_SyncOverride& , sov::A_SyncData& , uint32_t& ,
T_StringBuilder& ) >;
F_Override uiFor( A_SyncOverride& target ) const noexcept; F_Override uiFor( A_SyncOverride& target ) const noexcept;